mirror of
https://github.com/AudebertAdrien/ft_transcendence.git
synced 2025-12-16 14:07:49 +01:00
tournament working but still some problems
This commit is contained in:
parent
fecc91447b
commit
878cf92bbb
3
.gitignore
vendored
3
.gitignore
vendored
@ -3,4 +3,7 @@ __pycache__/
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data/
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.env
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makefile
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docker-compose.old.yml
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docker-compose.yml
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logs/django.log
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pong/settings.py
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@ -1,63 +1,4 @@
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services:
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setup:
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image: docker.elastic.co/elasticsearch/elasticsearch:${STACK_VERSION}
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container_name: setup
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user: "0"
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volumes:
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- certs:/usr/share/elasticsearch/config/certs
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command: >
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bash -c '
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if [ x${ELASTIC_PASSWORD} == x ]; then
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echo "Set the ELASTIC_PASSWORD environment variable in the .env file";
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exit 1;
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elif [ x${KIBANA_PASSWORD} == x ]; then
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echo "Set the KIBANA_PASSWORD environment variable in the .env file";
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exit 1;
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fi;
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if [ ! -f config/certs/ca.zip ]; then
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echo "Creating CA";
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bin/elasticsearch-certutil ca --silent --pem -out config/certs/ca.zip;
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unzip config/certs/ca.zip -d config/certs;
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fi;
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if [ ! -f config/certs/certs.zip ]; then
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echo "Creating certs";
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echo -ne \
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"instances:\n"\
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" - name: es01\n"\
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" dns:\n"\
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" - es01\n"\
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" - localhost\n"\
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" ip:\n"\
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" - 127.0.0.1\n"\
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" - name: kibana\n"\
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" dns:\n"\
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" - kibana\n"\
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" - localhost\n"\
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" ip:\n"\
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" - 127.0.0.1\n"\
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> config/certs/instances.yml;
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bin/elasticsearch-certutil cert --silent --pem -out config/certs/certs.zip --in config/certs/instances.yml --ca-cert config/certs/ca/ca.crt --ca-key config/certs/ca/ca.key;
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unzip config/certs/certs.zip -d config/certs;
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fi;
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echo "Setting file permissions"
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chown -R root:root config/certs;
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find . -type d -exec chmod 750 \{\} \;;
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find . -type f -exec chmod 640 \{\} \;;
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echo "Waiting for Elasticsearch availability";
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until curl -s --cacert config/certs/ca/ca.crt https://es01:9200 | grep -q "missing authentication credentials"; do sleep 30; done;
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echo "Setting kibana_system password";
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until curl -s -X POST --cacert config/certs/ca/ca.crt -u "elastic:${ELASTIC_PASSWORD}" -H "Content-Type: application/json" https://es01:9200/_security/user/kibana_system/_password -d "{\"password\":\"${KIBANA_PASSWORD}\"}" | grep -q "^{}"; do sleep 10; done;
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echo "All done!";
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'
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healthcheck:
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test: ["CMD-SHELL", "[ -f config/certs/es01/es01.crt ]"]
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interval: 1s
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timeout: 5s
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retries: 120
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backend:
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build:
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context: .
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@ -112,104 +53,6 @@ services:
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timeout: 5s
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retries: 5
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es01:
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image: docker.elastic.co/elasticsearch/elasticsearch:${STACK_VERSION}
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container_name: es01
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depends_on:
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setup:
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condition: service_healthy
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volumes:
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- certs:/usr/share/elasticsearch/config/certs:ro
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- pong_es_data_01:/usr/share/elasticsearch/data
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labels:
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co.elastic.logs/module: elasticsearch
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ports:
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- 9200:9200
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environment:
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- node.name=es01
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- cluster.name=${CLUSTER_NAME}
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- discovery.type=single-node
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- ELASTIC_PASSWORD=${ELASTIC_PASSWORD}
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- bootstrap.memory_lock=true
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- xpack.security.enabled=true
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- xpack.security.http.ssl.enabled=true
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- xpack.security.http.ssl.key=certs/es01/es01.key
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- xpack.security.http.ssl.certificate=certs/es01/es01.crt
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- xpack.security.http.ssl.certificate_authorities=certs/ca/ca.crt
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- xpack.security.transport.ssl.enabled=true
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- xpack.security.transport.ssl.key=certs/es01/es01.key
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- xpack.security.transport.ssl.certificate=certs/es01/es01.crt
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- xpack.security.transport.ssl.certificate_authorities=certs/ca/ca.crt
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- xpack.security.transport.ssl.verification_mode=certificate
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- xpack.license.self_generated.type=${LICENSE}
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healthcheck:
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test:
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[
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"CMD-SHELL",
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"curl -s --cacert config/certs/ca/ca.crt https://localhost:9200 | grep -q 'missing authentication credentials'",
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]
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interval: 10s
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timeout: 10s
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retries: 120
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kibana:
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image: docker.elastic.co/kibana/kibana:${STACK_VERSION}
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container_name: kibana
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labels:
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co.elastic.logs/module: kibana
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depends_on:
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es01:
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condition: service_healthy
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volumes:
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- certs:/usr/share/kibana/config/certs:ro
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- pong_kibana:/usr/share/kibana/data
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ports:
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- 5601:5601
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environment:
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- SERVERNAME=kibana
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- ELASTICSEARCH_HOSTS=https://es01:9200
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- ELASTICSEARCH_USERNAME=${KIBANA_USERNAME}
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- ELASTICSEARCH_PASSWORD=${KIBANA_PASSWORD}
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- ELASTICSEARCH_SSL_CERTIFICATEAUTHORITIES=config/certs/ca/ca.crt
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- XPACK_SECURITY_ENCRYPTIONKEY=${ENCRYPTION_KEY}
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- XPACK_ENCRYPTEDSAVEDOBJECTS_ENCRYPTIONKEY=${ENCRYPTION_KEY}
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- XPACK_REPORTING_ENCRYPTIONKEY=${ENCRYPTION_KEY}
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healthcheck:
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test:
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[
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"CMD-SHELL",
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"curl -s -I http://localhost:5601 | grep -q 'HTTP/1.1 302 Found'"
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]
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interval: 10s
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timeout: 10s
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retries: 120
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logstash01:
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image: docker.elastic.co/logstash/logstash:${STACK_VERSION}
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container_name: logstash01
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labels:
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co.elastic.logs/module: logstash
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user: root
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depends_on:
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es01:
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condition: service_healthy
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kibana:
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condition: service_healthy
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volumes:
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- certs:/usr/share/logstash/certs
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- pong_logstash_data01:/usr/share/logstash/data
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- ./config/logstash.conf:/usr/share/logstash/pipeline/logstash.conf:ro
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- pong_django_logs:/usr/share/logstash/logs
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ports:
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- "5044:5044/udp"
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command: logstash -f /usr/share/logstash/pipeline/logstash.conf
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environment:
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- NODE_NAME="logstash"
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- ELASTIC_HOSTS=https://es01:9200
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- ELASTIC_USER=${ELASTIC_USERNAME}
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- ELASTIC_PASSWORD=${ELASTIC_PASSWORD}
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- xpack.monitoring.enabled=false
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volumes:
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pong:
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driver: local
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@ -225,14 +68,6 @@ volumes:
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o: bind
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pong_pg_data:
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driver: local
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pong_es_data_01:
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driver: local
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pong_kibana:
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driver: local
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pong_logstash_data01:
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driver: local
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certs:
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driver: local
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networks:
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app-network:
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2
makefile
2
makefile
@ -4,7 +4,7 @@ CONTAINER=$(c)
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up: down
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$(COMPOSE) build
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$(COMPOSE) up $(CONTAINER)
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$(COMPOSE) up --remove-orphans $(CONTAINER)
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build:
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$(COMPOSE) build $(CONTAINER)
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@ -49,7 +49,7 @@ class Game:
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self.start_time = datetime.now()
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async def start_game(self):
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print(f"- Game #{self.game_id} STARTED")
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print(f"- Game #{self.game_id} STARTED ({self.game_state['player1_name']} vs {self.game_state['player2_name']})")
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self.game_loop_task = asyncio.create_task(self.game_loop())
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print(f" Begin MATCH at: {self.start_time}")
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@ -7,78 +7,82 @@
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<style>
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.tournament-bracket {
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display: flex;
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flex-direction: row;
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justify-content: space-around;
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padding: 20px;
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font-family: Arial, sans-serif;
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overflow-x: auto;
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}
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.round {
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display: flex;
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flex-direction: column;
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justify-content: space-around;
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width: 200px;
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margin-right: 40px;
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}
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.match {
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margin: 10px 0;
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border: 1px solid #ccc;
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border-radius: 5px;
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overflow: hidden;
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display: flex;
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flex-direction: column;
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}
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.player {
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padding: 5px;
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background-color: #f0f0f0;
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border-bottom: 1px solid #ccc;
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width: 150px;
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height: 30px;
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line-height: 30px;
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background-color: #000000;
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border: 1px solid #ffffff;
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margin: 2px 0;
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padding: 0 10px;
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white-space: nowrap;
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overflow: hidden;
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text-overflow: ellipsis;
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}
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.player.winner {
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background-color: #00ff3c;
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font-weight: bold;
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background-color: #e6ffe6;
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}
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.player.loser {
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color: #999;
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}
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.score {
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float: right;
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font-weight: normal;
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}
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.connector {
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border-right: 2px solid #ccc;
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height: 50px;
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position: relative;
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left: 200px;
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display: flex;
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flex-direction: column;
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justify-content: center;
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}
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.connector:before, .connector:after {
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.connector::before, .connector::after {
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content: '';
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position: absolute;
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left: 0;
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border-top: 2px solid #ccc;
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width: 10px;
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border-top: 1px solid #ffffff;
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width: 20px;
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height: 50%;
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}
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.connector:before {
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top: 0;
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.connector::before {
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border-right: 1px solid #ffffff;
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}
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.connector:after {
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bottom: 0;
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.connector::after {
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border-right: 1px solid #ffffff;
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align-self: flex-end;
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}
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.round:last-child .connector {
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display: none;
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}
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</style>
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</head>
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<body>
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<div class="tournament-bracket">
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{% for round in tournament_rounds %}
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<div class="round">
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<h3>Round {{ forloop.counter }}</h3>
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{% for match in round %}
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<div class="match">
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<div class="player {% if match.winner == match.player1 %}winner{% elif match.winner %}loser{% endif %}">
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{{ match.player1 }}
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{% if match.score1 is not None %}<span class="score">{{ match.score1 }}</span>{% endif %}
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</div>
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<div class="player {% if match.winner == match.player2 %}winner{% elif match.winner %}loser{% endif %}">
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{{ match.player2|default:"BYE" }}
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{% if match.score2 is not None %}<span class="score">{{ match.score2 }}</span>{% endif %}
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</div>
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</div>
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{% if not forloop.last %}<div class="connector"></div>{% endif %}
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{% endfor %}
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<div class="round">
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{% for match in round %}
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<div class="match">
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<div class="player {% if match.winner == match.player1 %}winner{% endif %}">
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{{ match.player1 }}
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{% if match.score1 is not None %}<span class="score">{{ match.score1 }}</span>{% endif %}
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</div>
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<div class="player {% if match.winner == match.player2 %}winner{% endif %}">
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{{ match.player2|default:"BYE" }}
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{% if match.score2 is not None %}<span class="score">{{ match.score2 }}</span>{% endif %}
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</div>
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</div>
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{% if not forloop.last %}
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<div class="connector"></div>
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{% endif %}
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{% endfor %}
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</div>
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{% if not forloop.last %}
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<div class="connector"></div>
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{% endif %}
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{% endfor %}
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</div>
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</body>
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@ -33,6 +33,7 @@ class TournamentMatchMaker:
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self.matches = []
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self.rounds = []
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self.current_round = 0
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self.games = 0
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self.tournament_state = "waiting" # Can be "waiting", "in_progress", or "ended"
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async def add_player(self, player):
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@ -41,11 +42,6 @@ class TournamentMatchMaker:
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print(f"User {player.user.username} joins the TOURNAMENT WAITING ROOM")
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await self.update_waiting_room()
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async def remove_player(self, player):
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if player in self.waiting_players:
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self.waiting_players.remove(player)
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await self.update_waiting_room()
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async def update_waiting_room(self):
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html = self.generate_waiting_room_html()
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for player in self.waiting_players:
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@ -63,25 +59,51 @@ class TournamentMatchMaker:
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}
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return render_to_string('pong/tournament_waiting_room.html', context)
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async def send_to_player(self, player, data):
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await player.send(json.dumps(data))
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async def remove_player(self, player):
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if player in self.waiting_players:
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self.waiting_players.remove(player)
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await self.update_waiting_room()
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# Tournament start method
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async def start_tournament(self):
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if len(self.waiting_players) < 2:
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return False
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return False
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self.tournament_state = "in_progress"
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random.shuffle(self.waiting_players)
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self.current_round = 1
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self.create_matches(self.waiting_players)
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await self.update_brackets()
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await self.start_round_matches()
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self.current_round = 0
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await self.advance_tournament()
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return True
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async def advance_tournament(self):
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players = self.waiting_players
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while len(players) > 1:
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self.current_round += 1
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print(f"Starting round {self.current_round} with {len(players)} players")
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self.create_matches(players)
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await self.update_brackets()
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await self.start_round_matches()
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# Wait for all matches in the current round to finish
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current_round_matches = self.rounds[-1]
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while not all(match.ended for match in current_round_matches):
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await asyncio.sleep(1) # Wait for 1 second before checking again
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# Get winners for the next round
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players = self.get_round_winners()
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print(f"Round {self.current_round} finished. {len(players)} players advancing.")
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# Tournament has ended
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await self.update_brackets()
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await self.end_tournament(players[0] if players else None)
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def create_matches(self, players):
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matches = []
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for i in range(0, len(players), 2):
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self.games += 1
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if i + 1 < len(players):
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matches.append(TournamentMatch(len(self.matches) + 1, players[i], players[i + 1], self))
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matches.append(TournamentMatch(self.games, players[i], players[i + 1], self))
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else:
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matches.append(TournamentMatch(len(self.matches) + 1, players[i], None, self)) # Bye
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matches.append(TournamentMatch(self.games, players[i], None, self)) # BYE match
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self.rounds.append(matches)
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self.matches.extend(matches)
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@ -103,8 +125,8 @@ class TournamentMatchMaker:
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return [
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[
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{
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'player1': match.player1.user.username if match.player1 else 'BYE',
|
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'player2': match.player2.user.username if match.player2 else 'BYE',
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'player1': match.player1.user.username if match.player1 else 'BOT',
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'player2': match.player2.user.username if match.player2 else 'BOT',
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'winner': match.game_state['player1_name'] if match.game_state['player1_score'] > match.game_state['player2_score'] else match.game_state['player2_name'] if match.ended else None,
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'score1': match.game_state['player1_score'],
|
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'score2': match.game_state['player2_score']
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||||
@ -115,45 +137,46 @@ class TournamentMatchMaker:
|
||||
]
|
||||
|
||||
async def start_round_matches(self):
|
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print(f"Starting TOURNAMENT round #{self.current_round}")
|
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for match in self.rounds[-1]:
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if match.player1 and match.player2:
|
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await match_maker.notify_players(match.player1, match.player2, match.game_id, False)
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asyncio.create_task(match.start_game())
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elif match.player1:
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# Handle bye
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# Handle BYE match
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await match_maker.notify_players(match.player1, match.player2, match.game_id, False)
|
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match.game_state['player1_score'] = 3
|
||||
match.game_state['player2_score'] = 0
|
||||
await match.end_game()
|
||||
#asyncio.create_task(match.start_game())
|
||||
|
||||
async def handle_match_end(self, match):
|
||||
await self.update_brackets()
|
||||
if all(m.ended for m in self.rounds[-1]):
|
||||
await self.advance_tournament()
|
||||
|
||||
async def advance_tournament(self):
|
||||
winners = [match.player1 if match.game_state['player1_score'] > match.game_state['player2_score'] else match.player2 for match in self.rounds[-1] if match.player1 and match.player2]
|
||||
if len(winners) > 1:
|
||||
self.current_round += 1
|
||||
self.create_matches(winners)
|
||||
await self.update_brackets()
|
||||
await self.start_round_matches()
|
||||
else:
|
||||
await self.end_tournament(winners[0])
|
||||
def get_round_winners(self):
|
||||
winners = []
|
||||
for match in self.rounds[-1]:
|
||||
if match.ended:
|
||||
winner = match.player1 if match.game_state['player1_score'] > match.game_state['player2_score'] else match.player2
|
||||
if winner:
|
||||
winners.append(winner)
|
||||
return winners
|
||||
|
||||
async def end_tournament(self, winner):
|
||||
self.tournament_state = "ended"
|
||||
winner_username = winner.user.username if winner else "No winner"
|
||||
print(f"The TOURNAMENT winner is {winner_username}")
|
||||
for player in self.waiting_players:
|
||||
await self.send_to_player(player, {
|
||||
'type': 'tournament_end',
|
||||
'winner': winner.user.username
|
||||
'winner': winner_username
|
||||
})
|
||||
# Reset tournament state
|
||||
self.waiting_players = []
|
||||
self.matches = []
|
||||
self.rounds = []
|
||||
self.current_round = 0
|
||||
self.games = 0
|
||||
|
||||
async def send_to_player(self, player, data):
|
||||
await player.send(json.dumps(data))
|
||||
async def handle_match_end(self, match):
|
||||
await self.update_brackets()
|
||||
|
||||
# Instance of the class
|
||||
tournament_match_maker = TournamentMatchMaker()
|
||||
@ -136,7 +136,7 @@ CHANNEL_LAYERS = {
|
||||
},
|
||||
}
|
||||
|
||||
LOGGING = {
|
||||
'''LOGGING = {
|
||||
'version': 1, # The version of the logging configuration schema
|
||||
'disable_existing_loggers': False, # Allows existing loggers to keep logging
|
||||
'formatters': { # Defines how log messages will be formatted
|
||||
@ -169,4 +169,4 @@ LOGGING = {
|
||||
'propagate': True, # If True, messages will be passed to the parent loggers as well
|
||||
},
|
||||
},
|
||||
}
|
||||
}'''
|
||||
|
||||
@ -388,32 +388,31 @@ document.addEventListener('DOMContentLoaded', () => {
|
||||
} else if (data.type === 'game_state_update') {
|
||||
updateGameState(data.game_state);
|
||||
} else if (data.type === 'player_disconnected') {
|
||||
console.log("Player disconnected:", data.player);
|
||||
console.log('Player disconnected:', data.player);
|
||||
} else if (data.type === 'game_ended') {
|
||||
console.log("Game ended:", data.game_id);
|
||||
console.log('Game ended:', data.game_id);
|
||||
} else if (data.type === 'error') {
|
||||
console.error(data.message);
|
||||
// Assuming you're inside some WebSocket message handling function
|
||||
} else if (data.type === 'update_tournament_waiting_room') {
|
||||
// Update the HTML content of the tournament bracket
|
||||
document.getElementById('tournament-bracket').innerHTML = data.html;
|
||||
|
||||
// Reattach the event listener to the "Start Tournament" button
|
||||
const startButton = document.getElementById('start-tournament-btn');
|
||||
if (startButton) {
|
||||
startButton.addEventListener('click', function() {
|
||||
if (typeof socket !== 'undefined' && socket.readyState === WebSocket.OPEN) {
|
||||
console.log("Start TOURNAMENT sent..");
|
||||
console.log('Start TOURNAMENT sent..');
|
||||
socket.send(JSON.stringify({type: 'start_tournament'}));
|
||||
} else {
|
||||
console.error("WebSocket is not open or undefined");
|
||||
console.error('WebSocket is not open or undefined');
|
||||
}
|
||||
});
|
||||
} else {
|
||||
console.error('Start button not found');
|
||||
}
|
||||
} else if (data.type === 'update_brackets') {
|
||||
// Update the HTML content of the tournament bracket
|
||||
document.getElementById('tournament-bracket').innerHTML = data.html;
|
||||
} else if (data.type === 'tournament_end') {
|
||||
console.log('Tournament ended, the winner is:', data.winner);
|
||||
} else {
|
||||
console.log('Message from server:', data.type, data.message);
|
||||
}
|
||||
@ -443,7 +442,7 @@ document.addEventListener('DOMContentLoaded', () => {
|
||||
function updateGameState(newState) {
|
||||
gameState = newState;
|
||||
renderGame();
|
||||
checkForWinner();
|
||||
//checkForWinner();
|
||||
}
|
||||
|
||||
function renderGame() {
|
||||
|
||||
@ -279,7 +279,6 @@ button:hover {
|
||||
color: #ffffff;
|
||||
}
|
||||
|
||||
|
||||
.dropdown-content {
|
||||
display: none;
|
||||
position: absolute;
|
||||
@ -298,7 +297,6 @@ button:hover {
|
||||
display: block;
|
||||
}
|
||||
|
||||
|
||||
.dropdown-content a {
|
||||
color: #ffffff;
|
||||
padding: 12px 16px;
|
||||
@ -308,7 +306,6 @@ button:hover {
|
||||
transition: background-color 0.3s ease;
|
||||
}
|
||||
|
||||
|
||||
.dropdown-content a:hover {
|
||||
background-color: #333;
|
||||
color: #00ffff;
|
||||
@ -404,7 +401,7 @@ pre {
|
||||
white-space: pre-wrap;
|
||||
word-wrap: break-word;
|
||||
}
|
||||
|
||||
/*
|
||||
.tournament-waiting-room {
|
||||
background-color: rgba(0, 0, 0, 0.6);
|
||||
padding: 20px;
|
||||
@ -435,7 +432,7 @@ pre {
|
||||
list-style-type: none;
|
||||
padding: 0;
|
||||
}
|
||||
|
||||
*/
|
||||
body {
|
||||
color: rgb(0, 255, 255); /* Valeur par défaut */
|
||||
font-family: Arial, sans-serif;
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user