mirror of
https://github.com/Ladebeze66/cub3D.git
synced 2025-12-16 05:57:58 +01:00
83 lines
3.4 KiB
C
83 lines
3.4 KiB
C
/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* ft_move.c :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: fgras-ca <fgras-ca@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/01/11 14:08:25 by fgras-ca #+# #+# */
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/* Updated: 2024/01/25 15:09:55 by fgras-ca ### ########.fr */
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/* */
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/* ************************************************************************** */
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#include "../cub3d.h"
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void move_forward(t_structure_main *w, int key)
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{
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t_position_params params;
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int future_px;
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int future_py;
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if (key == 119 )
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{
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if (w->s_map.map[(int)((w->s_player.py)/w->s_map.mapS) * w->s_map.mapX + (int)((w->s_player.px + (cos(w->s_player.pa) * w->s_map.mapS))/w->s_map.mapS)]=='0')
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w->s_player.px += cos(w->s_player.pa) * w->s_map.mapS;
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if (w->s_map.map[(int)((w->s_player.py + (sin(w->s_player.pa) * w->s_map.mapS))/w->s_map.mapS) * w->s_map.mapX + (int)((w->s_player.px)/w->s_map.mapS)]=='0')
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w->s_player.py += sin(w->s_player.pa) * w->s_map.mapS;
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}
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}
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void move_backward(t_structure_main *w, int key)
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{
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t_position_params params;
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int future_px;
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int future_py;
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if (key == 115 )
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{
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if (w->s_map.map[(int)((w->s_player.py)/w->s_map.mapS) * w->s_map.mapX + (int)((w->s_player.px + (cos(w->s_player.pa + (PI)) * w->s_map.mapS))/w->s_map.mapS)]=='0')
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w->s_player.px += cos(w->s_player.pa + (PI)) * w->s_map.mapS;
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if (w->s_map.map[(int)((w->s_player.py + (sin(w->s_player.pa + (PI)) * w->s_map.mapS))/w->s_map.mapS) * w->s_map.mapX + (int)((w->s_player.px)/w->s_map.mapS)]=='0')
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w->s_player.py += sin(w->s_player.pa + (PI)) * w->s_map.mapS;
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}
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}
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void move_right(t_structure_main *w, int key)
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{
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t_position_params params;
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int future_px;
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int future_py;
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if (key == 100 )
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{
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if (w->s_map.map[(int)((w->s_player.py)/w->s_map.mapS) * w->s_map.mapX + (int)((w->s_player.px + (cos(w->s_player.pa + (PI/2)) * w->s_map.mapS))/w->s_map.mapS)]=='0')
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w->s_player.px += cos(w->s_player.pa + (PI/2)) * w->s_map.mapS;
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if (w->s_map.map[(int)((w->s_player.py + (sin(w->s_player.pa + (PI/2)) * w->s_map.mapS))/w->s_map.mapS) * w->s_map.mapX + (int)((w->s_player.px)/w->s_map.mapS)]=='0')
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w->s_player.py += sin(w->s_player.pa + (PI/2)) * w->s_map.mapS;
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}
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}
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void move_left(t_structure_main *w, int key)
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{
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t_position_params params;
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int future_px;
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int future_py;
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if (key == 97)
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{
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if (w->s_map.map[(int)((w->s_player.py)/w->s_map.mapS) * w->s_map.mapX + (int)((w->s_player.px + (cos(w->s_player.pa + (3*(PI/2))) * w->s_map.mapS))/w->s_map.mapS)]=='0')
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w->s_player.px += cos(w->s_player.pa + (3*(PI/2))) * w->s_map.mapS;
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if (w->s_map.map[(int)((w->s_player.py + (sin(w->s_player.pa + (3*(PI/2))) * w->s_map.mapS))/w->s_map.mapS) * w->s_map.mapX + (int)((w->s_player.px)/w->s_map.mapS)]=='0')
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w->s_player.py += sin(w->s_player.pa + (3*(PI/2))) * w->s_map.mapS;
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}
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}
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void move(int key, t_structure_main *w)
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{
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move_forward(w, key);
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move_backward(w, key);
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move_right(w, key);
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move_left(w, key);
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}
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