/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* main.cpp :+: :+: :+: */ /* +:+ +:+ +:+ */ /* By: fgras-ca +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2023/12/24 15:58:41 by fgras-ca #+# #+# */ /* Updated: 2023/12/24 18:05:04 by fgras-ca ### ########.fr */ /* */ /* ************************************************************************** */ #include "Weapon.hpp" #include "HumanA.hpp" #include "HumanB.hpp" int main() { { Weapon club = Weapon("crude spiked club"); HumanA bob("Bob", club); bob.attack(); club.setType("some other type of club"); bob.attack(); } { Weapon club = Weapon("crude spiked club"); HumanB jim("Jim"); jim.setWeapon(club); jim.attack(); club.setType("some other type of club"); jim.attack(); } return (0); }