/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* Zombie.cpp :+: :+: :+: */ /* +:+ +:+ +:+ */ /* By: fgras-ca +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2023/12/24 13:31:01 by fgras-ca #+# #+# */ /* Updated: 2023/12/24 15:30:35 by fgras-ca ### ########.fr */ /* */ /* ************************************************************************** */ #include "Zombie.hpp" int Zombie::count = 0; Zombie::Zombie(void) : id(++count) { std::cout << "\033[32m"; std::cout << "Constructor called for zombie [" << id << "]" << std::endl; std::cout << "\033[0m"; } Zombie::~Zombie(void) { std::cout << "\033[31m"; std::cout << "Destructor called for zombie [" << id << "]" << std::endl; std::cout << "\033[0m"; } void Zombie::announce(void) { std::cout << this->name << ": BraiiiiiiinnnZ..." << std::endl; } void Zombie::setname(std::string name) { this->name = name; }