cub3D/test.c
2024-01-08 17:00:57 +01:00

71 lines
1.2 KiB
C

#include <stdio.h>
#include <stdlib.h>
#include "include/mlx.h"
struct s_
{
void *mlx;
void *win;
void *wall;
}s_;
void key(int key)
{
printf("_key_ %d\n", key);
if (key == 65307)
exit(0);
}
void next_frame()
{
}
int main(void)
{
int test;
int width;
int height;
int bits_per_pixel;
int size_line;
int endian;
s_.mlx = mlx_init();
s_.win = mlx_new_window(s_.mlx, 400, 200, "Test");
s_.wall = mlx_xpm_file_to_image(s_.mlx, "sprite/pedrop/frame_061_delay-0.03s.xpm", &width, &height);
if (!s_.wall)
printf("deded\n");
char *mlx_data_addr = mlx_get_data_addr(s_.wall, &bits_per_pixel, &size_line, &endian);
int pos = (10 * size_line + 10 * (bits_per_pixel / 8));
char *dst = mlx_data_addr + pos;
printf("-------%s-------\n",dst);
int i = -1;
while (++i < 4)
{
printf("%d hex__%x\n", i, dst[i]);
// printf("%d int__%d\n", i, dst[i]);
}
int color = 0x10ff99;
*(unsigned int *)dst = color;
printf("----%s----\n",dst);
i = -1;
while (++i < 4)
{
printf("%d hex__%x\n", i, dst[i]);
// printf("%d int__%d\n", i, dst[i]);
}
mlx_put_image_to_window(s_.mlx, s_.win, s_.wall, 0,0);
mlx_hook(s_.win, 2, 1L<<0, (void *)key, NULL);
mlx_loop_hook(s_.mlx, (void*)next_frame, NULL);
mlx_loop(s_.mlx);
return (0);
}