/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* ft_collision.c :+: :+: :+: */ /* +:+ +:+ +:+ */ /* By: fgras-ca +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2024/01/11 14:09:52 by fgras-ca #+# #+# */ /* Updated: 2024/01/11 20:35:31 by fgras-ca ### ########.fr */ /* */ /* ************************************************************************** */ #include "../cub3d.h" void calculate_future_position(t_position_params *params) { *(params->future_px) = params->px + params->pdx + params->collisionBuffer; *(params->future_py) = params->py + params->pdy + params->collisionBuffer; } int check_collision(t_structure_main *w, int future_px, int future_py) { int future_ipx; int future_ipy; future_ipx = future_px / w->s_map.mapS; future_ipy = future_py / w->s_map.mapS; return (w->s_map.map[future_ipy * w->s_map.mapX + future_ipx] == '0'); } void calculate_future_position_right_left(t_position_params *params) { double angle; int collision_px; int collision_py; angle = params->pa; if (params->direction == 'd') angle += M_PI_2; else angle -= M_PI_2; *(params->future_px) = params->px + (int)(cos(angle) * 5); *(params->future_py) = params->py + (int)(sin(angle) * 5); collision_px = *(params->future_px) + (int)(cos(params->pa) * params->collisionBuffer); collision_py = *(params->future_py) + (int)(sin(params->pa) * params->collisionBuffer); *(params->future_px) = collision_px; *(params->future_py) = collision_py; }