/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* ft_parsing.c :+: :+: :+: */ /* +:+ +:+ +:+ */ /* By: fgras-ca +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2024/01/11 14:43:46 by fgras-ca #+# #+# */ /* Updated: 2024/01/21 13:21:28 by fgras-ca ### ########.fr */ /* */ /* ************************************************************************** */ #include "../cub3d.h" void calculate_map_scale(t_structure_map *map_info) { int maps_x; int maps_y; map_info->wd.width = WIDTH; map_info->wd.height = HEIGHT; if (map_info->mapX == 0 || map_info->mapY == 0) { fprintf(stderr, "Erreur: mapX ou mapY est zéro.\n"); map_info->mapS = 0; return ; } maps_x = map_info->wd.width / (map_info->mapX * 4); maps_y = map_info->wd.height / (map_info->mapY * 2); if (maps_x < maps_y) map_info->mapS = maps_x; else map_info->mapS = maps_y; } bool init_map_info(t_structure_map *map_info, int maxWidth, int height) { map_info->mapX = maxWidth; map_info->mapY = height; map_info->map = malloc(maxWidth * height); if (!map_info->map) { perror("Failed to allocate memory for map"); return (false); } fill_map_space(map_info, maxWidth, height); return (true); } bool copy_map_data_and_check(t_map_params *params) { copy_map_data(params); if (!is_map_closed(params->map_info->map, *params->maxWidth, *params->height)) { printf("Map is not closed!\n"); free(params->map_info->map); return (false); } return (true); } bool find_player_position_and_direction(const char *map_content, int length, t_structure_map *map_info) { int i; int line_number; int column_number; bool found_player; char current_char; i = 0; line_number = 0; column_number = 0; found_player = false; calculate_map_scale(map_info); while (i < length) { current_char = map_content[i]; if (current_char == 'N' || current_char == 'S' || current_char == 'E' || current_char == 'W') { if (found_player) { printf("Multiple player start positions found. Invalid map.\n"); return (false); } found_player = true; map_info->player_x = column_number * map_info->mapS + map_info->mapS / 2; map_info->player_y = line_number * map_info->mapS + map_info->mapS / 2; map_info->player_direction = current_char; } if (current_char == '\n') { line_number++; column_number = 0; } else column_number++; i++; } if (!found_player) { printf("Player start position not found. Invalid map.\n"); return (false); } return (true); } bool parse_map(const char *buffer, int length, t_structure_map *map_info) { int maxwidth; int height; t_map_params map_params; maxwidth = 0; height = 0; map_params.map_info = map_info; map_params.buffer = buffer; map_params.length = length; map_params.maxWidth = &maxwidth; map_params.height = &height; map_params.currentWidth = NULL; map_params.isNewLine = NULL; get_map_dimensions(&map_params); if (maxwidth <= 0 || height <= 0) { printf("Invalid map dimensions: maxWidth=%d, height=%d\n", maxwidth, height); return (false); } if (!init_map_info(map_info, maxwidth, height)) return (false); if (!find_player_position_and_direction(buffer, length, map_info)) return (false); return (copy_map_data_and_check(&map_params)); }