mirror of
https://github.com/Ladebeze66/cpp-partie-1.git
synced 2026-11-09 13:17:15 +01:00
ccp
This commit is contained in:
18
cpp01/ex03/.vscode/c_cpp_properties.json
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18
cpp01/ex03/.vscode/c_cpp_properties.json
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{
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"configurations": [
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{
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"name": "linux-gcc-x64",
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"includePath": [
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"${workspaceFolder}/**"
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],
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"compilerPath": "/usr/bin/gcc",
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"cStandard": "${default}",
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"cppStandard": "${default}",
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"intelliSenseMode": "linux-gcc-x64",
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"compilerArgs": [
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""
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}
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],
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"version": 4
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}
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24
cpp01/ex03/.vscode/launch.json
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24
cpp01/ex03/.vscode/launch.json
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{
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"version": "0.2.0",
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"configurations": [
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{
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"name": "C/C++ Runner: Debug Session",
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"type": "cppdbg",
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"request": "launch",
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"args": [],
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"stopAtEntry": false,
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"externalConsole": false,
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"cwd": "/home/fgras-ca/Bureau/fgras-ca/CPP/cpp01/ex03",
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"program": "/home/fgras-ca/Bureau/fgras-ca/CPP/cpp01/ex03/build/Debug/outDebug",
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"MIMode": "gdb",
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"miDebuggerPath": "gdb",
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"setupCommands": [
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{
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"description": "Enable pretty-printing for gdb",
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"text": "-enable-pretty-printing",
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"ignoreFailures": true
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59
cpp01/ex03/.vscode/settings.json
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cpp01/ex03/.vscode/settings.json
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{
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"C_Cpp_Runner.cCompilerPath": "gcc",
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"C_Cpp_Runner.cppCompilerPath": "g++",
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"C_Cpp_Runner.debuggerPath": "gdb",
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"C_Cpp_Runner.cStandard": "",
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"C_Cpp_Runner.cppStandard": "",
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"C_Cpp_Runner.msvcBatchPath": "",
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"C_Cpp_Runner.useMsvc": false,
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"C_Cpp_Runner.warnings": [
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"-Wall",
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"-Wextra",
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"-Wpedantic",
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"-Wshadow",
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"-Wformat=2",
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"-Wcast-align",
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"-Wconversion",
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"-Wsign-conversion",
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"-Wnull-dereference"
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],
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"C_Cpp_Runner.msvcWarnings": [
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"/W4",
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"/permissive-",
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"/w14242",
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"/w14287",
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"/w14296",
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"/w14311",
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"/w14826",
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"/w44062",
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"/w44242",
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"/w14905",
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"/w14906",
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"/w14263",
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"/w44265",
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"/w14928"
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"C_Cpp_Runner.enableWarnings": true,
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"C_Cpp_Runner.warningsAsError": false,
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"C_Cpp_Runner.linkerArgs": [],
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"C_Cpp_Runner.includePaths": [],
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"C_Cpp_Runner.includeSearch": [
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"*",
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"C_Cpp_Runner.excludeSearch": [
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"**/build",
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"**/.*/**",
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"**/.vscode",
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"**/.vscode/**"
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"C_Cpp_Runner.useAddressSanitizer": false,
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"C_Cpp_Runner.useUndefinedSanitizer": false,
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"C_Cpp_Runner.showCompilationTime": false,
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"C_Cpp_Runner.useLinkTimeOptimization": false,
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"C_Cpp_Runner.msvcSecureNoWarnings": false
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}
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23
cpp01/ex03/HumanA.cpp
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cpp01/ex03/HumanA.cpp
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/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* HumanA.cpp :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: fgras-ca <fgras-ca@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2023/12/24 17:25:06 by fgras-ca #+# #+# */
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/* Updated: 2023/12/24 17:47:18 by fgras-ca ### ########.fr */
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/* */
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/* ************************************************************************** */
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#include "HumanA.hpp"
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HumanA::HumanA(std::string name, Weapon &weapon) : _name(name), _weapon(weapon) {}
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void HumanA::attack(void)
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{
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const std::string type = this->_weapon.getType();
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std::cout << this->_name << " attack with their " << type << std::endl;
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}
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HumanA::~HumanA(void) {}
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30
cpp01/ex03/HumanA.hpp
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cpp01/ex03/HumanA.hpp
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/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* HumanA.hpp :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: fgras-ca <fgras-ca@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2023/12/24 16:13:39 by fgras-ca #+# #+# */
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/* Updated: 2023/12/24 18:01:21 by fgras-ca ### ########.fr */
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/* */
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/* ************************************************************************** */
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#ifndef HUMANA_HPP
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# define HUMANA_HPP
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#include "Weapon.hpp"
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class HumanA
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{
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public:
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HumanA(std::string name, Weapon &weapon);
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~HumanA(void);
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void attack(void);
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private:
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std::string _name;
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Weapon &_weapon;
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};
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#endif
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BIN
cpp01/ex03/HumanA.o
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BIN
cpp01/ex03/HumanA.o
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Binary file not shown.
28
cpp01/ex03/HumanB.cpp
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28
cpp01/ex03/HumanB.cpp
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/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* HumanB.cpp :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: fgras-ca <fgras-ca@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2023/12/24 17:48:26 by fgras-ca #+# #+# */
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/* Updated: 2023/12/24 17:54:54 by fgras-ca ### ########.fr */
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/* */
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/* ************************************************************************** */
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#include "HumanB.hpp"
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HumanB::HumanB(std::string name) : _name(name) {}
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void HumanB::attack(void)
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{
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const std::string type = this->_weapon->getType();
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std::cout << this->_name << " attacks with their " << type << std::endl;
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}
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void HumanB::setWeapon(Weapon &weapon)
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{
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this->_weapon = &weapon;
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}
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HumanB::~HumanB(void) {}
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31
cpp01/ex03/HumanB.hpp
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31
cpp01/ex03/HumanB.hpp
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/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* HumanB.hpp :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: fgras-ca <fgras-ca@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2023/12/24 16:18:38 by fgras-ca #+# #+# */
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/* Updated: 2023/12/24 17:58:53 by fgras-ca ### ########.fr */
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/* */
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/* ************************************************************************** */
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#ifndef HUMANB_HPP
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# define HUMANB_HPP
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#include "Weapon.hpp"
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class HumanB
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{
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public:
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HumanB(std::string name);
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~HumanB(void);
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void attack(void);
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void setWeapon(Weapon &weapon);
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private:
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std::string _name;
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Weapon *_weapon;
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};
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#endif
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BIN
cpp01/ex03/HumanB.o
Normal file
BIN
cpp01/ex03/HumanB.o
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Binary file not shown.
64
cpp01/ex03/Makefile
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cpp01/ex03/Makefile
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# **************************************************************************** #
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# #
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# ::: :::::::: #
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# Makefile :+: :+: :+: #
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# +:+ +:+ +:+ #
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# By: fgras-ca <fgras-ca@student.42.fr> +#+ +:+ +#+ #
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# +#+#+#+#+#+ +#+ #
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# Created: 2023/12/24 13:55:45 by fgras-ca #+# #+# #
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# Updated: 2023/12/24 18:04:10 by fgras-ca ### ########.fr #
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# #
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# **************************************************************************** #
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LOGO = @echo " __, ____, ____, ____, ____ ____, ___, ____,";\
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echo "(-| (-/_| (-| \ (-|_, (-|__) (-|_, (- / (-|_,";\
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echo " _|__, _/ |, _|__/ _|__, _|__) _|__, _/__, _|__,";\
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echo "( ( ( ( ( ( ( ("
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DEF_COLOR = \033[0m
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GRAY = \033[0;90m
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RED = \033[0;91m
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GREEN = \033[0;92m
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YELLOW = \033[0;93m
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BLUE = \033[0;94m
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MAGENTA = \033[0;95m
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CYAN = \033[0;96m
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WHITE = \033[0;97m
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ORANGE = \033[38;5;214m
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NAME = weapon
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SRC = Weapon.cpp \
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HumanB.cpp \
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HumanA.cpp \
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main.cpp \
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OBJS = ${SRC:.cpp=.o}
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CC = c++
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CFLAGS = -Wall -Werror -Wextra -std=c++98
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RM = rm -f
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all : $(NAME)
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$(NAME) : $(OBJS)
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@echo "$(RED)Compilation weapon... $(DEF_COLOR)"
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$(CC) $(CFLAGS) $(OBJS) -g -o $(NAME)
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@echo "$(GREEN)Compilation complete. $(ORANGE)Type "./weapon" to execute the program!!$(DEF_COLOR)"
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$(LOGO)
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clean :
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@echo "$(RED)Deleating files objects... $(DEF_COLOR)"
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$(RM) $(OBJS)
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@echo "$(GREEN)files deleted!! $(DEF_COLOR)"
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$(LOGO)
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fclean : clean
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@echo "$(RED)Delete program name... $(DEF_COLOR)"
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$(RM) $(NAME)
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@echo "$(GREEN)File program deleted!! $(DEF_COLOR)"
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$(LOGO)
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re : fclean all
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.PHONY : all clean fclean re
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31
cpp01/ex03/Weapon.cpp
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31
cpp01/ex03/Weapon.cpp
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/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* Weapon.cpp :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: fgras-ca <fgras-ca@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2023/12/24 17:16:10 by fgras-ca #+# #+# */
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/* Updated: 2023/12/24 17:24:34 by fgras-ca ### ########.fr */
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/* */
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/* ************************************************************************** */
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#include "Weapon.hpp"
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const std::string &Weapon::getType(void)
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{
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const std::string &type = this->_type;
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return (type);
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}
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void Weapon::setType(std::string type)
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{
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this->_type = type;
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}
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Weapon::Weapon(std::string type)
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{
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this->_type = type;
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}
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Weapon::~Weapon(void) {}
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31
cpp01/ex03/Weapon.hpp
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31
cpp01/ex03/Weapon.hpp
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/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* Weapon.hpp :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: fgras-ca <fgras-ca@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2023/12/24 16:02:52 by fgras-ca #+# #+# */
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/* Updated: 2023/12/24 18:03:55 by fgras-ca ### ########.fr */
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/* */
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/* ************************************************************************** */
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#ifndef WEAPON_HPP
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# define WEAPON_HPP
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#include <iostream>
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#include <string>
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class Weapon
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{
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public:
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Weapon(std::string type);
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~Weapon(void);
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const std::string &getType(void);
|
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void setType(std::string type);
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private:
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std::string _type;
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};
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#endif
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BIN
cpp01/ex03/Weapon.o
Normal file
BIN
cpp01/ex03/Weapon.o
Normal file
Binary file not shown.
35
cpp01/ex03/main.cpp
Normal file
35
cpp01/ex03/main.cpp
Normal file
@@ -0,0 +1,35 @@
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/* ************************************************************************** */
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/* */
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||||
/* ::: :::::::: */
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/* main.cpp :+: :+: :+: */
|
||||
/* +:+ +:+ +:+ */
|
||||
/* By: fgras-ca <fgras-ca@student.42.fr> +#+ +:+ +#+ */
|
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/* +#+#+#+#+#+ +#+ */
|
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/* Created: 2023/12/24 15:58:41 by fgras-ca #+# #+# */
|
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/* Updated: 2023/12/24 18:05:04 by fgras-ca ### ########.fr */
|
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/* */
|
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/* ************************************************************************** */
|
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|
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#include "Weapon.hpp"
|
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#include "HumanA.hpp"
|
||||
#include "HumanB.hpp"
|
||||
|
||||
int main()
|
||||
{
|
||||
{
|
||||
Weapon club = Weapon("crude spiked club");
|
||||
HumanA bob("Bob", club);
|
||||
bob.attack();
|
||||
club.setType("some other type of club");
|
||||
bob.attack();
|
||||
}
|
||||
{
|
||||
Weapon club = Weapon("crude spiked club");
|
||||
HumanB jim("Jim");
|
||||
jim.setWeapon(club);
|
||||
jim.attack();
|
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club.setType("some other type of club");
|
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jim.attack();
|
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}
|
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return (0);
|
||||
}
|
||||
BIN
cpp01/ex03/main.o
Normal file
BIN
cpp01/ex03/main.o
Normal file
Binary file not shown.
BIN
cpp01/ex03/weapon
Executable file
BIN
cpp01/ex03/weapon
Executable file
Binary file not shown.
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