mirror of
https://github.com/Ladebeze66/cub3D.git
synced 2025-12-16 14:07:56 +01:00
161 lines
5.0 KiB
C
161 lines
5.0 KiB
C
/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* ft_find_map_start.c :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: fgras-ca <fgras-ca@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/01/15 20:04:23 by fgras-ca #+# #+# */
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/* Updated: 2024/01/15 22:38:37 by fgras-ca ### ########.fr */
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/* */
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/* ************************************************************************** */
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#include "../cub3d.h"
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bool parse_texture_line(const char *line, t_texture *textures)
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{
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char direction[3];
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char path[MAX_LINE_LENGTH];
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int i = 0;
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int j = 0;
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// Extraction de la direction (NO, SO, etc.)
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while (line[i] != ' ' && line[i] != '\0' && i < 2)
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{
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direction[i] = line[i];
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i++;
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}
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direction[i] = '\0';
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// Saut des espaces
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while (line[i] == ' ' && line[i] != '\0')
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i++;
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// Extraction du chemin
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while (line[i] != ' ' && line[i] != '\0' && j < MAX_LINE_LENGTH - 1)
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{
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path[j] = line[i];
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i++;
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j++;
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}
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path[j] = '\0';
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// Assignation à la structure
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if (strcmp(direction, "NO") == 0)
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textures->north = strdup(path);
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else if (strcmp(direction, "SO") == 0)
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textures->south = strdup(path);
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else if (strcmp(direction, "WE") == 0)
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textures->west = strdup(path);
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else if (strcmp(direction, "EA") == 0)
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textures->east = strdup(path);
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return (true);
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}
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bool parse_color_line(const char *line, unsigned int *color)
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{
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int r = 0, g = 0, b = 0;
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int i = 0;
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// Extraction des composantes de couleur
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while (line[i] != ',' && line[i] != '\0')
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{
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r = r * 10 + (line[i] - '0');
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i++;
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}
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i++; // Passer la virgule
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while (line[i] != ',' && line[i] != '\0')
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{
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g = g * 10 + (line[i] - '0');
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i++;
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}
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i++; // Passer la virgule
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while (line[i] != ' ' && line[i] != '\0')
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{
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b = b * 10 + (line[i] - '0');
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i++;
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}
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*color = (r << 16) | (g << 8) | b;
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return (true);
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}
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bool load_cub_file(const char *filename, t_texture *textures, t_structure_map *map_info)
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{
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int fd;
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char line[MAX_LINE_LENGTH];
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char *map_buffer = NULL;
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int map_length = 0;
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int bytes_read;
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bool is_map_started = false;
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// Ouvrir le fichier
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fd = open(filename, O_RDONLY);
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if (fd < 0)
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{
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perror("Error opening file");
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return (false);
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}
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while ((bytes_read = read(fd, line, MAX_LINE_LENGTH - 1)) > 0)
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{
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line[bytes_read] = '\0'; // Assurer que la ligne est terminée par un caractère nul
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printf("Ligne lue : %s\n", line); // Log pour vérifier chaque ligne lue
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if (!is_map_started)
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{
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// Chercher si la ligne actuelle est le début de la carte
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if (line[0] == ' ' || line[0] == '1' || line[0] == '0')
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{
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is_map_started = true;
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}
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else
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{
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// Continuer à analyser les textures et couleurs
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if (line[0] == 'F' || line[0] == 'C')
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parse_color_line(line + 1, line[0] == 'F' ? &textures->floor_color : &textures->ceil_color);
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else
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parse_texture_line(line, textures);
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continue; // Passer au tour suivant de la boucle
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}
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}
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// Si la carte a commencé, ajouter la ligne à map_buffer
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if (is_map_started)
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{
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map_buffer = realloc(map_buffer, map_length + bytes_read + 1);
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if (!map_buffer)
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{
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perror("Error reallocating memory for map buffer");
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close(fd);
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return (false);
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}
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memcpy(map_buffer + map_length, line, bytes_read);
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map_length += bytes_read;
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map_buffer[map_length] = '\0'; // Assurer que la chaîne est terminée
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printf("Carte stockée :\n%s\n", map_buffer); // Log pour voir le contenu final de la carte
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printf("Longueur de la carte stockée : %d\n", map_length); // Log pour voir la longueur de la carte stockée
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}
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}
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close(fd);
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// Traiter la carte stockée en mémoire
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if (map_buffer)
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{
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printf("Calling parse_map with map content...\n");
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bool result = parse_map(map_buffer, map_length, map_info);
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printf("Result of parse_map: %s\n", result ? "Success" : "Failure");
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free(map_buffer); // Libérer la mémoire allouée pour map_buffer
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return result;
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}
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else
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{
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printf("No map data found in file.\n");
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return (false);
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}
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}
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