2024-08-05 17:49:19 +02:00

398 lines
14 KiB
JavaScript

document.addEventListener('DOMContentLoaded', () => {
console.log('DOMContentLoaded event fired');
const checkNicknameButton = document.getElementById('check-nickname');
const registerButton = document.getElementById('register');
const loginButton = document.getElementById('login');
const authForm = document.getElementById('auth-form');
const gameContainer = document.getElementById('game1');
const nicknameInput = document.getElementById('nickname');
const passwordInput = document.getElementById('password');
const confirmPasswordInput = document.getElementById('confirm-password');
const loginPasswordInput = document.getElementById('login-password');
const loginForm = document.getElementById('login-form');
const registerForm = document.getElementById('register-form');
const formBlock = document.getElementById('block-form');
//const viewSelector = document.getElementById('view-selector');
//const viewPlayersButton = document.getElementById('view-players');
//const viewMatchesButton = document.getElementById('view-matches');
const menuButton = document.querySelector('.burger-menu');
const playerList = document.getElementById('player-list');
const matchList = document.getElementById('match-list');
const dropdownMenu = document.getElementById('dropdown-menu');
const pongElements = document.getElementById('pong-elements');
const logo = document.querySelector('.logo');
let socket;
let token;
let gameState;
// Auto-focus and key handling for AUTH-FORM
nicknameInput.focus();
nicknameInput.addEventListener('keypress', function (event) {
if (event.key === 'Enter') {
event.preventDefault();
checkNicknameButton.click();
}
});
checkNicknameButton.addEventListener('click', handleCheckNickname);
registerButton.addEventListener('click', handleRegister);
loginButton.addEventListener('click', handleLogin);
async function handleCheckNickname() {
const nickname = nicknameInput.value.trim();
if (nickname) {
try {
const exists = await checkUserExists(nickname);
if (exists) {
authForm.style.display = 'none';
loginForm.style.display = 'block';
// Auto-focus and key handling for LOGIN-FORM
loginPasswordInput.focus();
loginPasswordInput.addEventListener('keypress', function (event) {
if (event.key === 'Enter') {
event.preventDefault();
loginButton.click();
}
});
} else {
authForm.style.display = 'none';
registerForm.style.display = 'block';
// Auto-focus and key handling for REGISTER-FORM
passwordInput.focus();
passwordInput.addEventListener('keypress', function (event) {
if (event.key === 'Enter') {
confirmPasswordInput.focus();
confirmPasswordInput.addEventListener('keypress', function (event) {
if (event.key === 'Enter') {
event.preventDefault();
registerButton.click();
}
});
}
});
}
} catch (error) {
console.error('Error checking user existence:', error);
}
} else {
alert('Please enter a nickname.');
}
}
async function checkUserExists(username) {
const response = await fetch('/check_user_exists/', {
method: 'POST',
headers: {
'Content-Type': 'application/json'
},
body: JSON.stringify({ username })
});
const data = await response.json();
return data.exists;
}
async function handleRegister() {
const nickname = nicknameInput.value.trim();
const password = passwordInput.value.trim();
const confirmPassword = confirmPasswordInput.value.trim();
if (password === confirmPassword) {
try {
const result = await registerUser(nickname, password);
if (result) {
registerForm.style.display = 'none';
gameContainer.style.display = 'flex';
formBlock.style.display = 'none';
logo.style.display = 'none';
pongElements.style.display = 'none';
startWebSocketConnection(token);
} else {
alert('Registration failed. Please try again.');
}
} catch (error) {
console.error('Error registering user:', error);
}
} else {
alert('Passwords do not match.');
}
}
async function registerUser(username, password) {
const response = await fetch('/register_user/', {
method: 'POST',
headers: {
'Content-Type': 'application/json'
},
body: JSON.stringify({ username, password })
});
const data = await response.json();
if (data.registered) {
token = data.token;
}
return data.registered;
}
async function handleLogin() {
const nickname = nicknameInput.value.trim();
const password = loginPasswordInput.value.trim();
try {
const result = await authenticateUser(nickname, password);
if (result) {
loginForm.style.display = 'none';
gameContainer.style.display = 'flex';
formBlock.style.display = 'none';
logo.style.display = 'none';
pongElements.style.display = 'none';
startWebSocketConnection(token);
} else {
alert('Authentication failed. Please try again.');
}
} catch (error) {
console.error('Error authenticating user:', error);
}
}
async function authenticateUser(username, password) {
const response = await fetch('/authenticate_user/', {
method: 'POST',
headers: {
'Content-Type': 'application/json'
},
body: JSON.stringify({ username, password })
});
const data = await response.json();
if (data.authenticated) {
token = data.token;
}
return data.authenticated;
}
function startWebSocketConnection(token) {
socket = new WebSocket(`ws://${window.location.host}/ws/game/`);
socket.onopen = function (event) {
console.log('WebSocket connection established');
socket.send(JSON.stringify({ type: 'authenticate', token: token }));
};
socket.onmessage = function (event) {
const data = JSON.parse(event.data);
if (data.type === 'authenticated') {
console.log('Authentication successful');
} else if (data.type === 'waiting_room') {
console.log('Entered the WAITING ROOM');
} else if (data.type === 'game_start') {
console.log('Game started:', data.game_id, '(', data.player1, 'vs', data.player2, ')');
startGame(data.game_id, data.player1, data.player2);
} else if (data.type === 'game_state_update') {
updateGameState(data.game_state);
} else if (data.type === 'player_disconnected') {
console.log("Player disconnected:", data.player);
} else if (data.type === 'game_ended') {
console.log("Game ended:", data.game_id);
} else if (data.type === 'error') {
console.error(data.message);
} else {
console.log('Message from server:', data.type, data.message);
}
};
socket.onclose = function (event) {
console.log('WebSocket connection closed');
};
socket.onerror = function (error) {
console.error('WebSocket error:', error);
};
}
function startGame(gameCode, player1_name, player2_name) {
document.getElementById('gameCode').textContent = `Game Code: ${gameCode}`;
document.getElementById('player1-name').textContent = `${player1_name}`;
document.getElementById('player2-name').textContent = `${player2_name}`;
document.addEventListener('keydown', handleKeyDown);
}
function handleKeyDown(event) {
if (event.key === 'ArrowUp' || event.key === 'ArrowDown') {
console.log('Key press: ', event.key);
sendKeyPress(event.key.toLowerCase());
}
}
function sendKeyPress(key) {
if (socket.readyState === WebSocket.OPEN) {
console.log('Key sent: ', key);
socket.send(JSON.stringify({ type: 'key_press', key }));
}
}
function updateGameState(newState) {
gameState = newState;
renderGame();
}
function renderGame() {
const player1Pad = document.getElementById('player1-pad');
player1Pad.style.top = `${gameState.player1_position}px`;
const player2Pad = document.getElementById('player2-pad');
player2Pad.style.top = `${gameState.player2_position}px`;
const ball = document.getElementById('ball');
ball.style.left = `${gameState.ball_position.x}px`;
ball.style.top = `${gameState.ball_position.y}px`;
const player1Score = document.getElementById('player1-score');
player1Score.textContent = gameState.player1_score;
const player2Score = document.getElementById('player2-score');
player2Score.textContent = gameState.player2_score;
}
// viewSelector.addEventListener('change', function() {
// const selectedView = this.value;
// Masquer les deux listes par défaut
// playerList.style.display = 'none';
// matchList.style.display = 'none';
// Afficher la liste sélectionnée
// if (selectedView === 'player-list') {
// playerList.style.display = 'block';
// fetchPlayers();
//} else if (selectedView === 'match-list') {
// matchList.style.display = 'block';
// fetchMatches();
//}
//})
console.log('Here');
function toggleMenu() {
console.log('Menu toggled');
if (dropdownMenu.style.display === "block") {
dropdownMenu.style.display = "none";
} else {
dropdownMenu.style.display = "block";
}
}
function showTable(tableId) {
// Masquer tous les tableaux
if (playerList) {
playerList.style.display = 'none';
}
if (matchList) {
matchList.style.display = 'none';
}
// Afficher le tableau sélectionné
if (tableId === 'player-list') {
if (playerList) {
playerList.style.display = 'block';
}
fetchPlayers();
} else if (tableId === 'match-list') {
if (matchList) {
matchList.style.display = 'block';
}
fetchMatches();
}
// Masquer le menu après la sélection
if (dropdownMenu) {
dropdownMenu.style.display = 'none';
}
}
// Ajouter les gestionnaires d'événements
if (menuButton) {
menuButton.addEventListener('click', toggleMenu);
}
const links = document.querySelectorAll('#dropdown-menu a');
links.forEach(link => {
link.addEventListener('click', (event) => {
event.preventDefault(); // Empêche le comportement par défaut du lien
const tableId = link.getAttribute('data-table');
showTable(tableId);
});
});
function fetchMatches() {
fetch('/api/match_list/')
.then(response => response.json())
.then(data => {
if (data.matches) {
displayMatches(data.matches);
}
})
.catch(error => console.error('Error fetching match data:', error));
}
function fetchPlayers(){
fetch('/api/player_list/')
.then(response => response.json())
.then(data => {
if (data.players) {
displayPlayers(data.players);
}
})
.catch(error => console.error('Error fetching match data:', error));
}
function displayMatches(matches) {
const matchListBody = document.querySelector('#match-list tbody');
matchListBody.innerHTML = '';
matches.forEach(match => {
const row = document.createElement('tr');
row.innerHTML = `
<td>${match.id}</td>
<td>${match.player1__name}</td>
<td>${match.player2__name}</td>
<td>${match.score_player1}</td>
<td>${match.score_player2}</td>
<td>${match.winner__name}</td>
<td>${match.nbr_ball_touch_p1}</td>
<td>${match.nbr_ball_touch_p2}</td>
<td>${match.duration}</td>
<td>${match.date}</td>
<td>${match.is_tournoi}</td>
<td>${match.tournoi__name}</td>
`;
matchListBody.appendChild(row);
});
}
function displayPlayers(players) {
const playersListBody = document.querySelector('#player-list tbody');
playersListBody.innerHTML = '';
players.forEach(player => {
const row = document.createElement('tr');
row.innerHTML = `
<td>${player.id}</td>
<td>${player.name}</td>
<td>${player.total_match}</td>
<td>${player.total_win}</td>
<td>${player.p_win}</td>
<td>${player.m_score_match}</td>
<td>${player.m_score_adv_match}</td>
<td>${player.best_score}</td>
<td>${player.m_nbr_ball_touch}</td>
<td>${player.total_duration}</td>
<td>${player.m_duration}</td>
<td>${player.num_participated_tournaments}</td>
<td>${player.num_won_tournaments}</td>
`;
playersListBody.appendChild(row);
});
}
});