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https://github.com/AudebertAdrien/ft_transcendence.git
synced 2025-12-16 14:07:49 +01:00
bouton fonctionne
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@ -33,6 +33,7 @@ document.addEventListener('DOMContentLoaded', () => {
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const pongElements = document.getElementById('pong-elements');
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const logo = document.querySelector('.logo');
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const postFormButtons = document.getElementById('post-form-buttons');
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const localGameButton = document.getElementById('local-game');
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const quickMatchButton = document.getElementById('quick-match');
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const tournamentButton = document.getElementById('tournament');
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@ -40,6 +41,7 @@ document.addEventListener('DOMContentLoaded', () => {
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let socket;
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let token;
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let gameState;
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let saveData = null;
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// Auto-focus and key handling for AUTH-FORM
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nicknameInput.focus();
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@ -66,6 +68,7 @@ document.addEventListener('DOMContentLoaded', () => {
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async function handleCheckNickname() {
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const nickname = nicknameInput.value.trim();
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if (nickname) {
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window.firstPlayerName = nickname;
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try {
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const exists = await checkUserExists(nickname);
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if (exists) {
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@ -316,6 +319,13 @@ document.addEventListener('DOMContentLoaded', () => {
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}
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function startLocalGame2() {
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nickname = nicknameInput.value.trim();
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nickname2 = nicknameInput2.value.trim();
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saveData = {
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type: 'local',
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player1_name: nickname,
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player2_name: nickname2
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};
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gameContainer.style.display = 'flex';
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logo.style.display = 'none';
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pongElements.style.display = 'none';
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@ -324,10 +334,19 @@ document.addEventListener('DOMContentLoaded', () => {
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}
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function startQuickMatch() {
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saveData = {
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type: 'quick'
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}
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gameContainer.style.display = 'flex';
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logo.style.display = 'none';
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pongElements.style.display = 'none';
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formBlock.style.display = 'none';
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document.getElementById('player1-name').textContent = "player 1";
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document.getElementById('player2-name').textContent = "player 2";
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document.getElementById('game-text').textContent = "";
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document.getElementById('player1-score').textContent = 0;
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document.getElementById('player2-score').textContent = 0;
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startWebSocketConnection(token, 1);
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}
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@ -404,6 +423,7 @@ document.addEventListener('DOMContentLoaded', () => {
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function updateGameState(newState) {
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gameState = newState;
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renderGame();
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checkForWinner();
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}
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function renderGame() {
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@ -434,4 +454,44 @@ document.addEventListener('DOMContentLoaded', () => {
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starsContainer.appendChild(star);
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}
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const homeButton = document.getElementById('home');
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const replayButton = document.getElementById('retry');
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const gameControls = document.getElementById('game-controls');
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homeButton.addEventListener('click', () => {
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gameContainer.style.display = 'none';
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gameControls.style.display = 'none';
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logo.style.display = 'block'
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formBlock.style.display = 'block';
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postFormButtons.style.display = 'flex';
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setupFirstPlayer();
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});
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function setupFirstPlayer() {
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const firstPlayerName = window.firstPlayerName;
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document.getElementById('player1-name').textContent = firstPlayerName;
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}
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replayButton.addEventListener('click', () => {
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document.getElementById('player1-name').textContent = saveData.player1_name;
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document.getElementById('player2-name').textContent = saveData.player2_name;
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startLocalGame2();
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});
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function checkForWinner() {
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if (gameState.player1_score === 3 || gameState.player2_score === 3) {
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gameControls.style.display = 'flex';
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homeButton.style.display = 'block';
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replayButton.style.display = 'none';
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console.log(saveData.type);
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if (saveData.type === 'local'){
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replayButton.style.display = 'block';
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}
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}
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}
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});
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@ -104,6 +104,11 @@
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<div id="tournament-bracket" style="display: none;"></div>
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<div id="game-controls" style="display: none;">
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<button id="home">Home</button>
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<button id="retry">Rejouer</button>
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</div>
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<div id="game1" style="display: none;">
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<div id="player1-name" class="name">Player 1</div>
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<div id="player2-name" class="name">Player 2</div>
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@ -447,3 +447,29 @@ canvas {
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height: auto;
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margin-top: 20px;
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}
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#game-controls {
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display: flex;
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justify-content: center;
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gap: 20px;
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margin-bottom: 10px;
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}
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#game-controls button {
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background-color: #00ffff;
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color: #000033;
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border: none;
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padding: 1rem 2rem;
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font-size: 1rem;
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cursor: pointer;
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transition: all 0.3s ease;
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border-radius: 10px;
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text-transform: uppercase;
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letter-spacing: 2px;
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}
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#game-controls button:hover {
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background-color: #000033;
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color: #00ffff;
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box-shadow: 0 0 20px #00ffff;
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}
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