mirror of
https://github.com/AudebertAdrien/ft_transcendence.git
synced 2026-11-09 18:17:07 +01:00
merge with chaku and adrien v1
This commit is contained in:
@@ -40,7 +40,7 @@ class MatchMaker:
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await asyncio.sleep(1)
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self.timer += 1
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# Waiting for more than 30s -> BOT game
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if self.timer >= 30 and self.waiting_players:
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if self.timer >= 15 and self.waiting_players:
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player1 = self.waiting_players.pop(0)
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print(f"*** MATCH FOUND: {player1.user.username} vs BOT")
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self.botgame = True
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@@ -1,51 +0,0 @@
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>Matches List</title>
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</head>
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<body>
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<h1>Matches List</h1>
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<table border="1">
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<thead>
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<tr>
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<th>ID</th>
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<th>Player 1</th>
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<th>Player 2</th>
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<th>Score Player 1</th>
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<th>Score Player 2</th>
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<th>Winner</th>
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<th>Ball Touches Player 1</th>
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<th>Ball Touches Player 2</th>
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<th>Duration</th>
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<th>Date</th>
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<th>Is Tournament</th>
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<th>Tournament</th>
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</tr>
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</thead>
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<tbody>
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{% for match in matches %}
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<tr>
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<td>{{ match.id }}</td>
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<td>{{ match.player1.name }}</td>
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<td>{{ match.player2.name }}</td>
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<td>{{ match.score_player1 }}</td>
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<td>{{ match.score_player2 }}</td>
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<td>{{ match.winner.name }}</td>
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<td>{{ match.nbr_ball_touch_p1 }}</td>
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<td>{{ match.nbr_ball_touch_p2 }}</td>
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<td>{{ match.duration }}</td>
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<td>{{ match.date }}</td>
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<td>{{ match.is_tournoi }}</td>
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<td>{{ match.tournoi.name }}</td>
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</tr>
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{% empty %}
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<tr>
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<td colspan="12">No matches found.</td>
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</tr>
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{% endfor %}
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</tbody>
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</table>
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</body>
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</html>
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@@ -1,53 +0,0 @@
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>Players List</title>
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</head>
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<body>
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<h1>Players List</h1>
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<table border="1">
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<thead>
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<tr>
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<th>ID</th>
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<th>Name</th>
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<th>Total Matches</th>
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<th>Total Wins</th>
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<th>Win Percentage</th>
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<th>Average Match Score</th>
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<th>Average Opponent Score</th>
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<th>Best Score</th>
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<th>Average Ball Touches</th>
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<th>Total Duration</th>
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<th>Average Duration</th>
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<th>Participated Tournaments</th>
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<th>Won Tournaments</th>
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</tr>
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</thead>
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<tbody>
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{% for player in players %}
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<tr>
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<td>{{ player.id }}</td>
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<td>{{ player.name }}</td>
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<td>{{ player.total_match }}</td>
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<td>{{ player.total_win }}</td>
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<td>{{ player.p_win }}</td>
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<td>{{ player.m_score_match }}</td>
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<td>{{ player.m_score_adv_match }}</td>
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<td>{{ player.best_score }}</td>
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<td>{{ player.m_nbr_ball_touch }}</td>
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<td>{{ player.total_duration }}</td>
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<td>{{ player.m_duration }}</td>
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<td>{{ player.num_participated_tournaments }}</td>
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<td>{{ player.num_won_tournaments }}</td>
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</tr>
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{% empty %}
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<tr>
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<td colspan="13">No players found.</td>
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</tr>
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{% endfor %}
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</tbody>
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</table>
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</body>
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</html>
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@@ -1,37 +0,0 @@
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>Tournaments List</title>
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</head>
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<body>
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<h1>Tournaments List</h1>
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<table border="1">
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<thead>
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<tr>
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<th>ID</th>
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<th>Name</th>
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<th>Number of Players</th>
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<th>Date</th>
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<th>Winner</th>
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</tr>
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</thead>
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<tbody>
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{% for tournoi in tournois %}
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<tr>
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<td>{{ tournoi.id }}</td>
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<td>{{ tournoi.name }}</td>
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<td>{{ tournoi.nbr_player }}</td>
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<td>{{ tournoi.date }}</td>
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<td>{{ tournoi.winner.name }}</td>
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</tr>
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{% empty %}
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<tr>
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<td colspan="5">No tournaments found.</td>
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</tr>
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{% endfor %}
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</tbody>
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</table>
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</body>
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</html>
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@@ -2,7 +2,6 @@
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from django.urls import path, include
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from . import views
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from .views import player_list, tournoi_list, match_list
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from rest_framework.routers import DefaultRouter
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from .views import match_list_json, player_list_json, tournoi_list_json
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@@ -13,9 +12,6 @@ urlpatterns = [
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path('register_user/', views.register_user, name='register_user'),
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path('authenticate_user/', views.authenticate_user, name='authenticate_user'),
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path('web3/', views.read_data, name='read_data'),
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path('players/', player_list, name='player_list'),
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path('matches/', match_list, name='match_list'),
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path('tournois/', tournoi_list, name='tournoi_list'),
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path('api/match_list/', match_list_json, name='match_list_json'),
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path('api/player_list/', player_list_json, name='player_list_json'),
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path('api/tournoi_list/', tournoi_list_json, name='tournoi_list_json')
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@@ -4,35 +4,17 @@ from django.shortcuts import get_object_or_404
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from django.db.models import Max, Sum, F
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from datetime import timedelta
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from channels.db import database_sync_to_async
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#from asgiref.sync import database_sync_to_async
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async def endfortheouche(p1, p2, s_p1, s_p2, bt_p1, bt_2, dur, is_tournoi, name_tournament):
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try:
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print("here endfortheouche §!!!")
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# Vérification de l'existence des joueurs et création si nécessaire
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player_1 = await get_or_create_player(p1)
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player_2 = await get_or_create_player(p2)
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print("ok")
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# Handle Player 1
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exists = await database_sync_to_async(Player.objects.filter(name=p1).exists)()
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if exists:
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print(f"Player {p1} exists.")
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else:
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print(f"Player {p1} does not exist.")
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player_1 = await get_name(p1)
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print(f"Player 1 retrieval result: {player_1}")
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if player_1 is None:
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print("############# CREATING PLAYER")
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player_1 = await create_player(p1)
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else:
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print("############# PLAYER FOUND")
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# Handle Player 2
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player_2 = await get_name(p2)
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print(f"Player 2 retrieval result: {player_2}")
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if player_2 is None:
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print("############# CREATING PLAYER")
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player_2 = await create_player(p2)
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else:
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print("############# PLAYER FOUND")
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print("############# BEFORE MATCH")
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await create_match(player_1, player_2, s_p1, s_p2, bt_p1, bt_2, dur, is_tournoi, name_tournament)
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print("############# AFTER DONE")
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@@ -45,13 +27,34 @@ async def endfortheouche(p1, p2, s_p1, s_p2, bt_p1, bt_2, dur, is_tournoi, name_
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print(f"Error in endfortheouche: {e}")
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@database_sync_to_async
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def get_name(p):
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print(f"in get_name({p})..")
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try:
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return Player.objects.get(name=p)
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except Player.DoesNotExist:
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print("get_name() exception")
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return None
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def get_player_by_name(name):
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print(f"Checking if player '{name}' exists")
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exists = Player.objects.filter(name=name).exists()
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print(f"Player exists: {exists}")
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return exists
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@database_sync_to_async
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def get_player(name):
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return Player.objects.get(name=name)
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async def get_or_create_player(name):
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print("here !!")
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print(f"Checking existence for player: {name}")
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player_exists = await get_player_by_name(name)
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print(f"END search in database!! (Player exists: {player_exists})")
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if not player_exists:
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print("Player does not exist, creating player...")
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player = await create_player(name)
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print(f"Player created: {player}")
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return player
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else:
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print("Player exists, fetching player...")
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player = await get_player(name)
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print(f"Player fetched: {player}")
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return player
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@database_sync_to_async
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def create_player(
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@@ -69,8 +72,6 @@ def create_player(
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num_won_tournaments=0
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):
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print("create player !!!")
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""" if database_sync_to_async(Player.objects.filter(name=name).exists)():
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raise ValueError(f"A player with the name '{name}' already exists.") """
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player = Player(
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name=name,
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@@ -150,9 +151,9 @@ def update_player_statistics(player_name):
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return
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won_matches = Match.objects.filter(winner=player)
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""" part_tourn_as_p1 = Tournoi.objects.filter(matches__is_tournoi=True, matches__matches_as_player1=player)
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part_tourn_as_p2 = Tournoi.objects.filter(matches__is_tournoi=True, matches__matches_as_player2=player)
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won_tourn = Tournoi.objects.filter(winner=player) """
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#part_tourn_as_p1 = Tournoi.objects.filter(matches__is_tournoi=True, matches__matches_as_player1=player)
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#part_tourn_as_p2 = Tournoi.objects.filter(matches__is_tournoi=True, matches__matches_as_player2=player)
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#won_tourn = Tournoi.objects.filter(winner=player)
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total_score = matches_as_player1.aggregate(Sum('score_player1'))['score_player1__sum'] or 0
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total_score += matches_as_player2.aggregate(Sum('score_player2'))['score_player2__sum'] or 0
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@@ -174,10 +175,10 @@ def update_player_statistics(player_name):
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total_duration += matches_as_player2.aggregate(Sum('duration'))['duration__sum'] or 0
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m_duration = total_duration / total_match
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""" total_tourn_p = part_tourn_as_p1.count() + part_tourn_as_p2.count()
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total_win_tourn = won_tourn.count()
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p_win_tourn = (total_win_tourn / total_tourn_p) * 100 if total_tourn_p else 0
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"""
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#total_tourn_p = part_tourn_as_p1.count() + part_tourn_as_p2.count()
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#total_win_tourn = won_tourn.count()
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#p_win_tourn = (total_win_tourn / total_tourn_p) * 100 if total_tourn_p else 0
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best_score_as_player1 = matches_as_player1.aggregate(Max('score_player1'))['score_player1__max'] or 0
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best_score_as_player2 = matches_as_player2.aggregate(Max('score_player2'))['score_player2__max'] or 0
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best_score = max(best_score_as_player1, best_score_as_player2)
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@@ -192,8 +193,8 @@ def update_player_statistics(player_name):
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player.m_nbr_ball_touch = m_nbr_ball_touch
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player.total_duration = total_duration
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player.m_duration = m_duration
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""" player.num_participated_tournaments = total_tourn_p
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player.num_won_tournaments = total_win_tourn """
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# player.num_participated_tournaments = total_tourn_p
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#player.num_won_tournaments = total_win_tourn
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player.save()
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print("CHAKU IS THE BEST")
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@@ -205,4 +206,100 @@ def get_player_p_win(player_name):
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return player.p_win
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######## try synchrone version ########
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""" def endfortheouche_sync(p1, p2, s_p1, s_p2, bt_p1, bt_2, dur, is_tournoi, name_tournament):
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try:
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print("here endfortheouche §!!!")
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player_1 = get_or_create_player_sync(p1)
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player_2 = get_or_create_player_sync(p2)
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print("ok")
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print("############# BEFORE MATCH")
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create_match_sync(player_1, player_2, s_p1, s_p2, bt_p1, bt_2, dur, is_tournoi, name_tournament)
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print("############# AFTER DONE")
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#update_player_statistics_sync(p1)
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print("############# END STAT P1")
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#update_player_statistics_sync(p2)
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except Exception as e:
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print(f"Error in endfortheouche: {e}")
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def get_player_sync(name):
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print(f"Getting player '{name}'")
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return Player.objects.get(name=name)
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def get_or_create_player_sync(name):
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print("here !!")
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player_exists = Player.objects.filter(name=name).exists()
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print("search in database!!")
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if not player_exists:
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print(f"Player '{name}' does not exist, creating new player.")
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return create_player_sync(name)
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else:
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print(f"Player '{name}' exists.")
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return get_player_sync(name)
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def create_player(
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name,
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total_match=0,
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total_win=0,
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p_win= None,
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m_score_match= None,
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m_score_adv_match= None,
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best_score=0,
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m_nbr_ball_touch= None,
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total_duration= None,
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m_duration= None,
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num_participated_tournaments=0,
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num_won_tournaments=0
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):
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print("create player !!!")
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player = Player(
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name=name,
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total_match=total_match,
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total_win=total_win,
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p_win=p_win,
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m_score_match=m_score_match,
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m_score_adv_match=m_score_adv_match,
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best_score=best_score,
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m_nbr_ball_touch=m_nbr_ball_touch,
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total_duration=total_duration,
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m_duration=m_duration,
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num_participated_tournaments=num_participated_tournaments,
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num_won_tournaments=num_won_tournaments
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)
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player.save()
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return player
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def create_match(player1, player2, score_player1, score_player2, nbr_ball_touch_p1, nbr_ball_touch_p2, duration, is_tournoi, tournoi):
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match = Match(
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player1=player1,
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player2=player2,
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score_player1=score_player1,
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score_player2=score_player2,
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nbr_ball_touch_p1=nbr_ball_touch_p1,
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nbr_ball_touch_p2=nbr_ball_touch_p2,
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duration=duration,
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is_tournoi=is_tournoi,
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tournoi=tournoi
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)
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if score_player1 > score_player2:
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match.winner = match.player1
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elif score_player2 > score_player1:
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match.winner = match.player2
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else:
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match.winner = None
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match.save()
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return match """
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@@ -72,18 +72,6 @@ def get_or_create_token(user):
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####################### THEOUCHE PART ############################
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def player_list(request):
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players = Player.objects.all()
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return render(request, 'pong/player_list.html', {'players': players})
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def match_list(request):
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matches = Match.objects.select_related('player1', 'player2', 'winner', 'tournoi').all()
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return render(request, 'pong/match_list.html', {'matches': matches})
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def tournoi_list(request):
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tournois = Tournoi.objects.select_related('winner').all()
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return render(request, 'pong/tournoi_list.html', {'tournois': tournois})
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from django.http import JsonResponse
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def match_list_json(request):
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Reference in New Issue
Block a user