/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* Client.cpp :+: :+: :+: */ /* +:+ +:+ +:+ */ /* By: fgras-ca +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2024/05/15 12:17:42 by fgras-ca #+# #+# */ /* Updated: 2024/06/12 12:51:56 by fgras-ca ### ########.fr */ /* */ /* ************************************************************************** */ #include "Client.hpp" Client::Client(int fd, const std::string &nickname, const std::string &user, const std::string &host, const std::string &password, const std::string &realname) : _fd(fd), _nickname(nickname), _user(user), _host(host), _password(password), _realname(realname), _authenticated(false), _operator(false), _away(false) { std::memset(buffer, 0, sizeof(buffer)); std::memset(buffer2, 0, sizeof(buffer2)); } Client::~Client() {} int Client::getFd() const { return _fd; } const std::string &Client::getNickname() const { return _nickname; } void Client::setNickname(const std::string &nickname) { _nickname = nickname; } const std::string &Client::getUser() const { return _user; } void Client::setUser(const std::string &user) { _user = user; } const std::string &Client::getHost() const { return _host; } void Client::setHost(const std::string &host) { _host = host; } const std::string &Client::getPassword() const { return _password; } void Client::setPassword(const std::string &password) { _password = password; } const std::string &Client::getRealName() const { return _realname; } void Client::setRealName(const std::string &realname) { _realname = realname; } bool Client::isAuthenticated() const { return _authenticated; } void Client::authenticate() { _authenticated = true; } bool Client::isOperator() const { return _operator; } void Client::setOperator(bool isOperator) { _operator = isOperator; } bool Client::isAway() const { return _away; } const std::string &Client::getAwayMessage() const { return _awayMessage; } void Client::setAwayMessage(const std::string &message) { _awayMessage = message; } void Client::setAway(bool away) { _away = away; } std::string Client::getKey() const { return _key; } void Client::setkey(const std::string &key) { _key = key; } void Client::joinChannel(const std::string &channel) { _channels.insert(channel); } void Client::leaveChannel(const std::string &channel) { _channels.erase(channel); } const std::set &Client::getChannels() const { return _channels; }