cpp-partie-1/cpp03/ex02/FragTrap.cpp
2024-02-20 15:35:19 +01:00

70 lines
2.5 KiB
C++

/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* FragTrap.cpp :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: fgras-ca <fgras-ca@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2023/12/30 16:22:04 by fgras-ca #+# #+# */
/* Updated: 2023/12/30 22:35:21 by fgras-ca ### ########.fr */
/* */
/* ************************************************************************** */
#include "FragTrap.hpp"
FragTrap::FragTrap() : ClapTrap()
{
this->HitPoints = 100;
this->EnergyPoints = 100;
this->AttackDamage = 30;
}
FragTrap::FragTrap(std::string name) : ClapTrap(name)
{
this->HitPoints = 100;
this->EnergyPoints = 100;
this->AttackDamage = 30;
std::cout << GREEN << "FragTrap contructor " << this->Name << " has been created." << RESET << std::endl;
}
FragTrap::FragTrap(const FragTrap &copy) : ClapTrap(copy)
{
*this = copy;
std::cout << CYAN << "Copy constructor called for FragTrap " << this->Name << RESET << std::endl;
}
FragTrap &FragTrap::operator=(const FragTrap &operator_aff)
{
if (this != &operator_aff)
{
this->Name = operator_aff.Name;
this->HitPoints = operator_aff.HitPoints;
this->EnergyPoints = operator_aff.EnergyPoints;
this->AttackDamage = operator_aff.AttackDamage;
}
std::cout << MAGENTA << "Assignment operator called for FragTrap " << this->Name << RESET << std::endl;
return (*this);
}
FragTrap::~FragTrap()
{
std::cout << RED << "FragTrap " << this->Name << " has been destroyed." << RESET << std::endl;
}
void FragTrap::attack(const std::string& target)
{
if (this->EnergyPoints > 0 && this->HitPoints > 0)
{
std::cout << CYAN << "FragTrap " << this->Name << " attacks " << target << ", causing " << this->AttackDamage << " points of damage!" << RESET << std::endl;
this->EnergyPoints--;
}
else
{
std::cout << "FragTrap " << this->Name << " has no energy or hit points to attack!" << std::endl;
}
}
void FragTrap::highFivesGuys(void)
{
std::cout << YELLOW << "FragTrap " << this->Name << " requests a positive high five!" << RESET << std::endl;
}