cub3D/versionmod/parsing/ft_parsing.c

136 lines
3.7 KiB
C

/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* ft_parsing.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: fgras-ca <fgras-ca@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/01/11 14:43:46 by fgras-ca #+# #+# */
/* Updated: 2024/01/21 13:21:28 by fgras-ca ### ########.fr */
/* */
/* ************************************************************************** */
#include "../cub3d.h"
void calculate_map_scale(t_structure_map *map_info)
{
int maps_x;
int maps_y;
map_info->wd.width = WIDTH;
map_info->wd.height = HEIGHT;
if (map_info->mapX == 0 || map_info->mapY == 0)
{
fprintf(stderr, "Erreur: mapX ou mapY est zéro.\n");
map_info->mapS = 0;
return ;
}
maps_x = map_info->wd.width / (map_info->mapX * 4);
maps_y = map_info->wd.height / (map_info->mapY * 2);
if (maps_x < maps_y)
map_info->mapS = maps_x;
else
map_info->mapS = maps_y;
}
bool init_map_info(t_structure_map *map_info, int maxWidth, int height)
{
map_info->mapX = maxWidth;
map_info->mapY = height;
map_info->map = malloc(maxWidth * height);
if (!map_info->map)
{
perror("Failed to allocate memory for map");
return (false);
}
fill_map_space(map_info, maxWidth, height);
return (true);
}
bool copy_map_data_and_check(t_map_params *params)
{
copy_map_data(params);
if (!is_map_closed(params->map_info->map,
*params->maxWidth, *params->height))
{
printf("Map is not closed!\n");
free(params->map_info->map);
return (false);
}
return (true);
}
bool find_player_position_and_direction(const char *map_content, int length, t_structure_map *map_info)
{
int i;
int line_number;
int column_number;
bool found_player;
char current_char;
i = 0;
line_number = 0;
column_number = 0;
found_player = false;
calculate_map_scale(map_info);
while (i < length)
{
current_char = map_content[i];
if (current_char == 'N' || current_char == 'S' || current_char == 'E' || current_char == 'W')
{
if (found_player)
{
printf("Multiple player start positions found. Invalid map.\n");
return (false);
}
found_player = true;
map_info->player_x = column_number * map_info->mapS + map_info->mapS / 2;
map_info->player_y = line_number * map_info->mapS + map_info->mapS / 2;
map_info->player_direction = current_char;
}
if (current_char == '\n')
{
line_number++;
column_number = 0;
}
else
column_number++;
i++;
}
if (!found_player)
{
printf("Player start position not found. Invalid map.\n");
return (false);
}
return (true);
}
bool parse_map(const char *buffer, int length, t_structure_map *map_info)
{
int maxwidth;
int height;
t_map_params map_params;
maxwidth = 0;
height = 0;
map_params.map_info = map_info;
map_params.buffer = buffer;
map_params.length = length;
map_params.maxWidth = &maxwidth;
map_params.height = &height;
map_params.currentWidth = NULL;
map_params.isNewLine = NULL;
get_map_dimensions(&map_params);
if (maxwidth <= 0 || height <= 0)
{
printf("Invalid map dimensions: maxWidth=%d, height=%d\n",
maxwidth, height);
return (false);
}
if (!init_map_info(map_info, maxwidth, height))
return (false);
if (!find_player_position_and_direction(buffer, length, map_info))
return (false);
return (copy_map_data_and_check(&map_params));
}