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https://github.com/Ladebeze66/ft_irc.git
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52
ft_irc/.vscode/settings.json
vendored
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52
ft_irc/.vscode/settings.json
vendored
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@ -0,0 +1,52 @@
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{
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"files.associations": {
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"array": "cpp",
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"atomic": "cpp",
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"bit": "cpp",
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"*.tcc": "cpp",
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"cctype": "cpp",
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"clocale": "cpp",
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"cmath": "cpp",
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"compare": "cpp",
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"concepts": "cpp",
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"cstdarg": "cpp",
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"cstddef": "cpp",
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"cstdint": "cpp",
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"cstdio": "cpp",
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"cstdlib": "cpp",
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"cstring": "cpp",
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"ctime": "cpp",
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"cwchar": "cpp",
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"cwctype": "cpp",
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"deque": "cpp",
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"map": "cpp",
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"string": "cpp",
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"unordered_map": "cpp",
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"vector": "cpp",
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"exception": "cpp",
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"algorithm": "cpp",
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"functional": "cpp",
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"iterator": "cpp",
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"memory": "cpp",
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"memory_resource": "cpp",
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"numeric": "cpp",
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"random": "cpp",
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"string_view": "cpp",
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"system_error": "cpp",
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"tuple": "cpp",
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"type_traits": "cpp",
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"utility": "cpp",
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"initializer_list": "cpp",
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"iosfwd": "cpp",
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"iostream": "cpp",
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"istream": "cpp",
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"limits": "cpp",
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"new": "cpp",
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"numbers": "cpp",
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"ostream": "cpp",
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"sstream": "cpp",
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"stdexcept": "cpp",
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"streambuf": "cpp",
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"typeinfo": "cpp"
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}
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}
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@ -6,7 +6,7 @@
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/* By: fgras-ca <fgras-ca@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/05/09 14:07:00 by fgras-ca #+# #+# */
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/* Updated: 2024/05/09 14:33:20 by fgras-ca ### ########.fr */
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/* Updated: 2024/05/10 14:10:35 by fgras-ca ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -17,6 +17,7 @@
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#include <sys/socket.h>
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#include <unistd.h>
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#include <cstring>
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#include <iostream>
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class Client {
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public:
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@ -25,12 +26,16 @@ public:
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void sendMessage(const std::string& message);
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std::string receiveMessage();
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void setNickname(const std::string& newNickname); // Ajout de la méthode setNickname
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void setNickname(const std::string& newNickname);
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std::string getNickname() const; // Ajout de la méthode getNickname
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int getSocket() const;
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private:
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int socket;
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std::string nickname;
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std::string nickname; // Assurez-vous que cette donnée membre est accessible via getNickname
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std::string username;
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};
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#endif
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@ -6,7 +6,7 @@
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/* By: fgras-ca <fgras-ca@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/05/09 14:01:12 by fgras-ca #+# #+# */
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/* Updated: 2024/05/09 14:39:02 by fgras-ca ### ########.fr */
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/* Updated: 2024/05/10 14:10:44 by fgras-ca ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -15,8 +15,6 @@
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#include <string>
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#include <vector>
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#include "Client.hpp"
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#include "CommandHandler.hpp"
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <unistd.h>
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@ -24,7 +22,21 @@
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#include <iostream>
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#include <stdexcept>
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#include <cerrno>
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#include <pthread.h>
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#include "Client.hpp" // Assurez-vous que Client est inclus avant Server
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#include "CommandHandler.hpp"
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class Server; // Déclaration anticipée de Server si nécessaire
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// Structure pour passer des données aux threads
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struct ClientContext {
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Client* client;
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Server* server;
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CommandHandler* cmdHandler;
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ClientContext(Client* c, Server* s, CommandHandler* ch) : client(c), server(s), cmdHandler(ch) {}
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};
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class Server {
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public:
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Server(int port, const std::string& password);
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@ -37,9 +49,11 @@ private:
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int port; // Port number to bind the server
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std::string password; // Server password for client connections
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bool running; // Server running status
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std::vector<Client*> clients; // List of connected clients
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std::vector<pthread_t> threads; // List of threads for client management
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void manageClient(Client* client, CommandHandler& cmdHandler);
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static void *manageClient(void *clientContext); // Static to be compatible with pthread
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};
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#endif // SERVER_HPP
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BIN
ft_irc/ircserv
BIN
ft_irc/ircserv
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/* By: fgras-ca <fgras-ca@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/05/09 14:07:27 by fgras-ca #+# #+# */
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/* Updated: 2024/05/09 14:33:11 by fgras-ca ### ########.fr */
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/* Updated: 2024/05/10 13:33:20 by fgras-ca ### ########.fr */
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/* */
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/* ************************************************************************** */
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#include "Client.hpp"
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#include <cstring>
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#include <sys/socket.h>
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Client::Client(int socket, const std::string& nickname, const std::string& username)
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: socket(socket), nickname(nickname), username(username) {}
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@ -20,19 +22,38 @@ Client::~Client() {
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}
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void Client::sendMessage(const std::string& message) {
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std::cout << "Sending message: " << message << std::endl;
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send(socket, message.c_str(), message.size(), 0);
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}
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std::string Client::receiveMessage() {
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char buffer[1024];
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std::memset(buffer, 0, sizeof(buffer));
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int len = recv(socket, buffer, sizeof(buffer), 0);
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int len = recv(socket, buffer, sizeof(buffer) - 1, 0);
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if (len > 0) {
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return std::string(buffer, len);
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buffer[len] = '\0'; // Ensure null termination
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std::string received(buffer);
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// Erase newline and carriage return characters
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size_t pos;
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while ((pos = received.find_first_of("\r\n")) != std::string::npos) {
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received.erase(pos, 1);
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}
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std::cout << "Received message: [" << received << "]" << std::endl;
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return received;
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}
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return "";
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}
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void Client::setNickname(const std::string& newNickname) {
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nickname = newNickname;
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}
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std::string Client::getNickname() const {
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return nickname;
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}
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int Client::getSocket() const {
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return socket;
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}
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@ -6,7 +6,7 @@
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/* By: fgras-ca <fgras-ca@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/05/09 14:19:15 by fgras-ca #+# #+# */
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/* Updated: 2024/05/09 14:33:32 by fgras-ca ### ########.fr */
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/* Updated: 2024/05/10 12:33:00 by fgras-ca ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -62,9 +62,11 @@ void CommandHandler::handleNick(const std::string& command, Client* client) {
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std::vector<std::string> tokens = split(command, ' ');
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if (tokens.size() > 1) {
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client->setNickname(tokens[1]);
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std::cout << "Nickname set to: " << tokens[1] << std::endl; // Afficher et enregistrer l'action
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}
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}
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void CommandHandler::handlePrivmsg(const std::string& command, Client* client) {
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std::vector<std::string> tokens = split(command, ' ');
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if (tokens.size() > 2) {
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@ -6,90 +6,115 @@
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/* By: fgras-ca <fgras-ca@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/05/09 14:01:34 by fgras-ca #+# #+# */
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/* Updated: 2024/05/09 14:48:31 by fgras-ca ### ########.fr */
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/* Updated: 2024/05/10 14:13:02 by fgras-ca ### ########.fr */
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/* */
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/* ************************************************************************** */
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// Server.cpp
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#include "Server.hpp"
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Server::Server(int port, const std::string& password) : port(port), password(password), running(false) {}
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Server::~Server() {
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// Nettoyage des ressources si nécessaire
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close(listener); // Assurez-vous de fermer le socket d'écoute
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// Nettoyage des clients dynamiquement alloués, si vous ne l'avez pas déjà fait
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for (std::vector<Client*>::iterator it = clients.begin(); it != clients.end(); ++it) {
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delete *it;
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for (size_t i = 0; i < threads.size(); ++i) {
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if (threads[i]) pthread_join(threads[i], NULL);
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}
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close(listener);
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}
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bool Server::initialize() {
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struct sockaddr_in server_addr;
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// Création du socket
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listener = socket(AF_INET, SOCK_STREAM, 0);
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if (listener == -1) {
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std::cerr << "Error creating socket: " << strerror(errno) << std::endl;
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return false;
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}
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// Préparation de l'adresse du serveur
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memset(&server_addr, 0, sizeof(server_addr));
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server_addr.sin_family = AF_INET;
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server_addr.sin_addr.s_addr = INADDR_ANY;
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server_addr.sin_port = htons(port);
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// Liaison du socket
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if (bind(listener, (struct sockaddr *)&server_addr, sizeof(server_addr)) == -1) {
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std::cerr << "Error binding socket: " << strerror(errno) << std::endl;
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close(listener);
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return false;
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}
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// Mise en écoute du socket
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if (listen(listener, 10) == -1) { // backlog set to 10
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if (listen(listener, 10) == -1) {
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std::cerr << "Error listening: " << strerror(errno) << std::endl;
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close(listener);
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return false;
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}
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std::cout << "Server initialized and listening on port " << port << std::endl;
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running = true;
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return true;
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}
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void Server::run() {
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running = true;
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struct sockaddr_in client_addr;
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socklen_t client_len = sizeof(client_addr);
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CommandHandler cmdHandler;
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if (!running) {
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std::cerr << "Server not initialized or already running." << std::endl;
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return;
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}
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CommandHandler cmdHandler;
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while (running) {
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struct sockaddr_in client_addr;
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socklen_t client_len = sizeof(client_addr);
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int client_sock = accept(listener, (struct sockaddr *)&client_addr, &client_len);
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if (client_sock == -1) {
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std::cerr << "Error accepting connection: " << strerror(errno) << std::endl;
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continue;
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}
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std::cout << "Client connected: " << client_sock << std::endl;
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try {
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// Créez un nouvel objet Client avec des valeurs par défaut pour nickname et username
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Client* newClient = new Client(client_sock, "DefaultNickname", "DefaultUsername");
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std::string welcomeMsg = "Welcome to the IRC Server!\n";
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newClient->sendMessage(welcomeMsg);
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manageClient(newClient, cmdHandler);
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} catch (const std::exception& e) {
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std::cerr << "Exception handling client: " << e.what() << std::endl;
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close(client_sock);
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}
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Client* newClient = new Client(client_sock, "DefaultNickname", "DefaultUsername");
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ClientContext* context = new ClientContext(newClient, this, &cmdHandler);
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pthread_t thread;
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pthread_create(&thread, NULL, &Server::manageClient, context);
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pthread_detach(thread);
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threads.push_back(thread);
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}
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}
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void Server::manageClient(Client* client, CommandHandler& cmdHandler) {
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// Boucle pour recevoir les commandes du client
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while (running) {
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std::string command = client->receiveMessage();
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if (command.empty()) break; // Client disconnected
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cmdHandler.handleCommand(command, client);
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void* Server::manageClient(void *clientContext) {
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ClientContext* ctx = static_cast<ClientContext*>(clientContext);
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Client* client = ctx->client;
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Server* server = ctx->server;
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client->sendMessage("Welcome to the IRC Server!\n");
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client->sendMessage("Password required:\n");
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std::string passwordInput = client->receiveMessage();
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std::cout << "Received password: [" << passwordInput << "]" << std::endl;
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if (passwordInput != server->password) {
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client->sendMessage("Incorrect password.\n");
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std::cout << "Password mismatch." << std::endl;
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close(client->getSocket());
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delete client;
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delete ctx;
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return NULL;
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}
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delete client; // Cleanup when client disconnects
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client->sendMessage("Password correct.\n");
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std::string command;
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while ((command = client->receiveMessage()) != "") {
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ctx->cmdHandler->handleCommand(command, client);
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if (command == "QUIT") break;
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}
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close(client->getSocket());
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delete client;
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delete ctx;
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return NULL;
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}
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@ -317,3 +317,5 @@ Scalabilité : Pensez à la scalabilité de votre serveur avec ces nouvelles fon
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Conformité aux standards : Même pour les fonctionnalités bonus, tenez-vous aux standards IRC et aux bonnes pratiques de programmation pour garantir que votre serveur peut interagir correctement avec d'autres clients et serveurs IRC.
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Ces fonctionnalités bonus peuvent grandement enrichir l'expérience utilisateur sur votre serveur IRC, le rendant plus attractif et plus utile pour vos utilisateurs.
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Dans le cadre de notre projet nous utiliserons hexcat comme reference de client irc.
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