cub3D/move/ft_move.c
Ladebeze66 50ff43445b jeudi
2024-01-25 15:16:02 +01:00

83 lines
3.4 KiB
C

/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* ft_move.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: fgras-ca <fgras-ca@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/01/11 14:08:25 by fgras-ca #+# #+# */
/* Updated: 2024/01/25 15:09:55 by fgras-ca ### ########.fr */
/* */
/* ************************************************************************** */
#include "../cub3d.h"
void move_forward(t_structure_main *w, int key)
{
t_position_params params;
int future_px;
int future_py;
if (key == 119 )
{
if (w->s_map.map[(int)((w->s_player.py)/w->s_map.mapS) * w->s_map.mapX + (int)((w->s_player.px + (cos(w->s_player.pa) * w->s_map.mapS))/w->s_map.mapS)]=='0')
w->s_player.px += cos(w->s_player.pa) * w->s_map.mapS;
if (w->s_map.map[(int)((w->s_player.py + (sin(w->s_player.pa) * w->s_map.mapS))/w->s_map.mapS) * w->s_map.mapX + (int)((w->s_player.px)/w->s_map.mapS)]=='0')
w->s_player.py += sin(w->s_player.pa) * w->s_map.mapS;
}
}
void move_backward(t_structure_main *w, int key)
{
t_position_params params;
int future_px;
int future_py;
if (key == 115 )
{
if (w->s_map.map[(int)((w->s_player.py)/w->s_map.mapS) * w->s_map.mapX + (int)((w->s_player.px + (cos(w->s_player.pa + (PI)) * w->s_map.mapS))/w->s_map.mapS)]=='0')
w->s_player.px += cos(w->s_player.pa + (PI)) * w->s_map.mapS;
if (w->s_map.map[(int)((w->s_player.py + (sin(w->s_player.pa + (PI)) * w->s_map.mapS))/w->s_map.mapS) * w->s_map.mapX + (int)((w->s_player.px)/w->s_map.mapS)]=='0')
w->s_player.py += sin(w->s_player.pa + (PI)) * w->s_map.mapS;
}
}
void move_right(t_structure_main *w, int key)
{
t_position_params params;
int future_px;
int future_py;
if (key == 100 )
{
if (w->s_map.map[(int)((w->s_player.py)/w->s_map.mapS) * w->s_map.mapX + (int)((w->s_player.px + (cos(w->s_player.pa + (PI/2)) * w->s_map.mapS))/w->s_map.mapS)]=='0')
w->s_player.px += cos(w->s_player.pa + (PI/2)) * w->s_map.mapS;
if (w->s_map.map[(int)((w->s_player.py + (sin(w->s_player.pa + (PI/2)) * w->s_map.mapS))/w->s_map.mapS) * w->s_map.mapX + (int)((w->s_player.px)/w->s_map.mapS)]=='0')
w->s_player.py += sin(w->s_player.pa + (PI/2)) * w->s_map.mapS;
}
}
void move_left(t_structure_main *w, int key)
{
t_position_params params;
int future_px;
int future_py;
if (key == 97)
{
if (w->s_map.map[(int)((w->s_player.py)/w->s_map.mapS) * w->s_map.mapX + (int)((w->s_player.px + (cos(w->s_player.pa + (3*(PI/2))) * w->s_map.mapS))/w->s_map.mapS)]=='0')
w->s_player.px += cos(w->s_player.pa + (3*(PI/2))) * w->s_map.mapS;
if (w->s_map.map[(int)((w->s_player.py + (sin(w->s_player.pa + (3*(PI/2))) * w->s_map.mapS))/w->s_map.mapS) * w->s_map.mapX + (int)((w->s_player.px)/w->s_map.mapS)]=='0')
w->s_player.py += sin(w->s_player.pa + (3*(PI/2))) * w->s_map.mapS;
}
}
void move(int key, t_structure_main *w)
{
move_forward(w, key);
move_backward(w, key);
move_right(w, key);
move_left(w, key);
}