This commit is contained in:
Adrien Audebert 2024-08-27 15:46:56 +02:00
commit c06f1ff739
13 changed files with 631 additions and 355 deletions

1
.env
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@ -13,6 +13,7 @@ DB_HOST=db
DB_PORT=5432 DB_PORT=5432
PWD_PATH=${PWD} PWD_PATH=${PWD}
PROJECT_PATH=${PWD_PATH}/pong PROJECT_PATH=${PWD_PATH}/pong
DJANGO_LOGS=${PWD_PATH}/logs
# ElasticSearch settings # ElasticSearch settings
STACK_VERSION=8.14.3 STACK_VERSION=8.14.3

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@ -1,13 +1,17 @@
input { input {
file { file {
path => "/transcendence/django.log" # Adjust this path to where the log file is stored path => "/usr/share/logstash/logs/django.log"
start_position => "beginning" start_position => "beginning"
sincedb_path => "/dev/null" sincedb_path => "/dev/null"
codec => "json" codec => "json"
} }
} }
filter { filter {
json {
source => "message"
target => "json_message"
}
} }
output { output {
@ -20,5 +24,5 @@ output {
ssl_verification_mode => "full" ssl_verification_mode => "full"
index => "django-logs-%{+YYYY.MM.dd}" index => "django-logs-%{+YYYY.MM.dd}"
} }
stdout { codec => rubydebug } # Optional: For debugging purposes stdout { codec => rubydebug }
} }

View File

@ -74,6 +74,7 @@ services:
venv/bin/daphne -b 0.0.0.0 -p 8080 pong.asgi:application" venv/bin/daphne -b 0.0.0.0 -p 8080 pong.asgi:application"
volumes: volumes:
- pong:/transcendence/pong - pong:/transcendence/pong
- pong_django_logs:/transcendence/logs
ports: ports:
- 8080:8080 - 8080:8080
networks: networks:
@ -200,6 +201,7 @@ services:
- certs:/usr/share/logstash/certs - certs:/usr/share/logstash/certs
- pong_logstash_data01:/usr/share/logstash/data - pong_logstash_data01:/usr/share/logstash/data
- ./config/logstash.conf:/usr/share/logstash/pipeline/logstash.conf:ro - ./config/logstash.conf:/usr/share/logstash/pipeline/logstash.conf:ro
- pong_django_logs:/usr/share/logstash/logs
ports: ports:
- "5044:5044/udp" - "5044:5044/udp"
command: logstash -f /usr/share/logstash/pipeline/logstash.conf command: logstash -f /usr/share/logstash/pipeline/logstash.conf
@ -217,6 +219,12 @@ volumes:
type: none type: none
device: ${PROJECT_PATH} device: ${PROJECT_PATH}
o: bind o: bind
pong_django_logs:
driver: local
driver_opts:
type: none
device: ${DJANGO_LOGS}
o: bind
pong_pg_data: pong_pg_data:
driver: local driver: local
pong_es_data_01: pong_es_data_01:

0
logs/django.log Normal file
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@ -2,9 +2,7 @@ COMPOSE_FILE=docker-compose.yml
COMPOSE=docker compose -f $(COMPOSE_FILE) COMPOSE=docker compose -f $(COMPOSE_FILE)
CONTAINER=$(c) CONTAINER=$(c)
.PHONY: up build start stop down destroy logs ps db-shell help up: down
up:
$(COMPOSE) build $(COMPOSE) build
$(COMPOSE) up $(CONTAINER) || true $(COMPOSE) up $(CONTAINER) || true
@ -48,3 +46,5 @@ help:
@echo " make ps # List containers" @echo " make ps # List containers"
@echo " make help # Show this help" @echo " make help # Show this help"
.PHONY: up build start stop down destroy logs ps db-shell help

View File

@ -16,6 +16,8 @@ class GameConsumer(AsyncWebsocketConsumer):
data = json.loads(text_data) data = json.loads(text_data)
if data['type'] == 'authenticate': if data['type'] == 'authenticate':
await self.authenticate(data['token']) await self.authenticate(data['token'])
elif data['type'] == 'authenticate2':
await self.authenticate2(data['token_1'], data['token_2'])
elif data['type'] == 'key_press': elif data['type'] == 'key_press':
if self.game: if self.game:
await self.game.handle_key_press(self, data['key']) await self.game.handle_key_press(self, data['key'])
@ -45,6 +47,33 @@ class GameConsumer(AsyncWebsocketConsumer):
await self.send(text_data=json.dumps({'type': 'waiting_room'})) await self.send(text_data=json.dumps({'type': 'waiting_room'}))
await match_maker.add_player(self) await match_maker.add_player(self)
async def authenticate2(self, token, token2):
user = await self.get_user_from_token(token)
if user:
self.user = user
await self.send(text_data=json.dumps({'type': 'authenticated'}))
print(f"User {self.user} authenticated")
user2 = await self.get_user_from_token2(token2)
if user2:
self.user2 = user2
await self.send(text_data=json.dumps({'type': 'authenticated'}))
print(f"User {self.user2} authenticated")
await match_maker.create_game(self, None, True)
else:
await self.send(text_data=json.dumps({'type': 'error', 'message': 'Authentication failed'}))
print("Authentication failed")
else:
await self.send(text_data=json.dumps({'type': 'error', 'message': 'Authentication failed'}))
print("Authentication failed")
@database_sync_to_async
def get_user_from_token2(self, token):
try:
user2 = User.objects.filter(auth_token=token).first()
return user2
except User.DoesNotExist:
return None
async def disconnect(self, close_code): async def disconnect(self, close_code):
if self.game: if self.game:
await self.game.end_game(disconnected_player=self) await self.game.end_game(disconnected_player=self)

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@ -6,23 +6,36 @@ import random
from datetime import datetime from datetime import datetime
from .utils import endfortheouche from .utils import endfortheouche
class Game: class Game:
def __init__(self, game_id, player1, player2): def __init__(self, game_id, player1, player2, localgame):
self.game_id = game_id self.game_id = game_id
self.player1 = player1 self.player1 = player1
self.player2 = player2 self.player2 = player2
self.botgame = player2 is None self.localgame = localgame
self.game_state = { if self.localgame:
'player1_name': player1.user.username, self.botgame = False
'player2_name': player2.user.username if player2 else 'BOT', self.game_state = {
'player1_position': 150, 'player1_name': player1.user.username,
'player2_position': 150, 'player2_name': player1.user2.username,
'ball_position': {'x': 390, 'y': 190}, 'player1_position': 150,
'ball_velocity': {'x': random.choice([-5, 5]), 'y': random.choice([-5, 5])}, 'player2_position': 150,
'player1_score': 0, 'ball_position': {'x': 390, 'y': 190},
'player2_score': 0 'ball_velocity': {'x': random.choice([-5, 5]), 'y': random.choice([-5, 5])},
} 'player1_score': 0,
'player2_score': 0
}
else:
self.botgame = player2 is None
self.game_state = {
'player1_name': player1.user.username,
'player2_name': player2.user.username if player2 else 'BOT',
'player1_position': 150,
'player2_position': 150,
'ball_position': {'x': 390, 'y': 190},
'ball_velocity': {'x': random.choice([-5, 5]), 'y': random.choice([-5, 5])},
'player1_score': 0,
'player2_score': 0
}
self.speed = 1 self.speed = 1
self.game_loop_task = None self.game_loop_task = None
self.ended = False self.ended = False
@ -31,21 +44,18 @@ class Game:
self.bt1 = 0 self.bt1 = 0
self.bt2 = 0 self.bt2 = 0
self.start_time = None self.start_time = None
async def start_game(self): async def start_game(self):
print(f"- Game #{self.game_id} STARTED") print(f"- Game #{self.game_id} STARTED")
self.game_loop_task = asyncio.create_task(self.game_loop()) self.game_loop_task = asyncio.create_task(self.game_loop())
print(" begin MATCH at : ")
self.start_time = datetime.now() self.start_time = datetime.now()
print(f" begin MATCH : {self.start_time} ") print(f" Begin MATCH at: {self.start_time}")
async def game_loop(self): async def game_loop(self):
print(" In the game loop..")
while not self.ended: while not self.ended:
if self.botgame: if self.botgame:
await self.update_bot_position() await self.update_bot_position()
await self.handle_pad_movement() await self.handle_pad_movement()
await self.update_game_state() await self.update_game_state()
await self.send_game_state() await self.send_game_state()
@ -60,7 +70,6 @@ class Game:
elif self.game_state['player2_position'] + 80 > target_y: elif self.game_state['player2_position'] + 80 > target_y:
self.game_state['player2_position'] = max(self.game_state['player2_position'] - (5 * self.speed), 0) self.game_state['player2_position'] = max(self.game_state['player2_position'] - (5 * self.speed), 0)
async def update_game_state(self): async def update_game_state(self):
if self.ended: if self.ended:
return return
@ -84,18 +93,19 @@ class Game:
self.bt2 += 1 self.bt2 += 1
self.update_ball_velocity() self.update_ball_velocity()
# Check for scoring # Check for scoring
print(f"########### score user 1 {self.game_state['player1_score']} ###########") #print(f"########### score user 1 {self.game_state['player1_score']} ###########")
print(f"§§§§§§§§§§§ score user 2 {self.game_state['player2_score']} §§§§§§§§§§§") #print(f"§§§§§§§§§§§ score user 2 {self.game_state['player2_score']} §§§§§§§§§§§")
if self.game_state['ball_position']['x'] <= 10: if self.game_state['ball_position']['x'] <= 10:
self.game_state['player2_score'] += 1 self.game_state['player2_score'] += 1
if self.game_state['player2_score'] >= 2: if self.game_state['player2_score'] > 2:
print("Here !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!") print("Here !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!")
await self.end_game() await self.end_game()
self.reset_ball() self.reset_ball()
elif self.game_state['ball_position']['x'] >= 790: elif self.game_state['ball_position']['x'] >= 790:
self.game_state['player1_score'] += 1 self.game_state['player1_score'] += 1
if self.game_state['player1_score'] >= 2: if self.game_state['player1_score'] > 2:
print("Here !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!")
await self.end_game() await self.end_game()
self.reset_ball() self.reset_ball()
@ -128,30 +138,33 @@ class Game:
}) })
await self.player1.send(message) await self.player1.send(message)
if not self.botgame: if not self.botgame:
await self.player2.send(message) if not self.localgame:
await self.player2.send(message)
async def handle_key_press(self, player, key): async def handle_key_press(self, player, key):
if self.ended: if self.ended:
return return
if player == self.player1: if self.localgame:
print(f"Key press: {key}") if key == 'arrowup':
if key == 'arrowup': self.p2_mov = -1
self.p1_mov = -1 elif key == 'arrowdown':
#self.game_state['player1_position'] = max(self.game_state['player1_position'] - 25, 0) self.p2_mov = 1
elif key == 'arrowdown': elif key == 'w':
self.p1_mov = 1 self.p1_mov = -1
#self.game_state['player1_position'] = min(self.game_state['player1_position'] + 25, 300) elif key == 's':
elif not self.botgame and player == self.player2: self.p1_mov = 1
elif player == self.player1:
if key == 'arrowup':
self.p1_mov = -1
elif key == 'arrowdown':
self.p1_mov = 1
elif player == self.player2:
if key == 'arrowup': if key == 'arrowup':
self.p2_mov = -1 self.p2_mov = -1
#self.game_state['player2_position'] = max(self.game_state['player2_position'] - 25, 0)
elif key == 'arrowdown': elif key == 'arrowdown':
self.p2_mov = 1 self.p2_mov = 1
#self.game_state['player2_position'] = min(self.game_state['player2_position'] + 25, 300)
async def handle_pad_movement(self): async def handle_pad_movement(self):
#print(f"P1 mov: {self.p1_mov}")
#print(f"P2 mov: {self.p2_mov}")
if self.ended: if self.ended:
return return
if self.p1_mov == -1: if self.p1_mov == -1:
@ -192,9 +205,9 @@ class Game:
}) })
await self.player1.send(end_message) await self.player1.send(end_message)
if not self.botgame: if not self.botgame:
await self.player2.send(end_message) if not self.localgame:
await self.player2.send(end_message)
print("save data") print("save data")
await endfortheouche(self.game_state['player1_name'], self.game_state['player2_name'], await endfortheouche(self.game_state['player1_name'], self.game_state['player2_name'],
self.game_state['player1_score'], self.game_state['player2_score'], self.game_state['player1_score'], self.game_state['player2_score'],
self.bt1, self.bt2, duration, False, None) self.bt1, self.bt2, duration, False, None)

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@ -35,7 +35,7 @@ class MatchMaker:
player1 = self.waiting_players.pop(0) player1 = self.waiting_players.pop(0)
player2 = self.waiting_players.pop(0) player2 = self.waiting_players.pop(0)
print(f"*** MATCH FOUND: {player1.user.username} vs {player2.user.username}") print(f"*** MATCH FOUND: {player1.user.username} vs {player2.user.username}")
await self.create_game(player1, player2) await self.create_game(player1, player2, False)
else: else:
await asyncio.sleep(1) await asyncio.sleep(1)
self.timer += 1 self.timer += 1
@ -49,26 +49,30 @@ class MatchMaker:
if not self.waiting_players: if not self.waiting_players:
break break
async def create_game(self, player1, player2): async def create_game(self, player1, player2, localgame):
game_id = len(self.active_games) + 1 game_id = len(self.active_games) + 1
print(f"- Creating game: #{game_id}") if localgame:
new_game = Game(game_id, player1, player2) print(f"- Creating LOCAL game: #{game_id}")
else:
print(f"- Creating MATCH game: #{game_id}")
new_game = Game(game_id, player1, player2, localgame)
self.active_games[game_id] = new_game self.active_games[game_id] = new_game
await player1.set_game(new_game) await player1.set_game(new_game)
await player2.set_game(new_game) if not localgame:
await self.notify_players(player1, player2, game_id) await player2.set_game(new_game)
await self.notify_players(player1, player2, game_id, localgame)
asyncio.create_task(new_game.start_game()) asyncio.create_task(new_game.start_game())
async def create_bot_game(self, player1): async def create_bot_game(self, player1):
game_id = len(self.active_games) + 1 game_id = len(self.active_games) + 1
print(f"- Creating BOT game: #{game_id}") print(f"- Creating BOT game: #{game_id}")
new_game = Game(game_id, player1, None) new_game = Game(game_id, player1, None, False)
self.active_games[game_id] = new_game self.active_games[game_id] = new_game
await player1.set_game(new_game) await player1.set_game(new_game)
await self.notify_players(player1, None, game_id) await self.notify_players(player1, None, game_id, False)
asyncio.create_task(new_game.start_game()) asyncio.create_task(new_game.start_game())
async def notify_players(self, player1, player2, game_id): async def notify_players(self, player1, player2, game_id, localgame):
if player2: if player2:
await player1.send(json.dumps({ await player1.send(json.dumps({
'type': 'game_start', 'type': 'game_start',
@ -83,12 +87,20 @@ class MatchMaker:
'player2': player2.user.username 'player2': player2.user.username
})) }))
else: else:
await player1.send(json.dumps({ if localgame:
'type': 'game_start', await player1.send(json.dumps({
'game_id': game_id, 'type': 'game_start',
'player1': player1.user.username, 'game_id': game_id,
'player2': 'BOT' 'player1': player1.user.username,
})) 'player2': player1.user2.username
}))
else:
await player1.send(json.dumps({
'type': 'game_start',
'game_id': game_id,
'player1': player1.user.username,
'player2': 'BOT'
}))
async def handle_key_press(self, player, key): async def handle_key_press(self, player, key):
for game in self.active_games.values(): for game in self.active_games.values():

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@ -18,6 +18,16 @@ from rest_framework import viewsets
import json import json
import uuid import uuid
@csrf_exempt
def check_user_exists(request):
if request.method == 'POST':
data = json.loads(request.body)
username = data.get('username')
if User.objects.filter(username=username).exists():
return JsonResponse({'exists': True})
return JsonResponse({'exists': False})
return JsonResponse({'error': 'Invalid request method'}, status=400)
@csrf_exempt @csrf_exempt
def register_user(request): def register_user(request):
if request.method == 'POST': if request.method == 'POST':
@ -31,16 +41,6 @@ def register_user(request):
return JsonResponse({'registered': False, 'error': 'User already exists'}) return JsonResponse({'registered': False, 'error': 'User already exists'})
return JsonResponse({'error': 'Invalid request method'}, status=400) return JsonResponse({'error': 'Invalid request method'}, status=400)
@csrf_exempt
def check_user_exists(request):
if request.method == 'POST':
data = json.loads(request.body)
username = data.get('username')
if User.objects.filter(username=username).exists():
return JsonResponse({'exists': True})
return JsonResponse({'exists': False})
return JsonResponse({'error': 'Invalid request method'}, status=400)
@csrf_exempt @csrf_exempt
def authenticate_user(request): def authenticate_user(request):
if request.method == 'POST': if request.method == 'POST':
@ -86,8 +86,8 @@ def tournoi_list(request):
from django.http import JsonResponse from django.http import JsonResponse
def match_list_json(request): async def match_list_json(request):
matches = Match.objects.all() matches = await Match.objects.all()
data = { data = {
'matches': list(matches.values( 'matches': list(matches.values(
'id', 'player1__name', 'player2__name', 'score_player1', 'score_player2', 'id', 'player1__name', 'player2__name', 'score_player1', 'score_player2',
@ -97,9 +97,9 @@ def match_list_json(request):
} }
return JsonResponse(data) return JsonResponse(data)
def player_list_json(request): async def player_list_json(request):
# Récupère tous les joueurs # Récupère tous les joueurs
players = Player.objects.all() players = await Player.objects.all()
# Crée un dictionnaire avec les informations des joueurs # Crée un dictionnaire avec les informations des joueurs
data = { data = {
@ -114,9 +114,9 @@ def player_list_json(request):
# Renvoie les données en JSON # Renvoie les données en JSON
return JsonResponse(data) return JsonResponse(data)
def tournoi_list_json(request): async def tournoi_list_json(request):
# Récupère tous les joueurs # Récupère tous les joueurs
tournois = Tournoi.objects.all() tournois = await Tournoi.objects.all()
# Crée un dictionnaire avec les informations des joueurs # Crée un dictionnaire avec les informations des joueurs
data = { data = {

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@ -153,7 +153,7 @@ LOGGING = {
'file': { 'file': {
'level': 'INFO', # Minimum log level to be handled (INFO and above) 'level': 'INFO', # Minimum log level to be handled (INFO and above)
'class': 'logging.FileHandler', 'class': 'logging.FileHandler',
'filename': os.path.join(BASE_DIR, 'django.log'), # The file where logs will be saved 'filename': os.path.join(BASE_DIR, 'logs/django.log'), # The file where logs will be saved
'formatter': 'json', # Uses the JSON formatter defined above 'formatter': 'json', # Uses the JSON formatter defined above
}, },
'console': { 'console': {

View File

@ -1,29 +1,54 @@
document.addEventListener('DOMContentLoaded', () => { document.addEventListener('DOMContentLoaded', () => {
console.log('DOMContentLoaded event fired'); const formBlock = document.getElementById('block-form');
const checkNicknameButton = document.getElementById('check-nickname');
const registerButton = document.getElementById('register');
const loginButton = document.getElementById('login');
const authForm = document.getElementById('auth-form'); const authForm = document.getElementById('auth-form');
const gameContainer = document.getElementById('game1');
const nicknameInput = document.getElementById('nickname'); const nicknameInput = document.getElementById('nickname');
const checkNicknameButton = document.getElementById('check-nickname');
const registerForm = document.getElementById('register-form');
const passwordInput = document.getElementById('password'); const passwordInput = document.getElementById('password');
const confirmPasswordInput = document.getElementById('confirm-password'); const confirmPasswordInput = document.getElementById('confirm-password');
const loginPasswordInput = document.getElementById('login-password'); const registerButton = document.getElementById('register');
const loginForm = document.getElementById('login-form'); const loginForm = document.getElementById('login-form');
const registerForm = document.getElementById('register-form'); const loginPasswordInput = document.getElementById('login-password');
const formBlock = document.getElementById('block-form'); const loginButton = document.getElementById('login');
const authForm2 = document.getElementById('auth-form2');
const nicknameInput2 = document.getElementById('nickname2');
const checkNicknameButton2 = document.getElementById('check-nickname2');
const registerForm2 = document.getElementById('register-form2');
const passwordInput2 = document.getElementById('password2');
const confirmPasswordInput2 = document.getElementById('confirm-password2');
const registerButton2 = document.getElementById('register2');
const loginForm2 = document.getElementById('login-form2');
const loginPasswordInput2 = document.getElementById('login-password2');
const loginButton2 = document.getElementById('login2');
const gameContainer = document.getElementById('game1');
const menuButton = document.querySelector('.burger-menu'); const menuButton = document.querySelector('.burger-menu');
const dropdownMenu = document.getElementById('dropdown-menu');
const playerList = document.getElementById('player-list'); const playerList = document.getElementById('player-list');
const matchList = document.getElementById('match-list'); const matchList = document.getElementById('match-list');
const tournoiList = document.getElementById('tournoi-list'); const tournoiList = document.getElementById('tournoi-list');
const dropdownMenu = document.getElementById('dropdown-menu'); const blockchainList = document.getElementById('blockchain-list');
const pongElements = document.getElementById('pong-elements'); const pongElements = document.getElementById('pong-elements');
const logo = document.querySelector('.logo'); const logo = document.querySelector('.logo');
const localGameButton = document.getElementById('local-game');
const quickMatchButton = document.getElementById('quick-match'); const quickMatchButton = document.getElementById('quick-match');
const tournamentButton = document.getElementById('tournament'); const tournamentButton = document.getElementById('tournament');
/* const modal = document.getElementById("myModal");
const btn = document.getElementById("myBtn");
const span = document.getElementsByClassName("close")[0];
const jsonContent = document.getElementById("jsonContent"); */
let socket; let socket;
let token; let token;
let gameState; let gameState;
@ -41,11 +66,15 @@ document.addEventListener('DOMContentLoaded', () => {
registerButton.addEventListener('click', handleRegister); registerButton.addEventListener('click', handleRegister);
loginButton.addEventListener('click', handleLogin); loginButton.addEventListener('click', handleLogin);
checkNicknameButton2.addEventListener('click', handleCheckNickname2);
registerButton2.addEventListener('click', handleRegister2);
loginButton2.addEventListener('click', handleLogin2);
localGameButton.addEventListener('click', startLocalGame);
quickMatchButton.addEventListener('click', startQuickMatch); quickMatchButton.addEventListener('click', startQuickMatch);
tournamentButton.addEventListener('click', startTournament); tournamentButton.addEventListener('click', startTournament);
async function handleCheckNickname() { async function handleCheckNickname() {
const nickname = nicknameInput.value.trim(); const nickname = nicknameInput.value.trim();
if (nickname) { if (nickname) {
@ -109,13 +138,7 @@ document.addEventListener('DOMContentLoaded', () => {
const result = await registerUser(nickname, password); const result = await registerUser(nickname, password);
if (result) { if (result) {
registerForm.style.display = 'none'; registerForm.style.display = 'none';
//gameContainer.style.display = 'flex'; document.getElementById("post-form-buttons").style.display = 'block';
//formBlock.style.display = 'none';
//logo.style.display = 'none';
pongElements.style.display = 'none';
console.log("new button must appear !");
document.getElementById("post-form-buttons").style.display = 'inline-block';
//startWebSocketConnection(token);
} else { } else {
alert('Registration failed. Please try again.'); alert('Registration failed. Please try again.');
} }
@ -149,13 +172,7 @@ document.addEventListener('DOMContentLoaded', () => {
const result = await authenticateUser(nickname, password); const result = await authenticateUser(nickname, password);
if (result) { if (result) {
loginForm.style.display = 'none'; loginForm.style.display = 'none';
//gameContainer.style.display = 'flex'; document.getElementById("post-form-buttons").style.display = 'block';
//formBlock.style.display = 'none';
//logo.style.display = 'none';
//pongElements.style.display = 'none';
console.log("new button must appear !");
document.getElementById("post-form-buttons").style.display = 'inline-block';
//startWebSocketConnection(token);
} else { } else {
alert('Authentication failed. Please try again.'); alert('Authentication failed. Please try again.');
} }
@ -164,18 +181,6 @@ document.addEventListener('DOMContentLoaded', () => {
} }
} }
function startQuickMatch() {
gameContainer.style.display = 'flex';
logo.style.display = 'none';
menuButton.style.display = 'none';
formBlock.style.display = 'none';
startWebSocketConnection(token);
}
function startTournament() {
console.log("For now, do nothing, hurry up and work Senor chaku !!!!")
}
async function authenticateUser(username, password) { async function authenticateUser(username, password) {
const response = await fetch('/authenticate_user/', { const response = await fetch('/authenticate_user/', {
method: 'POST', method: 'POST',
@ -191,12 +196,176 @@ document.addEventListener('DOMContentLoaded', () => {
return data.authenticated; return data.authenticated;
} }
function startWebSocketConnection(token) { // functions to handle the second player
async function handleCheckNickname2() {
const nickname2 = nicknameInput2.value.trim();
if (nickname2) {
try {
const exists = await checkUserExists2(nickname2);
if (exists) {
authForm2.style.display = 'none';
loginForm2.style.display = 'block';
// Auto-focus and key handling for LOGIN-FORM2
loginPasswordInput2.focus();
loginPasswordInput2.addEventListener('keypress', function (event) {
if (event.key === 'Enter') {
event.preventDefault();
loginButton2.click();
}
});
} else {
authForm2.style.display = 'none';
registerForm2.style.display = 'block';
// Auto-focus and key handling for REGISTER-FORM2
passwordInput2.focus();
passwordInput2.addEventListener('keypress', function (event) {
if (event.key === 'Enter') {
confirmPasswordInput2.focus();
confirmPasswordInput2.addEventListener('keypress', function (event) {
if (event.key === 'Enter') {
event.preventDefault();
registerButton2.click();
}
});
}
});
}
} catch (error) {
console.error('Error checking user existence:', error);
}
} else {
alert('Please enter a nickname.');
}
}
async function checkUserExists2(username) {
const response = await fetch('/check_user_exists/', {
method: 'POST',
headers: {
'Content-Type': 'application/json'
},
body: JSON.stringify({ username })
});
const data = await response.json();
return data.exists;
}
async function handleRegister2() {
const nickname2 = nicknameInput2.value.trim();
const password2 = passwordInput2.value.trim();
const confirmPassword2 = confirmPasswordInput2.value.trim();
if (password2 === confirmPassword2) {
try {
const result = await registerUser2(nickname2, password2);
if (result) {
registerForm2.style.display = 'none';
startLocalGame2();
} else {
alert('Registration failed. Please try again.');
}
} catch (error) {
console.error('Error registering user:', error);
}
} else {
alert('Passwords do not match.');
}
}
async function registerUser2(username, password) {
const response = await fetch('/register_user/', {
method: 'POST',
headers: {
'Content-Type': 'application/json'
},
body: JSON.stringify({ username, password })
});
const data = await response.json();
if (data.registered) {
token2 = data.token;
}
return data.registered;
}
async function handleLogin2() {
const nickname2 = nicknameInput2.value.trim();
const password2 = loginPasswordInput2.value.trim();
try {
const result = await authenticateUser2(nickname2, password2);
if (result) {
loginForm2.style.display = 'none';
startLocalGame2();
} else {
alert('Authentication failed. Please try again.');
}
} catch (error) {
console.error('Error authenticating user:', error);
}
}
async function authenticateUser2(username, password) {
const response = await fetch('/authenticate_user/', {
method: 'POST',
headers: {
'Content-Type': 'application/json'
},
body: JSON.stringify({ username, password })
});
const data = await response.json();
if (data.authenticated) {
token2 = data.token;
}
return data.authenticated;
}
function startLocalGame() {
console.log("starting a Local Game..");
document.getElementById("post-form-buttons").style.display = 'none';
authForm2.style.display = 'block';
nicknameInput2.focus();
nicknameInput2.addEventListener('keypress', function (event) {
if (event.key === 'Enter') {
event.preventDefault();
checkNicknameButton2.click();
}
});
}
function startLocalGame2() {
gameContainer.style.display = 'flex';
logo.style.display = 'none';
pongElements.style.display = 'none';
//menuButton.style.display = 'none';
formBlock.style.display = 'none';
startWebSocketConnection(token, 2);
}
function startQuickMatch() {
gameContainer.style.display = 'flex';
logo.style.display = 'none';
pongElements.style.display = 'none';
//menuButton.style.display = 'none';
formBlock.style.display = 'none';
startWebSocketConnection(token, 1);
}
function startTournament() {
console.log("For now, do nothing, hurry up and work Senor chaku !!!!")
}
function startWebSocketConnection(token, players) {
socket = new WebSocket(`ws://${window.location.host}/ws/game/`); socket = new WebSocket(`ws://${window.location.host}/ws/game/`);
socket.onopen = function (event) { socket.onopen = function (event) {
console.log('WebSocket connection established'); console.log('WebSocket connection established');
socket.send(JSON.stringify({ type: 'authenticate', token: token })); if (players === 1) {
console.log("Sending token for 1 player game");
socket.send(JSON.stringify({ type: 'authenticate', token: token }));
} else {
console.log("Sending tokens for 2 player game");
socket.send(JSON.stringify({ type: 'authenticate2', token_1: token, token_2: token2 }));
}
}; };
socket.onmessage = function (event) { socket.onmessage = function (event) {
@ -239,15 +408,15 @@ document.addEventListener('DOMContentLoaded', () => {
} }
function handleKeyDown(event) { function handleKeyDown(event) {
if (event.key === 'ArrowUp' || event.key === 'ArrowDown') { if (event.key === 'ArrowUp' || event.key === 'ArrowDown' || event.key === 'w' || event.key === 's') {
console.log('Key press: ', event.key); //console.log('Key press: ', event.key);
sendKeyPress(event.key.toLowerCase()); sendKeyPress(event.key.toLowerCase());
} }
} }
function sendKeyPress(key) { function sendKeyPress(key) {
if (socket.readyState === WebSocket.OPEN) { if (socket.readyState === WebSocket.OPEN) {
console.log('Key sent: ', key); //console.log('Key sent: ', key);
socket.send(JSON.stringify({ type: 'key_press', key })); socket.send(JSON.stringify({ type: 'key_press', key }));
} }
} }
@ -275,25 +444,35 @@ document.addEventListener('DOMContentLoaded', () => {
player2Score.textContent = gameState.player2_score; player2Score.textContent = gameState.player2_score;
} }
////////////////////////////// BEG BURGER BUTTON ////////////////////////////////
menuButton.addEventListener('click', toggleMenu); menuButton.addEventListener('click', toggleMenu);
function toggleMenu() { function toggleMenu() {
console.log('Menu toggled'); console.log('Menu toggled');
if (dropdownMenu.style.display === "block") { if (dropdownMenu.style.display === "block") {
dropdownMenu.style.display = "none"; dropdownMenu.style.display = "none";
hideAllTables();
} else { } else {
dropdownMenu.style.display = "block"; dropdownMenu.style.display = "block";
} }
} }
function hideAllTables(){
if (playerList) playerList.style.display = 'none';
if (matchList) matchList.style.display = 'none';
if (tournoiList) tournoiList.style.display = 'none';
if (blockchainList) blockchainList.style.display = 'none';
}
const links = document.querySelectorAll('#dropdown-menu a'); const links = document.querySelectorAll('#dropdown-menu a');
//console.log(links);
links.forEach(link => { links.forEach(link => {
link.addEventListener('click', (event) => { link.addEventListener('click', (event) => {
event.preventDefault(); // Empêche le comportement par défaut du lien event.preventDefault(); // Empêche le comportement par défaut du lien
const tableId = link.getAttribute('data-table'); const tableId = link.getAttribute('data-table');
console.log("Here !!!!!!!!!!!! NNNNNNNN"); //console.log("Here !!!!!!!!!!!! NNNNNNNN");
showTable(tableId); showTable(tableId);
}); });
}); });
@ -301,28 +480,36 @@ document.addEventListener('DOMContentLoaded', () => {
function showTable(tableId) { function showTable(tableId) {
// Masquer tous les tableaux // Masquer tous les tableaux
console.log('Entering showTable', tableId); console.log('Entering showTable', tableId);
if (playerList) playerList.style.display = 'none'; hideAllTables();
if (matchList) matchList.style.display = 'none';
if (tournoiList) tournoiList.style.display = 'none';
// Afficher le tableau sélectionné // Afficher le tableau sélectionné
if (tableId === 'player-list') { if (tableId === 'player-list') {
console.log('Showing player list'); console.log('Showing player list 2');
//if (playerList) { //if (playerList) {
playerList.style.display = 'block'; playerList.style.display = 'block';
fetchPlayers(); fetchPlayers();
//} //}
} else if (tableId === 'match-list') { } else if (tableId === 'match-list') {
console.log('Showing match list'); console.log('Showing match list 2');
//if (matchList) //if (matchList)
matchList.style.display = 'block'; matchList.style.display = 'block';
fetchMatches(); fetchMatches();
} else if (tableId === 'tournoi-list') { } else if (tableId === 'tournoi-list') {
console.log('Showing tournoi list'); console.log('Showing tournoi list 2');
//if (tournoiList) //if (tournoiList)
tournoiList.style.display = 'block'; tournoiList.style.display = 'block';
fetchTournois(); fetchTournois();
} else if (tableId === 'blockchain-list') {
console.log('Opening external page in a new tab');
window.open('https://sepolia.etherscan.io/address/0x078d04eb6fb97cd863361fc86000647dc876441b', '_blank');
/* fetch('/web3/')
.then(response => response.json())
.then(data => {
console.log('ok here !!');
jsonContent.textContent = JSON.stringify(data, null, 2);
}); */
} }
// Masquer le menu après la sélection // Masquer le menu après la sélection
if (dropdownMenu) { if (dropdownMenu) {
dropdownMenu.style.display = 'none'; dropdownMenu.style.display = 'none';
@ -403,7 +590,6 @@ document.addEventListener('DOMContentLoaded', () => {
console.log('No players to display'); console.log('No players to display');
} }
players.forEach(player => { players.forEach(player => {
const row = document.createElement('tr'); const row = document.createElement('tr');
row.innerHTML = ` row.innerHTML = `
@ -447,4 +633,166 @@ document.addEventListener('DOMContentLoaded', () => {
}); });
} }
////////////////////////////// END BURGER BUTTON ////////////////////////////////
////////////////////////////// BEG STARS ////////////////////////////////
const starsContainer = document.getElementById('stars');
for (let i = 0; i < 500; i++) {
const star = document.createElement('div');
star.className = 'star';
star.style.width = `${Math.random() * 3}px`;
star.style.height = star.style.width;
star.style.left = `${Math.random() * 100}%`;
star.style.top = `${Math.random() * 100}%`;
star.style.animationDuration = `${Math.random() * 2 + 1}s`;
starsContainer.appendChild(star);
}
////////////////////////////// END STARS ////////////////////////////////
/* btn.onclick = function() {
fetch('/web3/')
.then(response => response.json())
.then(data => {
console.log('ok here !!');
jsonContent.textContent = JSON.stringify(data, null, 2);
modal.style.display = "block";
});
}
span.onclick = function() {
modal.style.display = "none";
}
window.onclick = function(event) {
if (event.target == modal) {
modal.style.display = "none";
}
} */
////////////////////////////// BEG LANGAGE ////////////////////////////////
const translations = {
fr: {
welcome: "BIENVENUE DANS LE PONG 42",
labelNickname: "Entrez votre surnom:",
labelPassword: "Entrez votre mot de passe:",
labelConfirmPassword: "Confirmez votre mot de passe:",
labelLoginPassword: "Entrez votre mot de passe:"
},
en: {
welcome: "WELCOME TO PONG 42",
labelNickname: "Enter your nickname:",
labelPassword: "Enter your password:",
labelConfirmPassword: "Confirm your password:",
labelLoginPassword: "Enter your password:"
},
it: {
welcome: "BENVENUTO A PONG 42",
labelNickname: "Inserisci il tuo soprannome:",
labelPassword: "Inserisci la tua password:",
labelConfirmPassword: "Conferma la tua password:",
labelLoginPassword: "Inserisci la tua password:"
},
es: {
welcome: "BIENVENIDO A PONG 42",
labelNickname: "Introduce tu apodo:",
labelPassword: "Introduce tu contraseña:",
labelConfirmPassword: "Confirma tu contraseña:",
labelLoginPassword: "Introduce tu contraseña:"
},
de: {
welcome: "WILLKOMMEN BEI PONG 42",
labelNickname: "Geben Sie Ihren Spitznamen ein:",
labelPassword: "Geben Sie Ihr Passwort ein:",
labelConfirmPassword: "Bestätigen Sie Ihr Passwort:",
labelLoginPassword: "Geben Sie Ihr Passwort ein:"
}
};
function setCookie(name, value, days) {
const d = new Date();
d.setTime(d.getTime() + (days*24*60*60*1000));
const expires = "expires=" + d.toUTCString();
document.cookie = name + "=" + value + ";" + expires + ";path=/";
}
function getCookie(name) {
const cname = name + "=";
const decodedCookie = decodeURIComponent(document.cookie);
const ca = decodedCookie.split(';');
for(let i = 0; i < ca.length; i++) {
let c = ca[i];
while (c.charAt(0) === ' ') {
c = c.substring(1);
}
if (c.indexOf(cname) === 0) {
return c.substring(cname.length, c.length);
}
}
return "";
}
function changeLanguage(lang) {
setCookie('preferredLanguage', lang, 365); // Store the language preference for 1 year
document.getElementById('welcome').innerText = translations[lang].welcome;
document.getElementById('label-nickname').innerText = translations[lang].labelNickname;
document.getElementById('label-password').innerText = translations[lang].labelPassword;
document.getElementById('label-confirm-password').innerText = translations[lang].labelConfirmPassword;
document.getElementById('label-login-password').innerText = translations[lang].labelLoginPassword;
}
// Function to set the language based on the cookie
function setLanguageFromCookie() {
const preferredLanguage = getCookie('preferredLanguage');
if (preferredLanguage && translations[preferredLanguage]) {
changeLanguage(preferredLanguage);
} else {
changeLanguage('fr'); // Default to French if no cookie is found
}
}
document.getElementById('lang-fr').addEventListener('click', () => changeLanguage('fr'));
document.getElementById('lang-en').addEventListener('click', () => changeLanguage('en'));
document.getElementById('lang-it').addEventListener('click', () => changeLanguage('it'));
document.getElementById('lang-es').addEventListener('click', () => changeLanguage('es'));
document.getElementById('lang-de').addEventListener('click', () => changeLanguage('de'));
// Set the language when the page loads
window.onload = setLanguageFromCookie;
////////////////////////////// END LANGAGE ////////////////////////////////
////////////////////////////// BEG SETTING ////////////////////////////////
document.getElementById('settings-btn').addEventListener('click', function() {
document.getElementById('settings-menu').style.display = 'block';
});
document.getElementById('close-settings').addEventListener('click', function() {
document.getElementById('settings-menu').style.display = 'none';
});
// Change the color of the text
document.getElementById('color-picker').addEventListener('input', function() {
document.body.style.color = this.value;
document.querySelectorAll('button').forEach(function(button) {
button.style.backgroundColor = this.value; // Change la couleur de fond des boutons
}, this);
});
document.getElementById('font-selector').addEventListener('change', function() {
document.body.style.fontFamily = this.value;
});
document.getElementById('font-size-slider').addEventListener('input', function() {
document.body.style.fontSize = this.value + 'px';
});
////////////////////////////// END SETTING ////////////////////////////////
}); });

View File

@ -6,7 +6,7 @@
<meta charset="UTF-8"> <meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0"> <meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Pong Game</title> <title>Pong Game</title>
<link rel="stylesheet" type="text/css" href="{% static 'styles.css' %}?v=1"> <link rel="stylesheet" type="text/css" href="{% static 'styles.css' %}?v=3">
<div class="logo"> <div class="logo">
<img src="{% static 'logo-42-perpignan.png' %}" alt="Logo"> <img src="{% static 'logo-42-perpignan.png' %}" alt="Logo">
</div> </div>
@ -22,11 +22,11 @@
</head> </head>
<body> <body>
<div class="language-switcher"> <div class="language-switcher">
<img src="{% static 'flags/fr.svg' %}" alt="Français" onclick="changeLanguage('fr')"> <img id="lang-fr" src="{% static 'flags/fr.svg' %}" alt="Français">
<img src="{% static 'flags/us.svg' %}" alt="English" onclick="changeLanguage('en')"> <img id="lang-en" src="{% static 'flags/us.svg' %}" alt="English">
<img src="{% static 'flags/it.svg' %}" alt="Italiano" onclick="changeLanguage('it')"> <img id="lang-it" src="{% static 'flags/it.svg' %}" alt="Italiano">
<img src="{% static 'flags/es.svg' %}" alt="Español" onclick="changeLanguage('es')"> <img id="lang-es" src="{% static 'flags/es.svg' %}" alt="Español">
<img src="{% static 'flags/de.svg' %}" alt="Deutsch" onclick="changeLanguage('de')"> <img id="lang-de" src="{% static 'flags/de.svg' %}" alt="Deutsch">
</div> </div>
<div class="background"> <div class="background">
<div class="stars" id="stars"></div> <div class="stars" id="stars"></div>
@ -55,39 +55,6 @@
<label for="font-size-slider">Taille:</label> <label for="font-size-slider">Taille:</label>
<input type="range" id="font-size-slider" min="12" max="36" value="16"> <input type="range" id="font-size-slider" min="12" max="36" value="16">
</div> </div>
<button id="myBtn">Resultat</button>
<div id="myModal" class="modal">
<div class="modal-content">
<span class="close">&times;</span>
<pre id="jsonContent"></pre>
</div>
</div>
<script>
document.addEventListener('DOMContentLoaded', function() {
var modal = document.getElementById("myModal");
var btn = document.getElementById("myBtn");
var span = document.getElementsByClassName("close")[0];
var jsonContent = document.getElementById("jsonContent");
btn.onclick = function() {
fetch('/web3/')
.then(response => response.json())
.then(data => {
jsonContent.textContent = JSON.stringify(data, null, 2);
modal.style.display = "block";
});
}
span.onclick = function() {
modal.style.display = "none";
}
window.onclick = function(event) {
if (event.target == modal) {
modal.style.display = "none";
}
}
});
</script>
<div class="container" id="block-form"> <div class="container" id="block-form">
<h1 id="welcome">BIENVENUE DANS LE PONG 42</h1> <h1 id="welcome">BIENVENUE DANS LE PONG 42</h1>
@ -110,9 +77,27 @@
<button id="login">Login</button> <button id="login">Login</button>
</div> </div>
<div id="post-form-buttons" style="display: none;"> <div id="post-form-buttons" style="display: none;">
<button id="local-game">Local Game</button>
<button id="quick-match">Quick Match</button> <button id="quick-match">Quick Match</button>
<button id="tournament">Tournament</button> <button id="tournament">Tournament</button>
</div> </div>
<div id="auth-form2" style="display: none;">
<label for="nickname" id="label-nickname2">Enter the second player's nickname:</label>
<input type="text" id="nickname2" name="nickname">
<button id="check-nickname2">Check Nickname</button>
</div>
<div id="register-form2" style="display: none;">
<label for="password" id="label-password2">Enter the second player's password:</label>
<input type="password" id="password2" name="password">
<label for="confirm-password" id="label-confirm-password2">Confirm the second player's password:</label>
<input type="password" id="confirm-password2" name="confirm-password">
<button id="register2">Register</button>
</div>
<div id="login-form2" style="display: none;">
<label for="login-password" id="label-login-password2">Enter the second player's password:</label>
<input type="password" id="login-password2" name="login-password">
<button id="login2">Login</button>
</div>
</div> </div>
</div> </div>
@ -159,26 +144,28 @@
</tr> </tr>
</thead> </thead>
<tbody> <tbody>
{% for match in matches %} {% if maches %}
<tr> {% for match in matches %}
<td>{{ match.id }}</td> <tr>
<td>{{ match.player1.name }}</td> <td>{{ match.id }}</td>
<td>{{ match.player2.name }}</td> <td>{{ match.player1.name }}</td>
<td>{{ match.score_player1 }}</td> <td>{{ match.player2.name }}</td>
<td>{{ match.score_player2 }}</td> <td>{{ match.score_player1 }}</td>
<td>{{ match.winner.name }}</td> <td>{{ match.score_player2 }}</td>
<td>{{ match.nbr_ball_touch_p1 }}</td> <td>{{ match.winner.name }}</td>
<td>{{ match.nbr_ball_touch_p2 }}</td> <td>{{ match.nbr_ball_touch_p1 }}</td>
<td>{{ match.duration }}</td> <td>{{ match.nbr_ball_touch_p2 }}</td>
<td>{{ match.date }}</td> <td>{{ match.duration }}</td>
<td>{{ match.is_tournoi }}</td> <td>{{ match.date }}</td>
<td>{{ match.tournoi.name }}</td> <td>{{ match.is_tournoi }}</td>
</tr> <td>{{ match.tournoi.name }}</td>
{% empty %} </tr>
<tr> {% endfor %}
<td colspan="12">No matches found.</td> {% else %}
</tr> <tr>
{% endfor %} <td colspan="12">No matches found.</td>
</tr>
{% endif %}
</tbody> </tbody>
</table> </table>
</div> </div>
@ -204,27 +191,29 @@
</tr> </tr>
</thead> </thead>
<tbody> <tbody>
{% for player in players %} {% if players %}
<tr> {% for player in players %}
<td>{{ player.id }}</td> <tr>
<td>{{ player.name }}</td> <td>{{ player.id }}</td>
<td>{{ player.total_match }}</td> <td>{{ player.name }}</td>
<td>{{ player.total_win }}</td> <td>{{ player.total_match }}</td>
<td>{{ player.p_win }}</td> <td>{{ player.total_win }}</td>
<td>{{ player.m_score_match }}</td> <td>{{ player.p_win }}</td>
<td>{{ player.m_score_adv_match }}</td> <td>{{ player.m_score_match }}</td>
<td>{{ player.best_score }}</td> <td>{{ player.m_score_adv_match }}</td>
<td>{{ player.m_nbr_ball_touch }}</td> <td>{{ player.best_score }}</td>
<td>{{ player.total_duration }}</td> <td>{{ player.m_nbr_ball_touch }}</td>
<td>{{ player.m_duration }}</td> <td>{{ player.total_duration }}</td>
<td>{{ player.num_participated_tournaments }}</td> <td>{{ player.m_duration }}</td>
<td>{{ player.num_won_tournaments }}</td> <td>{{ player.num_participated_tournaments }}</td>
</tr> <td>{{ player.num_won_tournaments }}</td>
{% empty %} </tr>
<tr> {% endfor %}
<td colspan="13">No players found.</td> {% else %}
</tr> <tr>
{% endfor %} <td colspan="13">No players found.</td>
</tr>
{% endif %}
</tbody> </tbody>
</table> </table>
</div> </div>
@ -241,155 +230,27 @@
<th>Winner</th> <th>Winner</th>
</tr> </tr>
</thead> </thead>
<tbody> <tbody>
{% for tournoi in tournois %} {% if tournois %}
<tr> {% for tournoi in tournois %}
<td>{{ tournoi.id }}</td> <tr>
<td>{{ tournoi.name }}</td> <td>{{ tournoi.id }}</td>
<td>{{ tournoi.nbr_player }}</td> <td>{{ tournoi.name }}</td>
<td>{{ tournoi.date }}</td> <td>{{ tournoi.nbr_player }}</td>
<td>{{ tournoi.winner.name }}</td> <td>{{ tournoi.date }}</td>
</tr> <td>{{ tournoi.winner.name }}</td>
{% empty %} </tr>
<tr> {% endfor %}
<td colspan="14">No tournois found.</td> {% else %}
</tr> <tr>
{% endfor %} <td colspan="14">No tournois found.</td>
</tbody> </tr>
{% endif %}
</tbody>
</table> </table>
</div> </div>
<script src="{% static 'game.js' %}"></script> <script src="{% static 'game.js' %}"></script>
<script>
const translations = {
fr: {
welcome: "BIENVENUE DANS LE PONG 42",
labelNickname: "Entrez votre surnom:",
labelPassword: "Entrez votre mot de passe:",
labelConfirmPassword: "Confirmez votre mot de passe:",
labelLoginPassword: "Entrez votre mot de passe:"
},
en: {
welcome: "WELCOME TO PONG 42",
labelNickname: "Enter your nickname:",
labelPassword: "Enter your password:",
labelConfirmPassword: "Confirm your password:",
labelLoginPassword: "Enter your password:"
},
it: {
welcome: "BENVENUTO A PONG 42",
labelNickname: "Inserisci il tuo soprannome:",
labelPassword: "Inserisci la tua password:",
labelConfirmPassword: "Conferma la tua password:",
labelLoginPassword: "Inserisci la tua password:"
},
es: {
welcome: "BIENVENIDO A PONG 42",
labelNickname: "Introduce tu apodo:",
labelPassword: "Introduce tu contraseña:",
labelConfirmPassword: "Confirma tu contraseña:",
labelLoginPassword: "Introduce tu contraseña:"
},
de: {
welcome: "WILLKOMMEN BEI PONG 42",
labelNickname: "Geben Sie Ihren Spitznamen ein:",
labelPassword: "Geben Sie Ihr Passwort ein:",
labelConfirmPassword: "Bestätigen Sie Ihr Passwort:",
labelLoginPassword: "Geben Sie Ihr Passwort ein:"
}
};
function changeLanguage(lang) {
document.getElementById('welcome').innerText = translations[lang].welcome;
document.getElementById('label-nickname').innerText = translations[lang].labelNickname;
document.getElementById('label-password').innerText = translations[lang].labelPassword;
document.getElementById('label-confirm-password').innerText = translations[lang].labelConfirmPassword;
document.getElementById('label-login-password').innerText = translations[lang].labelLoginPassword;
}
const starsContainer = document.getElementById('stars');
for (let i = 0; i < 500; i++) {
const star = document.createElement('div');
star.className = 'star';
star.style.width = `${Math.random() * 3}px`;
star.style.height = star.style.width;
star.style.left = `${Math.random() * 100}%`;
star.style.top = `${Math.random() * 100}%`;
star.style.animationDuration = `${Math.random() * 2 + 1}s`;
starsContainer.appendChild(star);
}
</script>
<script>
function setCookie(name, value, days) {
const d = new Date();
d.setTime(d.getTime() + (days*24*60*60*1000));
const expires = "expires=" + d.toUTCString();
document.cookie = name + "=" + value + ";" + expires + ";path=/";
}
function getCookie(name) {
const cname = name + "=";
const decodedCookie = decodeURIComponent(document.cookie);
const ca = decodedCookie.split(';');
for(let i = 0; i < ca.length; i++) {
let c = ca[i];
while (c.charAt(0) === ' ') {
c = c.substring(1);
}
if (c.indexOf(cname) === 0) {
return c.substring(cname.length, c.length);
}
}
return "";
}
function changeLanguage(lang) {
setCookie('preferredLanguage', lang, 365); // Store the language preference for 1 year
document.getElementById('welcome').innerText = translations[lang].welcome;
document.getElementById('label-nickname').innerText = translations[lang].labelNickname;
document.getElementById('label-password').innerText = translations[lang].labelPassword;
document.getElementById('label-confirm-password').innerText = translations[lang].labelConfirmPassword;
document.getElementById('label-login-password').innerText = translations[lang].labelLoginPassword;
}
// Function to set the language based on the cookie
function setLanguageFromCookie() {
const preferredLanguage = getCookie('preferredLanguage');
if (preferredLanguage && translations[preferredLanguage]) {
changeLanguage(preferredLanguage);
} else {
changeLanguage('fr'); // Default to French if no cookie is found
}
}
// Set the language when the page loads
window.onload = setLanguageFromCookie;
</script>
<script>
document.getElementById('settings-btn').addEventListener('click', function() {
document.getElementById('settings-menu').style.display = 'block';
});
document.getElementById('close-settings').addEventListener('click', function() {
document.getElementById('settings-menu').style.display = 'none';
});
// Change the color of the text
document.getElementById('color-picker').addEventListener('input', function() {
document.body.style.color = this.value;
document.querySelectorAll('button').forEach(function(button) {
button.style.backgroundColor = this.value; // Change la couleur de fond des boutons
}, this);
});
document.getElementById('font-selector').addEventListener('change', function() {
document.body.style.fontFamily = this.value;
});
document.getElementById('font-size-slider').addEventListener('input', function() {
document.body.style.fontSize = this.value + 'px';
});
</script>
</body> </body>
</html> </html>

View File

@ -264,7 +264,7 @@ button:hover {
.navbar { .navbar {
position: absolute; position: absolute;
top: 10px; top: 30px;
right: 10px; right: 10px;
padding: 10px; padding: 10px;
} }