This commit is contained in:
Ladebeze66
2024-01-16 18:01:58 +01:00
parent 5ad918c85c
commit 5ec8268935
32 changed files with 6769 additions and 2776 deletions

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@@ -6,155 +6,103 @@
/* By: fgras-ca <fgras-ca@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/01/15 20:04:23 by fgras-ca #+# #+# */
/* Updated: 2024/01/15 22:38:37 by fgras-ca ### ########.fr */
/* Updated: 2024/01/16 17:47:49 by fgras-ca ### ########.fr */
/* */
/* ************************************************************************** */
#include "../cub3d.h"
bool parse_texture_line(const char *line, t_texture *textures)
bool process_color_line(const char *line, t_texture *textures)
{
char direction[3];
char path[MAX_LINE_LENGTH];
int i = 0;
int j = 0;
// Extraction de la direction (NO, SO, etc.)
while (line[i] != ' ' && line[i] != '\0' && i < 2)
{
direction[i] = line[i];
i++;
}
direction[i] = '\0';
// Saut des espaces
while (line[i] == ' ' && line[i] != '\0')
i++;
// Extraction du chemin
while (line[i] != ' ' && line[i] != '\0' && j < MAX_LINE_LENGTH - 1)
{
path[j] = line[i];
i++;
j++;
}
path[j] = '\0';
// Assignation à la structure
if (strcmp(direction, "NO") == 0)
textures->north = strdup(path);
else if (strcmp(direction, "SO") == 0)
textures->south = strdup(path);
else if (strcmp(direction, "WE") == 0)
textures->west = strdup(path);
else if (strcmp(direction, "EA") == 0)
textures->east = strdup(path);
return (true);
if (line[0] == 'F')
parse_color_line(line + 1, &textures->floor_color);
else if (line[0] == 'C')
parse_color_line(line + 1, &textures->ceil_color);
else
return (false);
printf("Couleur reconnue et traitée: '%s'\n", line);
return (true);
}
bool parse_color_line(const char *line, unsigned int *color)
bool handle_colors(int fd, t_texture *textures)
{
int r = 0, g = 0, b = 0;
int i = 0;
char line[MAX_LINE_LENGTH];
int color_count;
char ch;
int i;
// Extraction des composantes de couleur
while (line[i] != ',' && line[i] != '\0')
{
r = r * 10 + (line[i] - '0');
i++;
}
i++; // Passer la virgule
while (line[i] != ',' && line[i] != '\0')
{
g = g * 10 + (line[i] - '0');
i++;
}
i++; // Passer la virgule
while (line[i] != ' ' && line[i] != '\0')
{
b = b * 10 + (line[i] - '0');
i++;
}
*color = (r << 16) | (g << 8) | b;
return (true);
color_count = 0;
i = 0;
while (color_count < 2 && read(fd, &ch, 1) > 0)
{
if (ch != '\n')
{
line[i++] = ch;
}
else
{
line[i] = '\0';
printf("Ligne lue pour les couleurs: '%s'\n", line);
if (process_color_line(line, textures))
color_count++;
i = 0;
}
}
return (color_count == 2);
}
bool load_cub_file(const char *filename, t_texture *textures, t_structure_map *map_info)
int open_file(const char *filename)
{
int fd;
char line[MAX_LINE_LENGTH];
char *map_buffer = NULL;
int map_length = 0;
int bytes_read;
bool is_map_started = false;
int fd;
// Ouvrir le fichier
fd = open(filename, O_RDONLY);
if (fd < 0)
{
perror("Error opening file");
return (false);
}
fd = open(filename, O_RDONLY);
if (fd < 0)
{
perror("Error opening file");
}
return (fd);
}
while ((bytes_read = read(fd, line, MAX_LINE_LENGTH - 1)) > 0)
{
line[bytes_read] = '\0'; // Assurer que la ligne est terminée par un caractère nul
printf("Ligne lue : %s\n", line); // Log pour vérifier chaque ligne lue
if (!is_map_started)
{
// Chercher si la ligne actuelle est le début de la carte
if (line[0] == ' ' || line[0] == '1' || line[0] == '0')
{
is_map_started = true;
}
else
{
// Continuer à analyser les textures et couleurs
if (line[0] == 'F' || line[0] == 'C')
parse_color_line(line + 1, line[0] == 'F' ? &textures->floor_color : &textures->ceil_color);
else
parse_texture_line(line, textures);
bool cleanup_and_close(int fd, char *map_buffer, bool result)
{
if (map_buffer)
{
free(map_buffer);
}
close(fd);
return (result);
}
continue; // Passer au tour suivant de la boucle
}
}
bool load_cub_file(const char *filename,
t_texture *textures, t_structure_map *map_info)
{
char *map_buffer;
int map_length;
bool result;
int fd;
// Si la carte a commencé, ajouter la ligne à map_buffer
if (is_map_started)
{
map_buffer = realloc(map_buffer, map_length + bytes_read + 1);
if (!map_buffer)
{
perror("Error reallocating memory for map buffer");
close(fd);
return (false);
}
memcpy(map_buffer + map_length, line, bytes_read);
map_length += bytes_read;
map_buffer[map_length] = '\0'; // Assurer que la chaîne est terminée
printf("Carte stockée :\n%s\n", map_buffer); // Log pour voir le contenu final de la carte
printf("Longueur de la carte stockée : %d\n", map_length); // Log pour voir la longueur de la carte stockée
}
}
close(fd);
// Traiter la carte stockée en mémoire
if (map_buffer)
{
printf("Calling parse_map with map content...\n");
bool result = parse_map(map_buffer, map_length, map_info);
printf("Result of parse_map: %s\n", result ? "Success" : "Failure");
free(map_buffer); // Libérer la mémoire allouée pour map_buffer
return result;
}
else
{
printf("No map data found in file.\n");
return (false);
}
map_buffer = NULL;
map_length = 0;
fd = open_file(filename);
if (fd < 0)
return (false);
if (!handle_textures(fd, textures) || !handle_colors(fd, textures))
return (cleanup_and_close(fd, map_buffer, false));
if (!handle_map(fd, &map_buffer, &map_length))
{
perror("Error reading map");
return (cleanup_and_close(fd, map_buffer, false));
}
if (map_buffer)
result = parse_map(map_buffer, map_length, map_info);
else
{
printf("No map data found in file.\n");
result = false;
}
printf("loadcubfile %s\n", textures->north);
printf("loadcubfile %s\n", textures->south);
printf("loadcubfile %s\n", textures->east);
printf("loadcubfile %s\n", textures->west);
return (cleanup_and_close(fd, map_buffer, result));
}

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@@ -6,7 +6,7 @@
/* By: fgras-ca <fgras-ca@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/01/11 14:43:46 by fgras-ca #+# #+# */
/* Updated: 2024/01/15 22:22:00 by fgras-ca ### ########.fr */
/* Updated: 2024/01/16 15:22:35 by fgras-ca ### ########.fr */
/* */
/* ************************************************************************** */
@@ -39,18 +39,6 @@ bool copy_map_data_and_check(t_map_params *params)
return (true);
}
bool read_and_verify_map(const char *filename, char **buffer, int *length)
{
*length = 0;
*buffer = read_map(filename, length);
if (!(*buffer))
{
printf("Failed to read the map file.\n");
return (false);
}
return (true);
}
bool process_map(const char *buffer, int length, t_structure_map *map_info)
{
int maxwidth;
@@ -80,35 +68,29 @@ bool process_map(const char *buffer, int length, t_structure_map *map_info)
return (copy_map_data_and_check(&map_params));
}
bool parse_map(const char *map_content, int length, t_structure_map *map_info)
bool parse_map(const char *map_content, int length, t_structure_map *map_info)
{
t_map_params map_params;
int max_width = 0;
int height = 0;
t_map_params map_params;
int max_width;
int height;
max_width = 0;
height = 0;
printf("Received map content (length = %d): \n%s\n", length, map_content);
// Initialisation de la structure de paramètres pour le traitement de la carte
map_params.map_info = map_info;
map_params.buffer = map_content;
map_params.length = length;
map_params.maxWidth = &max_width;
map_params.height = &height;
map_params.currentWidth = NULL;
map_params.isNewLine = NULL;
// Obtenir les dimensions de la carte
get_map_dimensions(&map_params);
if (max_width <= 0 || height <= 0)
{
printf("Invalid map dimensions: maxWidth=%d, height=%d\n", max_width, height);
return (false);
}
// Initialiser les informations de la carte
if (!init_map_info(map_info, max_width, height))
{
return (false);
}
// Copier les données de la carte et vérifier si la carte est fermée
return copy_map_data_and_check(&map_params);
map_params.map_info = map_info;
map_params.buffer = map_content;
map_params.length = length;
map_params.maxWidth = &max_width;
map_params.height = &height;
map_params.currentWidth = NULL;
map_params.isNewLine = NULL;
get_map_dimensions(&map_params);
if (max_width <= 0 || height <= 0)
{
printf("Invalid map dimensions: maxWidth=%d, height=%d\n", max_width, height);
return (false);
}
if (!init_map_info(map_info, max_width, height))
return (false);
return (copy_map_data_and_check(&map_params));
}

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@@ -6,66 +6,12 @@
/* By: fgras-ca <fgras-ca@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/01/11 19:28:43 by fgras-ca #+# #+# */
/* Updated: 2024/01/15 21:48:46 by fgras-ca ### ########.fr */
/* Updated: 2024/01/16 15:22:26 by fgras-ca ### ########.fr */
/* */
/* ************************************************************************** */
#include "../cub3d.h"
char *read_map(const char *filename, int *length)
{
int file;
char buffer[1024]; // Taille de tampon temporaire pour la lecture
int total_length = 0;
int bytes_read;
char *map_content;
// Ouvrir le fichier pour la première lecture
file = open(filename, O_RDONLY);
if (file < 0)
{
perror("Error opening file");
return (NULL);
}
// Lire le fichier pour déterminer sa taille
while ((bytes_read = read(file, buffer, sizeof(buffer))) > 0)
total_length += bytes_read;
// Fermer le fichier après la première lecture
close(file);
// Allouer de la mémoire pour le contenu de la carte
map_content = (char *)malloc(total_length + 1);
if (!map_content)
{
perror("Error allocating memory for map");
return (NULL);
}
// Rouvrir le fichier pour la deuxième lecture
file = open(filename, O_RDONLY);
if (file < 0)
{
perror("Error opening file");
free(map_content);
return (NULL);
}
// Lire le contenu du fichier dans le tampon
*length = 0;
while ((bytes_read = read(file, map_content + *length, total_length - *length)) > 0)
*length += bytes_read;
// Ajouter le caractère de fin de chaîne
map_content[*length] = '\0';
// Fermer le fichier
close(file);
return map_content;
}
static int check_line(char *map, int maxWidth, int y, int linelength)
{
int x;

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@@ -0,0 +1,127 @@
/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* ft_textures_and_colors.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: fgras-ca <fgras-ca@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/01/16 16:19:13 by fgras-ca #+# #+# */
/* Updated: 2024/01/16 17:31:12 by fgras-ca ### ########.fr */
/* */
/* ************************************************************************** */
#include "../cub3d.h"
bool parse_texture_line(const char *line, t_texture *textures)
{
char direction[3];
char path[MAX_LINE_LENGTH];
int i;
int j;
i = 0;
j = 0;
while (line[i] != ' ' && line[i] != '\0' && i < 2)
direction[i++] = line[i];
direction[i] = '\0';
while (line[i] == ' ' && line[i] != '\0')
i++;
while (line[i] != ' ' && line[i] != '\0' && j < MAX_LINE_LENGTH - 1)
path[j++] = line[i++];
path[j] = '\0';
if (ft_strcmp(direction, "NO") == 0)
textures->north = ft_strdup(path);
else if (ft_strcmp(direction, "SO") == 0)
textures->south = ft_strdup(path);
else if (ft_strcmp(direction, "WE") == 0)
textures->west = ft_strdup(path);
else if (ft_strcmp(direction, "EA") == 0)
textures->east = ft_strdup(path);
printf("parse texture %s\n", textures->north);
return (true);
}
bool handle_map(int fd, char **map_buffer, int *map_length)
{
char line[MAX_LINE_LENGTH];
int bytes_read;
*map_length = 0;
bytes_read = read(fd, line, MAX_LINE_LENGTH - 1);
while (bytes_read > 0)
{
printf("bytes read %d\n", bytes_read);
line[bytes_read] = '\0';
*map_buffer = realloc(*map_buffer, *map_length + bytes_read + 1);
if (!*map_buffer)
{
perror("Error reallocating memory for map buffer");
return (false);
}
ft_memcpy(*map_buffer + *map_length, line, bytes_read);
*map_length += bytes_read;
(*map_buffer)[*map_length] = '\0';
bytes_read = read(fd, line, MAX_LINE_LENGTH - 1);
}
return (true);
}
bool parse_color_line(const char *line, unsigned int *color)
{
int r;
int g;
int b;
int i;
r = 0;
g = 0;
b = 0;
i = 0;
while (line[i] != ',' && line[i] != '\0')
r = r * 10 + (line[i++] - '0');
i++;
while (line[i] != ',' && line[i] != '\0')
g = g * 10 + (line[i++] - '0');
i++;
while (line[i] != ' ' && line[i] != '\0')
b = b * 10 + (line[i++] - '0');
*color = (r << 16) | (g << 8) | b;
return (true);
}
bool is_valid_texture(const char *line)
{
return (ft_strncmp(line, "NO ", 3) == 0
|| ft_strncmp(line, "SO ", 3) == 0
|| ft_strncmp(line, "WE ", 3) == 0
|| ft_strncmp(line, "EA ", 3) == 0);
}
bool handle_textures(int fd, t_texture *textures)
{
char line[MAX_LINE_LENGTH];
int bytes_read;
int texture_count;
char ch;
int i;
texture_count = 0;
i = 0;
while (texture_count < 4 && read(fd, &ch, 1) > 0)
{
if (ch != '\n')
line[i++] = ch;
else
{
line[i] = '\0';
if (is_valid_texture(line))
{
parse_texture_line(line, textures);
texture_count++;
printf("Texture reconnue et traitée: '%s'\n", line);
}
i = 0;
}
}
return (texture_count == 4);
}

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