mirror of
https://github.com/AudebertAdrien/ft_transcendence.git
synced 2026-11-10 01:07:06 +01:00
starting the tournament code
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@@ -28,6 +28,7 @@ document.addEventListener('DOMContentLoaded', () => {
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const loginButton2 = document.getElementById('login2');
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const gameContainer = document.getElementById('game1');
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const tournamentContainer = document.getElementById('tournament-bracket');
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const menuButton = document.querySelector('.burger-menu');
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const dropdownMenu = document.getElementById('dropdown-menu');
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@@ -351,7 +352,12 @@ document.addEventListener('DOMContentLoaded', () => {
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}
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function startTournament() {
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console.log("For now, do nothing, hurry up and work Senor chaku !!!!")
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tournamentContainer.style.display = 'flex';
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logo.style.display = 'none';
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pongElements.style.display = 'none';
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//menuButton.style.display = 'none';
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formBlock.style.display = 'none';
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startWebSocketConnection(token, 42);
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}
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function startWebSocketConnection(token, players) {
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@@ -360,11 +366,14 @@ document.addEventListener('DOMContentLoaded', () => {
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socket.onopen = function (event) {
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console.log('WebSocket connection established');
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if (players === 1) {
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console.log("Sending token for 1 player game");
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console.log("Sending token for a quick match game");
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socket.send(JSON.stringify({ type: 'authenticate', token: token }));
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} else {
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console.log("Sending tokens for 2 player game");
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} else if (players === 2) {
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console.log("Sending tokens for a local game");
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socket.send(JSON.stringify({ type: 'authenticate2', token_1: token, token_2: token2 }));
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} else {
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console.log("Sending token for a tournament game")
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socket.send(JSON.stringify({ type: 'authenticate3', token: token }));
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}
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};
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@@ -376,7 +385,7 @@ document.addEventListener('DOMContentLoaded', () => {
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console.log('Entered the WAITING ROOM');
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} else if (data.type === 'game_start') {
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console.log('Game started:', data.game_id, '(', data.player1, 'vs', data.player2, ')');
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startGame(data.game_id, data.player1, data.player2);
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document.addEventListener('keydown', handleKeyDown);
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} else if (data.type === 'game_state_update') {
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updateGameState(data.game_state);
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} else if (data.type === 'player_disconnected') {
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@@ -385,6 +394,8 @@ document.addEventListener('DOMContentLoaded', () => {
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console.log("Game ended:", data.game_id);
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} else if (data.type === 'error') {
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console.error(data.message);
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} else if (data.type === 'update_waiting_room') {
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document.getElementById('tournament-bracket').innerHTML = data.html;
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} else {
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console.log('Message from server:', data.type, data.message);
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}
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@@ -399,14 +410,6 @@ document.addEventListener('DOMContentLoaded', () => {
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};
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}
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function startGame(gameCode, player1_name, player2_name) {
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document.getElementById('gameCode').textContent = `Game Code: ${gameCode}`;
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document.getElementById('player1-name').textContent = `${player1_name}`;
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document.getElementById('player2-name').textContent = `${player2_name}`;
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document.addEventListener('keydown', handleKeyDown);
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}
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function handleKeyDown(event) {
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if (event.key === 'ArrowUp' || event.key === 'ArrowDown' || event.key === 'w' || event.key === 's') {
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//console.log('Key press: ', event.key);
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@@ -427,24 +430,21 @@ document.addEventListener('DOMContentLoaded', () => {
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}
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function renderGame() {
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const player1Pad = document.getElementById('player1-pad');
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player1Pad.style.top = `${gameState.player1_position}px`;
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document.getElementById('player1-name').textContent = `${gameState.player1_name}`;
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document.getElementById('player2-name').textContent = `${gameState.player2_name}`;
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const player2Pad = document.getElementById('player2-pad');
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player2Pad.style.top = `${gameState.player2_position}px`;
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document.getElementById('player1-pad').style.top = `${gameState.player1_position}px`;
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document.getElementById('player2-pad').style.top = `${gameState.player2_position}px`;
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const ball = document.getElementById('ball');
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ball.style.left = `${gameState.ball_position.x}px`;
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ball.style.top = `${gameState.ball_position.y}px`;
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document.getElementById('ball').style.left = `${gameState.ball_position.x}px`;
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document.getElementById('ball').style.top = `${gameState.ball_position.y}px`;
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const player1Score = document.getElementById('player1-score');
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player1Score.textContent = gameState.player1_score;
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document.getElementById('player1-score').textContent = gameState.player1_score;
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document.getElementById('player2-score').textContent = gameState.player2_score;
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const player2Score = document.getElementById('player2-score');
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player2Score.textContent = gameState.player2_score;
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document.getElementById('game-text').textContent = gameState.game_text;
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}
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////////////////////////////// BEG BURGER BUTTON ////////////////////////////////
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menuButton.addEventListener('click', toggleMenu);
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@@ -111,8 +111,9 @@
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</div>
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</div>
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<div id="tournament-bracket" style="display: none;"></div>
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<div id="game1" style="display: none;">
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<div id="gameCode" class="game-code">Game Code : </div>
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<div id="player1-name" class="name">Player 1</div>
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<div id="player2-name" class="name">Player 2</div>
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<div id="game2">
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@@ -121,6 +122,7 @@
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<div id="player1-pad" class="pad"></div>
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<div id="player2-pad" class="pad"></div>
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<div id="ball"></div>
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<div id="game-text" class="gameText"></div>
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</div>
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</div>
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@@ -59,20 +59,10 @@ button:hover {
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align-items: center;
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}
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.game-code {
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font-size: 24px;
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position: absolute;
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top: 10px;
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}
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#gameCode {
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left: 10px;
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}
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.name {
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font-size: 24px;
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position: absolute;
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top: 30px;
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top: 20px;
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}
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#player1-name {
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@@ -144,6 +134,13 @@ button:hover {
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position: absolute;
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}
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#game-text {
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font-size: 64px;
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color: #00ffff;
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position: absolute;
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top: 150px;
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}
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.logo {
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position: absolute;
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top: 20px;
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