merge avec chaku

This commit is contained in:
Theouche
2024-08-22 16:26:49 +02:00
8 changed files with 342 additions and 108 deletions

View File

@@ -1,27 +1,46 @@
document.addEventListener('DOMContentLoaded', () => {
console.log('DOMContentLoaded event fired');
const checkNicknameButton = document.getElementById('check-nickname');
const registerButton = document.getElementById('register');
const loginButton = document.getElementById('login');
const formBlock = document.getElementById('block-form');
const authForm = document.getElementById('auth-form');
const gameContainer = document.getElementById('game1');
const nicknameInput = document.getElementById('nickname');
const checkNicknameButton = document.getElementById('check-nickname');
const registerForm = document.getElementById('register-form');
const passwordInput = document.getElementById('password');
const confirmPasswordInput = document.getElementById('confirm-password');
const loginPasswordInput = document.getElementById('login-password');
const registerButton = document.getElementById('register');
const loginForm = document.getElementById('login-form');
const registerForm = document.getElementById('register-form');
const formBlock = document.getElementById('block-form');
const loginPasswordInput = document.getElementById('login-password');
const loginButton = document.getElementById('login');
const authForm2 = document.getElementById('auth-form2');
const nicknameInput2 = document.getElementById('nickname2');
const checkNicknameButton2 = document.getElementById('check-nickname2');
const registerForm2 = document.getElementById('register-form2');
const passwordInput2 = document.getElementById('password2');
const confirmPasswordInput2 = document.getElementById('confirm-password2');
const registerButton2 = document.getElementById('register2');
const loginForm2 = document.getElementById('login-form2');
const loginPasswordInput2 = document.getElementById('login-password2');
const loginButton2 = document.getElementById('login2');
const gameContainer = document.getElementById('game1');
const menuButton = document.querySelector('.burger-menu');
const dropdownMenu = document.getElementById('dropdown-menu');
const playerList = document.getElementById('player-list');
const matchList = document.getElementById('match-list');
const tournoiList = document.getElementById('tournoi-list');
const blockchainList = document.getElementById('blockchain-list');
const dropdownMenu = document.getElementById('dropdown-menu');
const pongElements = document.getElementById('pong-elements');
const logo = document.querySelector('.logo');
const localGameButton = document.getElementById('local-game');
const quickMatchButton = document.getElementById('quick-match');
const tournamentButton = document.getElementById('tournament');
@@ -47,11 +66,15 @@ document.addEventListener('DOMContentLoaded', () => {
registerButton.addEventListener('click', handleRegister);
loginButton.addEventListener('click', handleLogin);
checkNicknameButton2.addEventListener('click', handleCheckNickname2);
registerButton2.addEventListener('click', handleRegister2);
loginButton2.addEventListener('click', handleLogin2);
localGameButton.addEventListener('click', startLocalGame);
quickMatchButton.addEventListener('click', startQuickMatch);
tournamentButton.addEventListener('click', startTournament);
async function handleCheckNickname() {
const nickname = nicknameInput.value.trim();
if (nickname) {
@@ -115,13 +138,7 @@ document.addEventListener('DOMContentLoaded', () => {
const result = await registerUser(nickname, password);
if (result) {
registerForm.style.display = 'none';
//gameContainer.style.display = 'flex';
//formBlock.style.display = 'none';
//logo.style.display = 'none';
pongElements.style.display = 'none';
console.log("new button must appear !");
document.getElementById("post-form-buttons").style.display = 'inline-block';
//startWebSocketConnection(token);
document.getElementById("post-form-buttons").style.display = 'block';
} else {
alert('Registration failed. Please try again.');
}
@@ -155,13 +172,7 @@ document.addEventListener('DOMContentLoaded', () => {
const result = await authenticateUser(nickname, password);
if (result) {
loginForm.style.display = 'none';
//gameContainer.style.display = 'flex';
//formBlock.style.display = 'none';
//logo.style.display = 'none';
//pongElements.style.display = 'none';
console.log("new button must appear !");
document.getElementById("post-form-buttons").style.display = 'inline-block';
//startWebSocketConnection(token);
document.getElementById("post-form-buttons").style.display = 'block';
} else {
alert('Authentication failed. Please try again.');
}
@@ -170,18 +181,6 @@ document.addEventListener('DOMContentLoaded', () => {
}
}
function startQuickMatch() {
gameContainer.style.display = 'flex';
logo.style.display = 'none';
//menuButton.style.display = 'none';
formBlock.style.display = 'none';
startWebSocketConnection(token);
}
function startTournament() {
console.log("For now, do nothing, hurry up and work Senor chaku !!!!")
}
async function authenticateUser(username, password) {
const response = await fetch('/authenticate_user/', {
method: 'POST',
@@ -197,12 +196,176 @@ document.addEventListener('DOMContentLoaded', () => {
return data.authenticated;
}
function startWebSocketConnection(token) {
// functions to handle the second player
async function handleCheckNickname2() {
const nickname2 = nicknameInput2.value.trim();
if (nickname2) {
try {
const exists = await checkUserExists2(nickname2);
if (exists) {
authForm2.style.display = 'none';
loginForm2.style.display = 'block';
// Auto-focus and key handling for LOGIN-FORM2
loginPasswordInput2.focus();
loginPasswordInput2.addEventListener('keypress', function (event) {
if (event.key === 'Enter') {
event.preventDefault();
loginButton2.click();
}
});
} else {
authForm2.style.display = 'none';
registerForm2.style.display = 'block';
// Auto-focus and key handling for REGISTER-FORM2
passwordInput2.focus();
passwordInput2.addEventListener('keypress', function (event) {
if (event.key === 'Enter') {
confirmPasswordInput2.focus();
confirmPasswordInput2.addEventListener('keypress', function (event) {
if (event.key === 'Enter') {
event.preventDefault();
registerButton2.click();
}
});
}
});
}
} catch (error) {
console.error('Error checking user existence:', error);
}
} else {
alert('Please enter a nickname.');
}
}
async function checkUserExists2(username) {
const response = await fetch('/check_user_exists/', {
method: 'POST',
headers: {
'Content-Type': 'application/json'
},
body: JSON.stringify({ username })
});
const data = await response.json();
return data.exists;
}
async function handleRegister2() {
const nickname2 = nicknameInput2.value.trim();
const password2 = passwordInput2.value.trim();
const confirmPassword2 = confirmPasswordInput2.value.trim();
if (password2 === confirmPassword2) {
try {
const result = await registerUser2(nickname2, password2);
if (result) {
registerForm2.style.display = 'none';
startLocalGame2();
} else {
alert('Registration failed. Please try again.');
}
} catch (error) {
console.error('Error registering user:', error);
}
} else {
alert('Passwords do not match.');
}
}
async function registerUser2(username, password) {
const response = await fetch('/register_user/', {
method: 'POST',
headers: {
'Content-Type': 'application/json'
},
body: JSON.stringify({ username, password })
});
const data = await response.json();
if (data.registered) {
token2 = data.token;
}
return data.registered;
}
async function handleLogin2() {
const nickname2 = nicknameInput2.value.trim();
const password2 = loginPasswordInput2.value.trim();
try {
const result = await authenticateUser2(nickname2, password2);
if (result) {
loginForm2.style.display = 'none';
startLocalGame2();
} else {
alert('Authentication failed. Please try again.');
}
} catch (error) {
console.error('Error authenticating user:', error);
}
}
async function authenticateUser2(username, password) {
const response = await fetch('/authenticate_user/', {
method: 'POST',
headers: {
'Content-Type': 'application/json'
},
body: JSON.stringify({ username, password })
});
const data = await response.json();
if (data.authenticated) {
token2 = data.token;
}
return data.authenticated;
}
function startLocalGame() {
console.log("starting a Local Game..");
document.getElementById("post-form-buttons").style.display = 'none';
authForm2.style.display = 'block';
nicknameInput2.focus();
nicknameInput2.addEventListener('keypress', function (event) {
if (event.key === 'Enter') {
event.preventDefault();
checkNicknameButton2.click();
}
});
}
function startLocalGame2() {
gameContainer.style.display = 'flex';
logo.style.display = 'none';
pongElements.style.display = 'none';
//menuButton.style.display = 'none';
formBlock.style.display = 'none';
startWebSocketConnection(token, 2);
}
function startQuickMatch() {
gameContainer.style.display = 'flex';
logo.style.display = 'none';
pongElements.style.display = 'none';
//menuButton.style.display = 'none';
formBlock.style.display = 'none';
startWebSocketConnection(token, 1);
}
function startTournament() {
console.log("For now, do nothing, hurry up and work Senor chaku !!!!")
}
function startWebSocketConnection(token, players) {
socket = new WebSocket(`ws://${window.location.host}/ws/game/`);
socket.onopen = function (event) {
console.log('WebSocket connection established');
socket.send(JSON.stringify({ type: 'authenticate', token: token }));
if (players === 1) {
console.log("Sending token for 1 player game");
socket.send(JSON.stringify({ type: 'authenticate', token: token }));
} else {
console.log("Sending tokens for 2 player game");
socket.send(JSON.stringify({ type: 'authenticate2', token_1: token, token_2: token2 }));
}
};
socket.onmessage = function (event) {
@@ -245,15 +408,15 @@ document.addEventListener('DOMContentLoaded', () => {
}
function handleKeyDown(event) {
if (event.key === 'ArrowUp' || event.key === 'ArrowDown') {
console.log('Key press: ', event.key);
if (event.key === 'ArrowUp' || event.key === 'ArrowDown' || event.key === 'w' || event.key === 's') {
//console.log('Key press: ', event.key);
sendKeyPress(event.key.toLowerCase());
}
}
function sendKeyPress(key) {
if (socket.readyState === WebSocket.OPEN) {
console.log('Key sent: ', key);
//console.log('Key sent: ', key);
socket.send(JSON.stringify({ type: 'key_press', key }));
}
}
@@ -427,7 +590,6 @@ document.addEventListener('DOMContentLoaded', () => {
console.log('No players to display');
}
players.forEach(player => {
const row = document.createElement('tr');
row.innerHTML = `

View File

@@ -77,9 +77,27 @@
<button id="login">Login</button>
</div>
<div id="post-form-buttons" style="display: none;">
<button id="local-game">Local Game</button>
<button id="quick-match">Quick Match</button>
<button id="tournament">Tournament</button>
</div>
<div id="auth-form2" style="display: none;">
<label for="nickname" id="label-nickname2">Enter the second player's nickname:</label>
<input type="text" id="nickname2" name="nickname">
<button id="check-nickname2">Check Nickname</button>
</div>
<div id="register-form2" style="display: none;">
<label for="password" id="label-password2">Enter the second player's password:</label>
<input type="password" id="password2" name="password">
<label for="confirm-password" id="label-confirm-password2">Confirm the second player's password:</label>
<input type="password" id="confirm-password2" name="confirm-password">
<button id="register2">Register</button>
</div>
<div id="login-form2" style="display: none;">
<label for="login-password" id="label-login-password2">Enter the second player's password:</label>
<input type="password" id="login-password2" name="login-password">
<button id="login2">Login</button>
</div>
</div>
</div>