versiontexturepositioncouleurok

This commit is contained in:
Ladebeze66 2024-01-23 21:46:59 +01:00
parent ffca051a01
commit 4e8cb2de1b
11 changed files with 200 additions and 76 deletions

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@ -6,7 +6,7 @@
# By: fgras-ca <fgras-ca@student.42.fr> +#+ +:+ +#+ #
# +#+#+#+#+#+ +#+ #
# Created: 2024/01/14 16:54:48 by fgras-ca #+# #+# #
# Updated: 2024/01/23 17:36:22 by fgras-ca ### ########.fr #
# Updated: 2024/01/23 19:56:56 by fgras-ca ### ########.fr #
# #
# **************************************************************************** #
@ -55,6 +55,7 @@ SRC = main.c \
./window/ft_refresh_window.c \
./parsing/ft_find_map_start.c \
./parsing/ft_textures_and_colors.c \
./parsing/ft_find_player_position.c \
SRC_DIR_LIBFT = libft/

40
cub3d.h
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@ -6,7 +6,7 @@
/* By: fgras-ca <fgras-ca@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/01/14 16:56:52 by fgras-ca #+# #+# */
/* Updated: 2024/01/16 16:50:38 by fgras-ca ### ########.fr */
/* Updated: 2024/01/23 21:07:38 by fgras-ca ### ########.fr */
/* */
/* ************************************************************************** */
@ -35,10 +35,11 @@
# define FOVIEW 60
# define DISRAY 1000000
# define DOF 120
# define WIDTH 1780
# define WIDTH 1280
# define HEIGHT 720
# define BOV 500
# define BOV 0
# define MAX_LINE_LENGTH 100000
typedef enum {
NORTH,
SOUTH,
@ -59,19 +60,6 @@ typedef struct s_img
int endian;
} t_img;
typedef struct s_struture_map
{
char *map;
char *buff;
char **temp_list;
int i;
int j;
int temp;
int mapX;
int mapY;
int mapS;
} t_structure_map;
typedef struct s_struture_player
{
float px;
@ -125,6 +113,24 @@ typedef struct s_texture
unsigned int floor_color;
unsigned int ceil_color;
} t_texture;
typedef struct s_struture_map
{
char *map;
char *buff;
char **temp_list;
int i;
int j;
int temp;
int mapX;
int mapY;
int mapS;
float player_x;
float player_y;
char player_direction;
t_structure_windows s_win;
} t_structure_map;
typedef struct s_structure_main
{
int fd;
@ -372,6 +378,8 @@ bool handle_map(int fd, char **map_buffer, int *map_length);
bool parse_color_line(const char *line, unsigned int *color);
bool is_valid_texture(const char *line);
bool handle_textures(int fd, t_texture *textures);
bool find_player_position_and_direction(const char *map_content, int length, t_structure_map *map_info);
void calculate_map(t_structure_map *map_info);
/*textures*/
void load_wall_textures(t_structure_main *w);
void draw_texture(t_texture_params *tex_params);

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@ -6,7 +6,7 @@
/* By: fgras-ca <fgras-ca@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/01/12 17:49:42 by fgras-ca #+# #+# */
/* Updated: 2024/01/17 21:47:17 by fgras-ca ### ########.fr */
/* Updated: 2024/01/23 17:43:56 by fgras-ca ### ########.fr */
/* */
/* ************************************************************************** */
@ -31,12 +31,6 @@ void init_base_params(t_base_params *params, t_structure_main *w)
params->FOV = FOVIEW * (PI / 180);
params->DR = params->FOV / params->numrays;
params->ra = w->s_player.pa - (params->FOV / 2);
printf("DEBUG: Initialisation des paramètres de base\n");
printf("DEBUG: tilesize (taille de la tuile) = %d\n", w->s_map.mapS);
printf("DEBUG: numrays (nombre de rayons) = %d\n", NUMRAY);
printf("DEBUG: FOV (champ de vision) = %f\n", FOVIEW * (PI / 180));
printf("DEBUG: DR (delta rayon) = %f\n", params->FOV / params->numrays);
printf("DEBUG: ra (rayon actuel) = %f\n", w->s_player.pa - (params->FOV / 2));
draw_background(w);
}

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@ -6,7 +6,7 @@
/* By: fgras-ca <fgras-ca@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/01/12 17:35:53 by fgras-ca #+# #+# */
/* Updated: 2024/01/14 17:19:42 by fgras-ca ### ########.fr */
/* Updated: 2024/01/23 20:46:34 by fgras-ca ### ########.fr */
/* */
/* ************************************************************************** */
@ -54,8 +54,8 @@ void drawray(t_ray_params *rayparams)
textureparams.startX = rayparams->r * rayparams->raywidth
+ rayparams->backgroundOffsetX;
textureparams.endX = textureparams.startX + rayparams->raywidth;
init_texture_params(&textureparams, rayparams);
init_line_params(&lineparams, rayparams);
draw_line(&lineparams);
init_texture_params(&textureparams, rayparams);
draw_texture(&textureparams);
}

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@ -6,7 +6,7 @@
/* By: fgras-ca <fgras-ca@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/01/12 17:39:11 by fgras-ca #+# #+# */
/* Updated: 2024/01/20 11:05:59 by fgras-ca ### ########.fr */
/* Updated: 2024/01/23 21:21:04 by fgras-ca ### ########.fr */
/* */
/* ************************************************************************** */

34
main.c
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@ -6,7 +6,7 @@
/* By: fgras-ca <fgras-ca@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/01/15 18:45:52 by fgras-ca #+# #+# */
/* Updated: 2024/01/20 11:08:57 by fgras-ca ### ########.fr */
/* Updated: 2024/01/23 20:54:55 by fgras-ca ### ########.fr */
/* */
/* ************************************************************************** */
@ -32,20 +32,36 @@ int setup_and_load_map(int argc, char **argv, t_structure_main *w, t_texture *te
return (1);
}
void init_structure_main(t_structure_main *w)
{
if (w == NULL)
{
return ;
}
w->t = (t_texture *)malloc(sizeof(t_texture));
if (w->t != NULL)
{
ft_memset(w->t, 0, sizeof(t_texture));
}
ft_memset(&(w->s_win), 0, sizeof(t_structure_windows));
ft_memset(&(w->s_img), 0, sizeof(t_structure_img));
ft_memset(&(w->s_map), 0, sizeof(t_structure_map));
ft_memset(&(w->s_player), 0, sizeof(t_structure_player));
w->s_img.texture_width = 1280;
w->s_img.texture_height = 720;
}
int main(int argc, char **argv)
{
t_structure_main w;
t_global_struct global_struct;
w.t = malloc(sizeof(t_texture));
if (w.t == NULL)
{
// Gérer l'erreur d'allocation
}
ft_memset(w.t, 0, sizeof(t_texture));
init_structure_main(&w);
global_struct.w = &w;
global_struct.state.jkl = -1;
global_struct.state.yui = 0;
w.s_win.width = WIDTH;
w.s_win.height = HEIGHT;
if (!setup_and_load_map(argc, argv, &w, w.t))
return (1);
init_windows(&w);
@ -57,5 +73,9 @@ int main(int argc, char **argv)
{
free(w.s_map.map);
}
if (w.t)
{
free(w.t);
}
return (0);
}

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@ -14,7 +14,7 @@ C 165, 176, 196
100000000000000000000000000000000000000000000000000000000000000000000000000000000000000001 111111111111000000000001
100000000000000000111100000000000000000000000000000000000000000000000000000000000000000001 1000000000001
1000000000000000001 100000000000000000000000000000000000000000000000000000000000011111111 1000000000001
100000000000000000111100000000000000000000000000000000000000000000000000000000000011111111111111111111111 1000000000001
10000000000000000011110000000000000000000000000000000000000N000000000000000000000011111111111111111111111 1000000000001
100000100000000000000000000000000000000000000000000000000000000000000000000000000011111111111111111111111 1000000000001
110000100000011111100000000000000000000000000000000000000000000000000000000000000000000000000000000000001 1000000000001
10000100000011 1100000000000000000000000000000000000000000000000000000000000000000000000000000000000001 1000000000001

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@ -0,0 +1,102 @@
/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* ft_find_player_position.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: fgras-ca <fgras-ca@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/01/23 19:54:51 by fgras-ca #+# #+# */
/* Updated: 2024/01/23 20:22:20 by fgras-ca ### ########.fr */
/* */
/* ************************************************************************** */
#include "../cub3d.h"
static void initialize_variables(int *i, int *line_number, int *column_number, bool *found_player)
{
*i = 0;
*line_number = 0;
*column_number = 0;
*found_player = false;
}
static bool check_for_player(char current_char, bool *found_player)
{
if (current_char == 'N' || current_char == 'S' || current_char == 'E' || current_char == 'W')
{
if (*found_player)
{
printf("Multiple player start positions found. Invalid map.\n");
return false;
}
*found_player = true;
}
return true;
}
static void update_player_info(t_structure_map *map_info, int line_number, int column_number, char player_direction)
{
map_info->player_x = column_number * map_info->mapS + map_info->mapS / 2;
map_info->player_y = line_number * map_info->mapS + map_info->mapS / 2;
map_info->player_direction = player_direction;
printf("Player found: x = %f, y = %f, direction = %c\n", map_info->player_x, map_info->player_y, map_info->player_direction);
}
static void update_position(char current_char, int *line_number, int *column_number)
{
if (current_char == '\n')
{
(*line_number)++;
*column_number = 0;
}
else
{
(*column_number)++;
}
}
static bool check_for_multiple_players(bool found_player)
{
if (found_player)
{
printf("Multiple player start positions found. Invalid map.\n");
return false;
}
return true;
}
bool find_player_position_and_direction(const char *map_content, int length, t_structure_map *map_info)
{
int i;
int line_number;
int column_number;
bool found_player;
initialize_variables(&i, &line_number, &column_number, &found_player);
while (i < length)
{
char current_char = map_content[i];
if (!found_player && (current_char == 'N' || current_char == 'S' || current_char == 'E' || current_char == 'W'))
{
if (check_for_multiple_players(found_player))
{
found_player = true;
update_player_info(map_info, line_number, column_number, current_char);
}
else
{
return false;
}
}
calculate_map(map_info);
update_position(current_char, &line_number, &column_number);
i++;
}
if (!found_player)
{
printf("Player start position not found. Invalid map.\n");
return false;
}
return true;
}

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@ -6,7 +6,7 @@
/* By: fgras-ca <fgras-ca@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/01/11 14:43:46 by fgras-ca #+# #+# */
/* Updated: 2024/01/16 15:22:35 by fgras-ca ### ########.fr */
/* Updated: 2024/01/23 20:06:58 by fgras-ca ### ########.fr */
/* */
/* ************************************************************************** */
@ -16,6 +16,8 @@ bool init_map_info(t_structure_map *map_info, int maxWidth, int height)
{
map_info->mapX = maxWidth;
map_info->mapY = height;
map_info->s_win.width = WIDTH;
map_info->s_win.height = HEIGHT;
map_info->map = malloc(maxWidth * height);
if (!map_info->map)
{
@ -29,8 +31,7 @@ bool init_map_info(t_structure_map *map_info, int maxWidth, int height)
bool copy_map_data_and_check(t_map_params *params)
{
copy_map_data(params);
if (!is_map_closed(params->map_info->map,
*params->maxWidth, *params->height))
if (!is_map_closed(params->map_info->map, *params->maxWidth, *params->height))
{
printf("Map is not closed!\n");
free(params->map_info->map);
@ -39,33 +40,25 @@ bool copy_map_data_and_check(t_map_params *params)
return (true);
}
bool process_map(const char *buffer, int length, t_structure_map *map_info)
void calculate_map(t_structure_map *map_info)
{
int maxwidth;
int height;
t_map_params map_params;
float maps_x;
float maps_y;
maxwidth = 0;
height = 0;
map_params.map_info = map_info;
map_params.buffer = buffer;
map_params.length = length;
map_params.maxWidth = &maxwidth;
map_params.height = &height;
map_params.currentWidth = NULL;
map_params.isNewLine = NULL;
get_map_dimensions(&map_params);
if (maxwidth <= 0 || height <= 0)
maps_x = (float)map_info->s_win.width / (map_info->mapX * 4);
maps_y = (float)map_info->s_win.height / (map_info->mapY * 2);
if (maps_x < maps_y)
{
printf("Invalid map dimensions: maxWidth=%d, height=%d\n",
maxwidth, height);
return (false);
map_info->mapS = (int)maps_x;
}
if (!init_map_info(map_info, maxwidth, height))
else
{
return (false);
map_info->mapS = (int)maps_y;
}
if (map_info->mapS == 0)
{
map_info->mapS = 1;
}
return (copy_map_data_and_check(&map_params));
}
bool parse_map(const char *map_content, int length, t_structure_map *map_info)
@ -73,24 +66,23 @@ bool parse_map(const char *map_content, int length, t_structure_map *map_info)
t_map_params map_params;
int max_width;
int height;
max_width = 0;
height = 0;
printf("Received map content (length = %d): \n%s\n", length, map_content);
map_params.map_info = map_info;
map_params.buffer = map_content;
map_params.length = length;
map_params.maxWidth = &max_width;
map_params.height = &height;
map_params.currentWidth = NULL;
map_params.isNewLine = NULL;
get_map_dimensions(&map_params);
if (max_width <= 0 || height <= 0)
{
printf("Invalid map dimensions: maxWidth=%d, height=%d\n", max_width, height);
printf("Invalid map dimensions\n");
return (false);
}
if (!init_map_info(map_info, max_width, height))
return (false);
if (!find_player_position_and_direction(map_content, length, map_info))
return (false);
return (copy_map_data_and_check(&map_params));
}

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@ -6,20 +6,29 @@
/* By: fgras-ca <fgras-ca@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/01/14 20:09:23 by fgras-ca #+# #+# */
/* Updated: 2024/01/17 21:15:02 by fgras-ca ### ########.fr */
/* Updated: 2024/01/23 18:38:11 by fgras-ca ### ########.fr */
/* */
/* ************************************************************************** */
#include "../cub3d.h"
void init_player(t_structure_main *w)
{
w->s_player.px = 10;
w->s_player.py = 10;
w->s_player.pa = 0.1;
w->s_player.pdx = cos(w->s_player.pa) * 5;
w->s_player.pdy = sin(w->s_player.pa) * 5;
printf("DEBUG: pdx = %f, pdy = %f\n", w->s_player.pdx, w->s_player.pdy);
void init_player(t_structure_main *w) {
w->s_player.px = w->s_map.player_x;
w->s_player.py = w->s_map.player_y;
// Remplacer le switch par des if
if (w->s_map.player_direction == 'N') {
w->s_player.pa = M_PI;
} else if (w->s_map.player_direction == 'S') {
w->s_player.pa = 0;
} else if (w->s_map.player_direction == 'E') {
w->s_player.pa = M_PI / 2;
} else if (w->s_map.player_direction == 'W') {
w->s_player.pa = 3 * M_PI / 2;
}
w->s_player.pdx = cos(w->s_player.pa) * 5;
w->s_player.pdy = sin(w->s_player.pa) * 5;
}
void init_mlx_and_window(t_structure_main *w)

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@ -6,7 +6,7 @@
/* By: fgras-ca <fgras-ca@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/01/14 19:15:53 by fgras-ca #+# #+# */
/* Updated: 2024/01/17 21:26:12 by fgras-ca ### ########.fr */
/* Updated: 2024/01/23 19:32:51 by fgras-ca ### ########.fr */
/* */
/* ************************************************************************** */
@ -88,8 +88,6 @@ void init_windows(t_structure_main *w)
{
int temp;
w->s_win.width = WIDTH;
w->s_win.height = HEIGHT;
init_player(w);
init_mlx_and_window(w);
load_textures(w, &temp);