document.addEventListener('DOMContentLoaded', () => { const formBlock = document.getElementById('block-form'); const authForm = document.getElementById('auth-form'); const nicknameInput = document.getElementById('nickname'); const checkNicknameButton = document.getElementById('check-nickname'); const registerForm = document.getElementById('register-form'); const passwordInput = document.getElementById('password'); const confirmPasswordInput = document.getElementById('confirm-password'); const registerButton = document.getElementById('register'); const loginForm = document.getElementById('login-form'); const loginPasswordInput = document.getElementById('login-password'); const loginButton = document.getElementById('login'); const authForm2 = document.getElementById('auth-form2'); const nicknameInput2 = document.getElementById('nickname2'); const checkNicknameButton2 = document.getElementById('check-nickname2'); const registerForm2 = document.getElementById('register-form2'); const passwordInput2 = document.getElementById('password2'); const confirmPasswordInput2 = document.getElementById('confirm-password2'); const registerButton2 = document.getElementById('register2'); const loginForm2 = document.getElementById('login-form2'); const loginPasswordInput2 = document.getElementById('login-password2'); const loginButton2 = document.getElementById('login2'); const gameContainer = document.getElementById('game1'); const tournamentContainer = document.getElementById('tournament-bracket'); const burgerMenu = document.querySelector('.navbar'); const pongElements = document.getElementById('pong-elements'); const logo = document.querySelector('.logo'); const postFormButtons = document.getElementById('post-form-buttons'); const localGameButton = document.getElementById('local-game'); const quickMatchButton = document.getElementById('quick-match'); const tournamentButton = document.getElementById('tournament'); let socket; let gameState; let activeRoom = null; // Stocker la room active let roomSockets = {}; // Stocker les connexions WebSocket par room let token = null; let username = null; let saveData = null; let roomName = null; let chatManager = null; // Auto-focus and key handling for AUTH-FORM nicknameInput.focus(); nicknameInput.addEventListener('keypress', function (event) { history.pushState({ view: 'auth-form' }, '', `#${'auth-form'}`); if (event.key === 'Enter') { event.preventDefault(); checkNicknameButton.click(); } }); checkNicknameButton.addEventListener('click', handleCheckNickname); registerButton.addEventListener('click', handleRegister); loginButton.addEventListener('click', handleLogin); checkNicknameButton2.addEventListener('click', handleCheckNickname2); registerButton2.addEventListener('click', handleRegister2); loginButton2.addEventListener('click', handleLogin2); localGameButton.addEventListener('click', startLocalGame); quickMatchButton.addEventListener('click', startQuickMatch); tournamentButton.addEventListener('click', startTournament); async function handleCheckNickname() { const nickname = nicknameInput.value.trim(); if (nickname) { window.firstPlayerName = nickname; try { const exists = await checkUserExists(nickname); if (exists) { authForm.style.display = 'none'; loginForm.style.display = 'block'; loginPasswordInput.focus(); loginPasswordInput.addEventListener('keypress', function (event) { if (event.key === 'Enter') { event.preventDefault(); loginButton.click(); } }); } else { authForm.style.display = 'none'; registerForm.style.display = 'block'; passwordInput.focus(); passwordInput.addEventListener('keypress', function (event) { if (event.key === 'Enter') { confirmPasswordInput.focus(); confirmPasswordInput.addEventListener('keypress', function (event) { if (event.key === 'Enter') { event.preventDefault(); registerButton.click(); } }); } }); } } catch (error) { console.error('Error checking user existence:', error); } } else { alert('Please enter a nickname.'); } } async function checkUserExists(username) { const response = await fetch('/check_user_exists/', { method: 'POST', headers: { 'Content-Type': 'application/json' }, body: JSON.stringify({ username }) }); const data = await response.json(); return data.exists; } async function handleRegister() { const nickname = nicknameInput.value.trim(); const password = passwordInput.value.trim(); const confirmPassword = confirmPasswordInput.value.trim(); if (password === confirmPassword) { try { const result = await registerUser(nickname, password); if (result.registered) { registerForm.style.display = 'none'; document.getElementById("post-form-buttons").style.display = 'block'; history.pushState({ view: 'post-form-buttons' }, '', `#${'post-form-buttons'}`); burgerMenu.style.display = 'block'; logo.style.display = 'none'; token = result.token; username = nickname; roomName = 'main_room'; chatManager = new ChatManager(username, token); chatManager.joinRoom(roomName); } else { alert('Registration failed. Please try again.'); } } catch (error) { console.error('Error registering user:', error); } } else { alert('Passwords do not match.'); } } async function registerUser(username, password) { const response = await fetch('/register_user/', { method: 'POST', headers: { 'Content-Type': 'application/json' }, body: JSON.stringify({ username, password }) }); const data = await response.json(); if (data.registered) { return { registered: true, token: data.token }; } else { return { registered: false }; } } async function handleLogin() { const nickname = nicknameInput.value.trim(); const password = loginPasswordInput.value.trim(); try { const result = await authenticateUser(nickname, password); if (result) { loginForm.style.display = 'none'; document.getElementById("post-form-buttons").style.display = 'block'; history.pushState({ view: 'post-form-buttons' }, '', `#${'post-form-buttons'}`); burgerMenu.style.display = 'block'; logo.style.display = 'none'; pongElements.style.display = 'none'; if (chatManager && chatManager.roomSockets['main_room'] && chatManager.roomSockets['main_room'].readyState !== WebSocket.OPEN) { console.log('Rejoining chat room...'); chatManager.startChatWebSocket('main_room'); // Relance la connexion WebSocket si nécessaire } else if (!chatManager) { username = nickname; console.log('Initializing ChatManager...'); chatManager = new ChatManager(username, token); // Réinitialisation du ChatManager si nécessaire chatManager.joinRoom('main_room'); } } else { alert('Authentication failed. Please try again.'); } } catch (error) { console.error('Error authenticating user:', error); } } async function authenticateUser(username, password) { const response = await fetch('/authenticate_user/', { method: 'POST', headers: { 'Content-Type': 'application/json' }, body: JSON.stringify({ username, password }) }); const data = await response.json(); if (data.authenticated) { token = data.token; } return data.authenticated; } async function handleCheckNickname2() { const nickname2 = nicknameInput2.value.trim(); if (nickname2) { try { const exists = await checkUserExists2(nickname2); if (exists) { authForm2.style.display = 'none'; loginForm2.style.display = 'block'; loginPasswordInput2.focus(); loginPasswordInput2.addEventListener('keypress', function (event) { if (event.key === 'Enter') { event.preventDefault(); loginButton2.click(); } }); } else { authForm2.style.display = 'none'; registerForm2.style.display = 'block'; passwordInput2.focus(); passwordInput2.addEventListener('keypress', function (event) { if (event.key === 'Enter') { confirmPasswordInput2.focus(); confirmPasswordInput2.addEventListener('keypress', function (event) { if (event.key === 'Enter') { event.preventDefault(); registerButton2.click(); } }); } }); } } catch (error) { console.error('Error checking user existence:', error); } } else { alert('Please enter a nickname.'); } } async function checkUserExists2(username) { const response = await fetch('/check_user_exists/', { method: 'POST', headers: { 'Content-Type': 'application/json' }, body: JSON.stringify({ username }) }); const data = await response.json(); return data.exists; } async function handleRegister2() { const nickname2 = nicknameInput2.value.trim(); const password2 = passwordInput2.value.trim(); const confirmPassword2 = confirmPasswordInput2.value.trim(); if (password2 === confirmPassword2) { try { const result = await registerUser2(nickname2, password2); if (result) { registerForm2.style.display = 'none'; startLocalGame2(); } else { alert('Registration failed. Please try again.'); } } catch (error) { console.error('Error registering user:', error); } } else { alert('Passwords do not match.'); } } async function registerUser2(username, password) { const response = await fetch('/register_user/', { method: 'POST', headers: { 'Content-Type': 'application/json' }, body: JSON.stringify({ username, password }) }); const data = await response.json(); if (data.registered) { token2 = data.token; } return data.registered; } async function handleLogin2() { const nickname2 = nicknameInput2.value.trim(); const password2 = loginPasswordInput2.value.trim(); try { const result = await authenticateUser2(nickname2, password2); if (result) { loginForm2.style.display = 'none'; startLocalGame2(); } else { alert('Authentication failed. Please try again.'); } } catch (error) { console.error('Error authenticating user:', error); } } async function authenticateUser2(username, password) { const response = await fetch('/authenticate_user/', { method: 'POST', headers: { 'Content-Type': 'application/json' }, body: JSON.stringify({ username, password }) }); const data = await response.json(); if (data.authenticated) { token2 = data.token; } return data.authenticated; } function startLocalGame() { console.log("starting a Local Game.."); document.getElementById("post-form-buttons").style.display = 'none'; authForm2.style.display = 'block'; nicknameInput2.focus(); nicknameInput2.addEventListener('keypress', function (event) { if (event.key === 'Enter') { event.preventDefault(); checkNicknameButton2.click(); } }); } function startLocalGame2() { nickname = nicknameInput.value.trim(); nickname2 = nicknameInput2.value.trim(); saveData = { type: 'local', player1_name: nickname, player2_name: nickname2 }; gameContainer.style.display = 'flex'; formBlock.style.display = 'none'; startWebSocketConnection(token, 2); } function startQuickMatch() { saveData = { type: 'quick' } gameContainer.style.display = 'flex'; formBlock.style.display = 'none'; document.getElementById('player1-name').textContent = "player 1"; document.getElementById('player2-name').textContent = "player 2"; document.getElementById('game-text').textContent = ""; document.getElementById('player1-score').textContent = 0; document.getElementById('player2-score').textContent = 0; chatManager = new ChatManager(username, token); // Initialiser ChatManager chatManager.joinRoom('quick_match'); // ChatManager pour rejoindre la quick_match startWebSocketConnection(token, 1); } function startTournament() { saveData = { type: 'tournoi' } tournamentContainer.style.display = 'flex'; formBlock.style.display = 'none'; chatManager = new ChatManager(username, token); chatManager.joinRoom('tournament'); // ChatManager pour rejoindre la tournament startWebSocketConnection(token, 42); } function startWebSocketConnection(token, players) { history.pushState({ view: 'game1' }, '', `#${'game1'}`); if (socket && socket.readyState === WebSocket.OPEN) { socket.close(); } console.log("view local"); socket = new WebSocket(`wss://${window.location.host}/ws/game/`); socket.onopen = function (event) { console.log('WebSocket connection established'); if (players === 1) { console.log("Sending token for a quick match game"); socket.send(JSON.stringify({ type: 'authenticate', token: token })); /* history.pushState({ view: 'game1' }, '', `#${'game1'}`); console.log("view quick"); */ } else if (players === 2) { console.log("Sending tokens for a local game"); socket.send(JSON.stringify({ type: 'authenticate2', token_1: token, token_2: token2 })); /* history.pushState({ view: 'game1' }, '', `#${'game1'}`); console.log("view local"); */ } else { console.log("Sending token for a tournament game") socket.send(JSON.stringify({ type: 'authenticate3', token: token })); /* history.pushState({ view: 'game1' }, '', `#${'game1'}`); console.log("view tournament"); */ } }; socket.onmessage = function (event) { const data = JSON.parse(event.data); if (data.type === 'authenticated') { console.log('Authentication successful'); } else if (data.type === 'waiting_room') { console.log('Entered the WAITING ROOM'); } else if (data.type === 'game_start') { console.log('Game started:', data.game_id, '(', data.player1, 'vs', data.player2, ')'); gameContainer.style.display = 'flex'; document.addEventListener('keydown', handleKeyDown); } else if (data.type === 'game_state_update') { updateGameState(data.game_state); } else if (data.type === 'game_text_update') { updateGameText(data.game_text); } else if (data.type === 'player_disconnected') { console.log('Player disconnected:', data.player); } else if (data.type === 'game_ended') { console.log('Game ended:', data.game_id); } else if (data.type === 'error') { console.error(data.message); } else if (data.type === 'update_tournament_waiting_room') { // Update the HTML content of the tournament bracket tournamentContainer.innerHTML = data.html; // Reattach the event listener to the "Start Tournament" button const startButton = document.getElementById('start-tournament-btn'); if (startButton) { startButton.addEventListener('click', function() { if (typeof socket !== 'undefined' && socket.readyState === WebSocket.OPEN) { console.log('Start TOURNAMENT sent..'); socket.send(JSON.stringify({type: 'start_tournament'})); } else { console.error('WebSocket is not open or undefined'); } }); } } else if (data.type === 'update_brackets') { // Update the HTML content of the tournament bracket tournamentContainer.innerHTML = data.html; } else if (data.type === 'tournament_end') { console.log('Tournament ended, the winner is:', data.winner); }else if (data.type === 'tournament_match'){ if (chatManager.chatSocket && chatManager.chatSocket.readyState === WebSocket.OPEN) { chatManager.chatSocket.send(JSON.stringify({ type: 'chat_message', message: data.message, username: 'Server', room: 'tournament' })); } } else { console.log('Message from server:', data.type, data.message); } }; socket.onclose = function (event) { console.log('WebSocket connection closed'); }; socket.onerror = function (error) { console.error('WebSocket error:', error); }; } function handleKeyDown(event) { if (event.key === 'ArrowUp' || event.key === 'ArrowDown' || event.key === 'w' || event.key === 's') { sendKeyPress(event.key.toLowerCase()); } } function sendKeyPress(key) { if (socket.readyState === WebSocket.OPEN) { socket.send(JSON.stringify({ type: 'key_press', key })); } } function updateGameState(newState) { gameState = newState; renderGame(); checkForWinner(); } function renderGame() { document.getElementById('player1-name').textContent = `${gameState.player1_name}`; document.getElementById('player2-name').textContent = `${gameState.player2_name}`; document.getElementById('player1-pad').style.top = `${gameState.player1_position}px`; document.getElementById('player2-pad').style.top = `${gameState.player2_position}px`; document.getElementById('ball').style.left = `${gameState.ball_position.x}px`; document.getElementById('ball').style.top = `${gameState.ball_position.y}px`; document.getElementById('player1-score').textContent = gameState.player1_score; document.getElementById('player2-score').textContent = gameState.player2_score; document.getElementById('game-text').textContent = gameState.game_text; } function updateGameText(gameText) { document.getElementById('game-text').textContent = gameText; } const starsContainer = document.getElementById('stars'); for (let i = 0; i < 500; i++) { const star = document.createElement('div'); star.className = 'star'; star.style.width = `${Math.random() * 3}px`; star.style.height = star.style.width; star.style.left = `${Math.random() * 100}%`; star.style.top = `${Math.random() * 100}%`; star.style.animationDuration = `${Math.random() * 2 + 1}s`; starsContainer.appendChild(star); } const homeButton = document.getElementById('home'); const replayButton = document.getElementById('retry'); const gameControls = document.getElementById('game-controls'); homeButton.addEventListener('click', () => { gameContainer.style.display = 'none'; gameControls.style.display = 'none'; formBlock.style.display = 'block'; postFormButtons.style.display = 'block'; history.pushState({ view: 'post-form-buttons' }, '', `#${'post-form-buttons'}`); setupFirstPlayer(); }); function setupFirstPlayer() { const firstPlayerName = window.firstPlayerName; document.getElementById('player1-name').textContent = firstPlayerName; } replayButton.addEventListener('click', () => { document.getElementById('player1-name').textContent = saveData.player1_name; document.getElementById('player2-name').textContent = saveData.player2_name; startLocalGame2(); }); function checkForWinner() { if (gameState.player1_score === 3 || gameState.player2_score === 3) { if (saveData.type != "tournoi"){ if (gameContainer.style.display != 'none'){ gameControls.style.display = 'flex'; homeButton.style.display = 'block'; replayButton.style.display = 'none'; console.log(saveData.type); if (saveData.type === 'local'){ replayButton.style.display = 'block'; } } } } } function sendStatsCommand(targetUser) { console.log(`Detected stats command for user: ${targetUser}`); fetchPlayers().then((players) => { if (!players) { console.log('No players found.'); return; } const playerStats = filterPlayers(targetUser, players); // Passer le tableau players en paramètre if (playerStats) { displayPlayerStats(playerStats); } else { console.log(`Player with username ${targetUser} not found.`); } }).catch(error => { console.error('Error fetching players:', error); }); } function filterPlayers(targetUser, players) { const searchValue = targetUser.toLowerCase(); for (let i = 0; i < players.length; i++) { const player = players[i]; if (player.name && player.name.toLowerCase() === searchValue) { const playerStats = { username: player.name, total_matches: player.total_match, total_wins: player.total_win, win_percentage: player.p_win, best_score: player.best_score || 'N/A' }; return playerStats; } } return null; } function displayPlayerStats(stats) { let statsPopup = document.getElementById('player-stats-popup'); if (!statsPopup) { statsPopup = document.createElement('div'); statsPopup.id = 'player-stats-popup'; statsPopup.classList.add('player-stats-popup'); document.body.appendChild(statsPopup); } statsPopup.innerHTML = `
Username: ${stats.username}
Total Matches: ${stats.total_matches}
Total Wins: ${stats.total_wins}
Win Percentage: ${stats.win_percentage}%
Best Score: ${stats.best_score}
`; statsPopup.classList.add('show'); statsPopup.classList.remove('hide'); setTimeout(() => { statsPopup.classList.remove('show'); statsPopup.classList.add('hide'); }, 5000); } class ChatManager { constructor(username, token) { this.username = username; this.token = token; this.roomSockets = {}; this.blockedUsers = []; this.activeRoom = null; this.chatSocket = null; } startChatWebSocket(roomName) { if (!this.username || this.username.trim() === '') { alert("Username is required to join the chat. Please log in."); return; } if (this.roomSockets[roomName] && this.roomSockets[roomName].readyState === WebSocket.OPEN) { console.warn(`WebSocket for room ${roomName} already open.`); return; } try { this.chatSocket = new WebSocket(`wss://${window.location.host}/ws/chat/${roomName}/`); this.roomSockets[roomName] = this.chatSocket; const chatInputInstance = new ChatInput(roomName, this.username, this.chatSocket, this); this.chatSocket.onopen = () => { this.chatSocket.send(JSON.stringify({ 'type': 'authenticate', 'username': this.username, 'token': this.token, 'room': roomName, })); }; this.chatSocket.onmessage = (event) => { const data = JSON.parse(event.data); console.log(`Message received from server in room ${roomName}:`, data); const receivedUsername = data.username || this.username; let chatLog = document.getElementById(`chat-log-${roomName}`); if (!chatLog) { console.error(`Chat log element for room ${roomName} not found.`); return; } switch (data.type) { case 'authenticated': console.log(`User authenticated successfully in room: ${roomName}`); break; case 'chat_message': const message = data.message; const receivedUsername = data.username; const roomName = data.room; if (!this.blockedUsers.includes(receivedUsername)) { const messageElement = document.createElement('div'); messageElement.textContent = `${receivedUsername}: ${message}`; chatLog.appendChild(messageElement); console.log(`Message displayed in chat log for room: ${roomName}`); } else { console.log(`Message from blocked user ${receivedUsername} was filtered out.`); } break; case 'block_user': if (data.message) { const messageElement = document.createElement('div'); messageElement.textContent = data.message; chatLog.appendChild(messageElement); // Ajoute le message au chat-log } else { console.error(`Failed to block user: ${data.message}`); alert(`Error: Failed to block user. ${data.message}`); } break; case 'invite': // Vérifie si l'invitation est destinée à cet utilisateur (invité) if (data.target_user === this.username) { console.log(`Invitation reçue de ${data.inviter}`); const messageElement = document.createElement('div'); messageElement.textContent = data.message; chatLog.appendChild(messageElement); // Affiche le message dans le chat-log // Demande à l'utilisateur s'il accepte ou refuse l'invitation const inviteResponse = confirm(`${data.inviter} vous a invité dans la room ${data.room}. Accepter? yes/no.`); const response = inviteResponse ? 'yes' : 'no'; console.log(`Réponse à l'invitation: ${response}`); // Envoie la réponse (oui ou non) au serveur this.chatSocket.send(JSON.stringify({ 'type': 'invite_response', 'username': this.username, // Utilisateur invité 'response': response, 'inviter': data.inviter, // Le nom de l'invitant 'room': data.room })); if (response === 'yes') { // Si l'invitation est acceptée, lancer QuickMatch pour l'invité console.log(`L'invité ${this.username} va démarrer le QuickMatch...`); // Si l'invitation est acceptée, lancer QuickMatch pour l'invité après un délai console.log("Invitation acceptée, démarrage du QuickMatch pour l'invité après un délai..."); setTimeout(() => { console.log("Appel de startQuickMatch(invite)..."); startQuickMatch(); // Lancer le jeu après 2 secondes console.log("startQuickMatch appelé."); }, 2000); // 2000 millisecondes = 2 secondes } } break; case 'invite_response': // Vérifie si l'invitation concerne cet utilisateur (l'invitant) if (data.inviter === this.username) { const messageElement = document.createElement('div'); messageElement.textContent = data.message; chatLog.appendChild(messageElement); // Affiche la réponse dans le chat-log console.log(`Réponse à l'invitation: ${data.message}`); if (data.response && data.response.toLowerCase() === 'yes') { console.log("Invitation acceptée, démarrage du QuickMatch pour l'invitant..."); console.log("Appel de startQuickMatch...(invite response)"); startQuickMatch(); console.log("startQuickMatch appelé."); } } break; case 'player_stats': console.log('Player stats received:', data); displayPlayerStats(data.stats); break; case 'error': console.error('Error message received:', data.message); alert('Error: ' + data.message); break; default: console.warn('Unhandled message type:', data); } }; // Gestion de la fermeture du WebSocket this.chatSocket.onclose = (event) => { if (event.wasClean) { console.log(`Chat WebSocket closed cleanly for room ${roomName}, code=${event.code}, reason=${event.reason}`); } else { console.error(`Chat WebSocket closed unexpectedly for room ${roomName}`); } }; // Gestion des erreurs WebSocket this.chatSocket.onerror = (error) => { console.error(`Chat WebSocket error in room ${roomName}:`, error); }; } catch (error) { console.error(`Error initializing chat WebSocket for room ${roomName}:`, error); } } blockUser(targetUser) { this.blockedUsers.push(targetUser); console.log(`User ${targetUser} added to blocked list.`); } createRoomTab(roomName) { console.log(`createRoomTab: ${roomName} with username: ${username} and token: ${token}`); const tabContainer = document.getElementById('room-tabs-container'); if (!tabContainer) { console.error('Room tabs container not found.'); return; } const existingTab = Array.from(tabContainer.children).find(tab => tab.dataset.room === roomName); if (existingTab) { console.log(`Tab for room ${roomName} already exists.`); // Vous pouvez ajouter une classe pour indiquer que l'onglet est inactif existingTab.classList.remove('active'); } else { console.warn(`Tab for room ${roomName} not found in the HTML.`); } } showRoomTab(roomName) { const tabContainer = document.getElementById('room-tabs-container'); const tab = Array.from(tabContainer.children).find(tab => tab.dataset.room === roomName); if (tab) { tab.classList.add('active'); console.log(`Showing tab for room: ${roomName}`); } else { console.warn(`Tab for room ${roomName} not found.`); } } switchRoom(roomName) { if (!roomName) { console.error('Room name is undefined.'); return; } console.log(`Attempting to switch to room: ${roomName}`); if (activeRoom === roomName) { console.log(`Already in room: ${roomName}`); return; } console.log(`Switching from room ${activeRoom} to room ${roomName}`); const previousRoom = activeRoom; activeRoom = roomName; if (previousRoom && document.getElementById(`chat-log-${previousRoom}`)) { console.log(`Hiding chat log for previous room: ${previousRoom}`); document.getElementById(`chat-log-${previousRoom}`).style.display = 'none'; } const chatLog = document.getElementById(`chat-log-${roomName}`); if (chatLog) { chatLog.style.display = 'block'; } else { console.warn(`No chat log found for room: ${roomName}`); } // Mettre à jour l'affichage des inputs document.querySelectorAll('.chat-input').forEach(input => { input.style.display = 'none'; }); document.getElementById(`chat-input-${roomName}`).style.display = 'block'; // Mettre à jour l'onglet actif const tabs = document.querySelectorAll('.room-tab'); tabs.forEach(t => t.classList.remove('active')); const activeTab = Array.from(tabs).find(tab => tab.dataset.room === roomName); if (activeTab) { activeTab.classList.add('active'); } } joinRoom(roomName) { console.log(`Joining room: ${roomName} with username: ${chatManager.username} and token: ${chatManager.token}`); if (activeRoom === roomName) { console.log(`Already in room: ${roomName}`); return; } // Si la room n'a pas de WebSocket actif, on le crée if (!chatManager.roomSockets[roomName]) { console.log(`Joining new room: ${roomName}`); this.createRoomTab(roomName); this.showRoomTab(roomName); this.startChatWebSocket(roomName); //ChatManager pour démarrer le WebSocket } this.switchRoom(roomName); // Activer l'affichage du conteneur de chat document.getElementById('chat-container').style.display = 'flex'; } leaveRoom(roomName) { if (this.roomSockets[roomName]) { console.log(`Leaving room: ${roomName}`); this.roomSockets[roomName].close(); delete this.roomSockets[roomName]; if (this.activeRoom === roomName) { this.activeRoom = null; this.chatSocket = null; } } else { console.warn(`No active WebSocket found for room: ${roomName}`); } } } class ChatInput { constructor(roomName, username, chatSocket, chatManager) { this.roomName = roomName; this.username = username; this.chatSocket = chatSocket; this.chatManager = chatManager; this.messageInput = document.querySelector(`#chat-input-${roomName} input`); this.chatButton = document.querySelector(`#chat-input-${roomName} button`); console.log(`ChatInput initialized for room: ${roomName}, username: ${username}`); this.initEventListeners(); } initEventListeners() { this.messageInput.addEventListener('keypress', (event) => { if (event.key === 'Enter') { console.log("Enter key pressed, attempting to send message..."); this.sendMessage(); } }); this.chatButton.addEventListener('click', () => { console.log("Send button clicked, attempting to send message..."); this.sendMessage(); }); } sendMessage() { const message = this.messageInput.value.trim(); console.log(`Attempting to send message: ${message}`); if (message) { if (message.startsWith('/b ')) { const targetUser = message.slice(3).trim(); console.log(`Detected block command for user: ${targetUser}`); this.sendBlockCommand(targetUser); } else if (message.startsWith('/i ')) { const targetUser = message.slice(3).trim(); console.log(`Detected invite command for user: ${targetUser}`); this.sendInviteCommand(targetUser); } else if (message.startsWith('/s ')) { const targetUser = message.slice(3).trim(); console.log(`Detected stats command for user: ${targetUser}`); sendStatsCommand(targetUser); } else { console.log(`Sending chat message to WebSocket...`); this.chatSocket.send(JSON.stringify({ 'type': 'chat_message', 'username': this.username, 'message': message, 'room': this.roomName })); } this.messageInput.value = ''; console.log("Message input cleared."); } else { console.warn('Cannot send an empty message.'); } } sendBlockCommand(targetUser) { this.chatManager.blockUser(targetUser); // Met à jour la liste des utilisateurs bloqués via ChatManager console.log(`Sending block command to WebSocket for user: ${targetUser}`); this.chatSocket.send(JSON.stringify({ 'type': 'block_user', 'username': this.username, 'target_user': targetUser, 'room': this.roomName })); } sendInviteCommand(targetUser) { if (!targetUser) { console.error("Target user is not defined. Cannot send invite."); return; } if (!this.username) { console.error("Username is not defined. Cannot send invite."); return; } if (!this.roomName) { console.error("Room name is not defined. Cannot send invite."); return; } console.log(`Sending invite command to WebSocket for user: ${targetUser}`); this.chatSocket.send(JSON.stringify({ 'type': 'invite', 'username': this.username, // Utilisateur qui envoie l'invitation 'target_user': targetUser, // Utilisateur qui reçoit l'invitation 'room': this.roomName // Room où l'invitation est faite })); } } const initialView = window.location.hash ? window.location.hash.substring(1) : 'auth-form'; // Écouteur pour les boutons de retour et d'avance du navigateur window.addEventListener('popstate', (event) => { const view = event.state ? event.state.view : 'auth-form'; // Utilise l'état sauvegardé showSection(view); }); const sections = { 'auth-form': authForm, 'register-form': registerForm, 'login-form': loginForm, 'post-form-buttons': postFormButtons, 'game1': gameContainer, 'auth-form2': authForm2, 'register-form2': registerForm2, 'login-form2': loginForm2 }; function showSection(viewId) { Object.values(sections).forEach(section => { section.style.display = 'none'; }); console.log(viewId); const sectionToShow = sections[viewId]; console.log(sectionToShow); if (sectionToShow) { if (viewId == 'auth-form' || viewId == 'post-form-buttons'){ console.log("here"); formBlock.style.display = 'block'; } else { formBlock.style.display = 'none' } sectionToShow.style.display = 'block'; } else { console.error(`La section avec l'ID "${viewId}" n'a pas été trouvée.`); } } });