mirror of
https://github.com/Ladebeze66/cub3D.git
synced 2026-11-09 13:47:10 +01:00
manqueunefonctionnorme
This commit is contained in:
@@ -6,7 +6,7 @@
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/* By: fgras-ca <fgras-ca@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/01/14 20:19:01 by fgras-ca #+# #+# */
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/* Updated: 2024/01/25 18:36:59 by fgras-ca ### ########.fr */
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/* Updated: 2024/01/29 15:47:34 by fgras-ca ### ########.fr */
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/* */
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/* ************************************************************************** */
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@@ -21,7 +21,7 @@ void draw_map_line(t_structure_main *w, int y, int lineLength)
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x = 0;
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while (x < lineLength)
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{
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index = y * w->s_map.mapX + x;
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index = y * w->s_map.map_x + x;
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if (w->s_map.map[index] == '1')
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color = 0xFFFFFF;
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else if (w->s_map.map[index] == '0')
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@@ -48,12 +48,12 @@ void draw_map(t_structure_main *w)
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printf("Erreur: La carte n'a pas été chargée correctement.\n");
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return ;
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}
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while (y < w->s_map.mapY)
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while (y < w->s_map.map_y)
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{
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linelength = 0;
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while (linelength < w->s_map.mapX
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&& w->s_map.map[y * w->s_map.mapX + linelength]
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!= '\n' && w->s_map.map[y * w->s_map.mapX + linelength] != '\0')
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while (linelength < w->s_map.map_x
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&& w->s_map.map[y * w->s_map.map_x + linelength]
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!= '\n' && w->s_map.map[y * w->s_map.map_x + linelength] != '\0')
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{
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linelength++;
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}
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@@ -6,29 +6,34 @@
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/* By: fgras-ca <fgras-ca@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/01/14 20:09:23 by fgras-ca #+# #+# */
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/* Updated: 2024/01/23 18:38:11 by fgras-ca ### ########.fr */
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/* Updated: 2024/01/29 20:21:37 by fgras-ca ### ########.fr */
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/* */
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/* ************************************************************************** */
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#include "../cub3d.h"
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void init_player(t_structure_main *w) {
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w->s_player.px = w->s_map.player_x;
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w->s_player.py = w->s_map.player_y;
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// Remplacer le switch par des if
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if (w->s_map.player_direction == 'N') {
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w->s_player.pa = M_PI;
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} else if (w->s_map.player_direction == 'S') {
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w->s_player.pa = 0;
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} else if (w->s_map.player_direction == 'E') {
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w->s_player.pa = M_PI / 2;
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} else if (w->s_map.player_direction == 'W') {
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w->s_player.pa = 3 * M_PI / 2;
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}
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w->s_player.pdx = cos(w->s_player.pa) * 5;
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w->s_player.pdy = sin(w->s_player.pa) * 5;
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void init_player(t_structure_main *w)
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{
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w->s_player.px = w->s_map.player_x;
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w->s_player.py = w->s_map.player_y;
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if (w->s_map.player_direction == 'N')
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{
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w->s_player.pa = M_PI;
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}
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else if (w->s_map.player_direction == 'S')
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{
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w->s_player.pa = 0;
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}
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else if (w->s_map.player_direction == 'E')
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{
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w->s_player.pa = M_PI / 2;
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}
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else if (w->s_map.player_direction == 'W')
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{
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w->s_player.pa = 3 * M_PI / 2;
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}
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w->s_player.pdx = cos(w->s_player.pa) * 5;
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w->s_player.pdy = sin(w->s_player.pa) * 5;
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}
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void init_mlx_and_window(t_structure_main *w)
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@@ -6,7 +6,7 @@
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/* By: fgras-ca <fgras-ca@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/01/15 19:50:24 by fgras-ca #+# #+# */
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/* Updated: 2024/01/28 22:04:52 by fgras-ca ### ########.fr */
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/* Updated: 2024/01/29 20:23:13 by fgras-ca ### ########.fr */
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/* */
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/* ************************************************************************** */
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@@ -19,10 +19,10 @@ void rescale_sprite(t_structure_main *w, t_state *state)
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params.original_img = w->s_img.roomadslam[state->jkl];
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params.original_width = 112;
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params.original_height = 112;
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params.new_width = w->s_map.mapS;
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params.new_height = w->s_map.mapS;
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params.px = w->s_player.px - w->s_map.mapS / 2;
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params.py = w->s_player.py - w->s_map.mapS / 2;
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params.new_width = w->s_map.map_s;
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params.new_height = w->s_map.map_s;
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params.px = w->s_player.px - w->s_map.map_s / 2;
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params.py = w->s_player.py - w->s_map.map_s / 2;
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rescale_image(¶ms, w);
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}
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@@ -35,8 +35,6 @@ void refresh_window(t_structure_main *w, t_state *state)
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&(w->s_img.bpp), &(w->s_img.line_len), &(w->s_img.endian));
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draw_map(w);
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drawrays2d(w);
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update_sprite_frame(&w->sprite);
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draw_sprite(&w->sprite, w->s_win.mlx, w->s_win.win, w->s_win.width, w->s_win.height);
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mlx_put_image_to_window(w->s_win.mlx, w->s_win.win, w->s_img.buffer, 0, 0);
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rescale_sprite(w, state);
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}
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@@ -48,11 +46,11 @@ void handle_mouse_movement(t_structure_main *w)
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mlx_mouse_get_pos(w->s_win.mlx, w->s_win.win, &x, &y);
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if ((x > 0 && x < w->s_win.width) && (y > 0 && y < w->s_win.height))
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{
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if (x < w->s_win.width/2-40)
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deal_key(65361,w);
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else if (x > w->s_win.width/2+40)
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deal_key(65363,w);
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{
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if (x < w->s_win.width / 2 - 40)
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deal_key(65361, w);
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else if (x > w->s_win.width / 2 + 40)
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deal_key(65363, w);
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}
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}
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@@ -6,7 +6,7 @@
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/* By: fgras-ca <fgras-ca@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/01/14 19:15:53 by fgras-ca #+# #+# */
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/* Updated: 2024/01/28 21:57:21 by fgras-ca ### ########.fr */
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/* Updated: 2024/01/29 15:47:48 by fgras-ca ### ########.fr */
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/* */
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/* ************************************************************************** */
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@@ -76,12 +76,12 @@ void calculate_map_scale(t_structure_main *w)
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int maps_x;
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int maps_y;
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maps_x = w->s_win.width / (w->s_map.mapX * 4);
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maps_y = w->s_win.height / (w->s_map.mapY * 2);
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maps_x = w->s_win.width / (w->s_map.map_x * 4);
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maps_y = w->s_win.height / (w->s_map.map_y * 2);
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if (maps_x < maps_y)
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w->s_map.mapS = maps_x;
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w->s_map.map_s = maps_x;
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else
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w->s_map.mapS = maps_y;
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w->s_map.map_s = maps_y;
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}
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void init_windows(t_structure_main *w)
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@@ -93,7 +93,6 @@ void init_windows(t_structure_main *w)
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load_textures(w, &temp);
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init_buffer(w);
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load_wall_textures(w);
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load_sprite_frames(&w->sprite, w->s_win.mlx);
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printf("Window Dimensions: Width = %d, Height = %d\n",
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w->s_win.width, w->s_win.height);
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printf("Texture Dimensions: Width = %d, Height = %d\n",
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