mirror of
https://github.com/AudebertAdrien/ft_transcendence.git
synced 2026-02-04 11:40:25 +01:00
merge avec chakib, pb duration
This commit is contained in:
parent
eedf17ddc0
commit
53dc8464e9
@ -4,6 +4,51 @@ import json
|
||||
import asyncio
|
||||
import random
|
||||
|
||||
class BotPlayer:
|
||||
def __init__(self, game_state, speed):
|
||||
self.game_state = game_state
|
||||
self.speed = speed
|
||||
|
||||
async def update_bot_position(self):
|
||||
print("Update bot position started")
|
||||
try:
|
||||
target_y = self.predict_ball_position()
|
||||
#print(f"Target Y: {target_y}")
|
||||
player2_position = self.game_state['player2_position']
|
||||
#print(f"Player2 Position: {player2_position}")
|
||||
|
||||
if player2_position < target_y < player2_position + 80:
|
||||
print("Bot is already aligned with the ball, no move needed.")
|
||||
elif player2_position < target_y:
|
||||
new_position = min(player2_position + (5 * self.speed), 300)
|
||||
print(f"Moving bot down to {new_position}")
|
||||
self.game_state['player2_position'] = new_position
|
||||
elif player2_position + 80 > target_y:
|
||||
new_position = max(player2_position - (5 * self.speed), 0)
|
||||
print(f"Moving bot up to {new_position}")
|
||||
self.game_state['player2_position'] = new_position
|
||||
|
||||
#await asyncio.sleep(1) # Rafraîchir toutes les secondes
|
||||
except Exception as e:
|
||||
print(f"Error in BotPlayer.update_bot_position: {e}")
|
||||
|
||||
|
||||
def predict_ball_position(self):
|
||||
# Prédire la future position de la balle en tenant compte de sa vitesse
|
||||
ball_y = self.game_state['ball_position']['y']
|
||||
ball_speed_y = self.game_state['ball_velocity']['y']
|
||||
# Prédiction simple, peut être améliorée pour plus de précision
|
||||
future_ball_y = ball_y + ball_speed_y * 1 # prédire pour la prochaine seconde
|
||||
|
||||
# Gérer les rebonds sur les limites
|
||||
if future_ball_y < 0:
|
||||
future_ball_y = -future_ball_y
|
||||
elif future_ball_y > 300:
|
||||
future_ball_y = 600 - future_ball_y
|
||||
|
||||
return future_ball_y
|
||||
|
||||
|
||||
class Game:
|
||||
def __init__(self, game_id, player1, player2):
|
||||
self.game_id = game_id
|
||||
@ -24,14 +69,21 @@ class Game:
|
||||
self.game_loop_task = None
|
||||
self.ended = False
|
||||
|
||||
if self.botgame:
|
||||
self.bot_player = BotPlayer(self.game_state, self.speed)
|
||||
|
||||
async def start_game(self):
|
||||
print(f"- Game #{self.game_id} STARTED")
|
||||
self.game_loop_task = asyncio.create_task(self.game_loop())
|
||||
|
||||
async def game_loop(self):
|
||||
#print("Here, ok")
|
||||
while True:
|
||||
if self.botgame:
|
||||
await self.update_bot_position()
|
||||
#print('still ok')
|
||||
await self.bot_player.update_bot_position()
|
||||
#await self.update_bot_position()
|
||||
#print('is it ok ?? ')
|
||||
self.update_game_state()
|
||||
await self.send_game_state()
|
||||
await asyncio.sleep(1/60) # Around 60 FPS
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user