:8080/:1 The Cross-Origin-Opener-Policy header has been ignored, because the URL's origin was untrustworthy. It was defined either in the final response or a redirect. Please deliver the response using the HTTPS protocol. You can also use the 'localhost' origin instead. See https://www.w3.org/TR/powerful-features/#potentially-trustworthy-origin and https://html.spec.whatwg.org/#the-cross-origin-opener-policy-header. game.js:2 DOM fully loaded and parsed game.js:48 DOM elements initialized game.js:71 Event listeners added game.js:186 checkUserExists called with username: ferdy game.js:203 User existence check response: {exists: false} game.js:212 handleRegister called game.js:225 Attempting to register user: ferdy game.js:250 registerUser called with username: ferdy game.js:273 Registration response data: {registered: true, token: '4d383e70-92b8-4e04-8efb-d7bdfc0dcfac'} game.js:275 User registered successfully: {registered: true, token: '4d383e70-92b8-4e04-8efb-d7bdfc0dcfac'} game.js:229 Token stored: 4d383e70-92b8-4e04-8efb-d7bdfc0dcfac game.js:230 User registered successfully game.js:922 Joining room: main_room with username: ferdy and token: 4d383e70-92b8-4e04-8efb-d7bdfc0dcfac game.js:929 Joining new room: main_room game.js:846 createRoomTab: main_room with username: ferdy and token: 4d383e70-92b8-4e04-8efb-d7bdfc0dcfac game.js:856 Tab for room main_room already exists. game.js:870 Showing tab for room: main_room game.js:778 Initializing chat WebSocket... game.js:779 Initializing chat WebSocket for room: main_room with username: ferdy game.js:877 switchRoom: main_room with username: ferdy and token: 4d383e70-92b8-4e04-8efb-d7bdfc0dcfac game.js:883 Attempting to switch to room: main_room game.js:889 Switching from room null to room main_room game.js:783 startChatWebSocket: main_room with username: ferdy and token: 4d383e70-92b8-4e04-8efb-d7bdfc0dcfac game.js:785 Attempting to connect to WebSocket for room: main_room game.js:835 WebSocket connection stored for room: main_room game.js:784 WebSocket connection to 'ws://172.31.141.12:8080/ws/chat/main_room/' failed: (anonymous) @ game.js:784 game.js:831 Chat WebSocket error in room main_room: Event {isTrusted: true, type: 'error', target: WebSocket, currentTarget: WebSocket, eventPhase: 2, …}isTrusted: truebubbles: falsecancelBubble: falsecancelable: falsecomposed: falsecurrentTarget: WebSocket {url: 'ws://172.31.141.12:8080/ws/chat/main_room/', readyState: 3, bufferedAmount: 0, onopen: ƒ, onerror: ƒ, …}defaultPrevented: falseeventPhase: 0returnValue: truesrcElement: WebSocket {url: 'ws://172.31.141.12:8080/ws/chat/main_room/', readyState: 3, bufferedAmount: 0, onopen: ƒ, onerror: ƒ, …}target: WebSocket {url: 'ws://172.31.141.12:8080/ws/chat/main_room/', readyState: 3, bufferedAmount: 0, onopen: ƒ, onerror: ƒ, …}timeStamp: 13273.79999999702type: "error"[[Prototype]]: Event chatSocket.onerror @ game.js:831 error (anonymous) @ game.js:830 setTimeout startChatWebSocket @ game.js:781 joinRoom @ game.js:932 handleRegister @ game.js:235 game.js:826 Chat WebSocket closed unexpectedly for room main_room chatSocket.onclose @ game.js:826